Player Matchup

Artio
Artio
 
Artio
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BORRA10
Xbalanque
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 20L
1,587 Elo+
Solo
Hercules
Hercules
Masrurr
Hercules
Level 155
God Stats
82W - 49L
1,549 SR
Queue Stats
237W - 216L
1,471 Elo+
Party 2
Janus
Janus
Nicoloo227
Janus
Level 156
God Stats
48W - 37L
1,564 SR
Queue Stats
564W - 572L
1,444 Elo+
Solo
Team Averages
Level 134
1,523 SR
1,500 Elo+

VS

Team Averages
Level 161
1,606 SR
1,533 Elo+
Thanatos
Thanatos
DavidDíaz
Thanatos
Level 175
God Stats
1W - 3L
1,552 SR
Queue Stats
233W - 230L
1,523 Elo+
Solo
Xbalanque
Xbalanque
Din Jarin 79
Xbalanque
Level 158
God Stats
16W - 11L
1,602 SR
Queue Stats
103W - 103L
1,507 Elo+
Party 1
Bake Kujira
Bake Kujira
JIBA CROCODILO
Bake Kujira
Level 206
God Stats
32W - 32L
1,506 SR
Queue Stats
495W - 478L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
dumbossauro
Baron Samedi
Level 77
God Stats
5W - 2L
1,841 SR
Queue Stats
275W - 262L
1,552 Elo+
Solo
Nu Wa
Nu Wa
zTreze
Nu Wa
Level 188
God Stats
180W - 163L
1,529 SR
Queue Stats
281W - 285L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
3 / 1 / 12
6,599
660
3,773
9,741
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
 
Cthulhu
11
0 / 2 / 2
6,259
626
4,514
6,502
2,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
BORRA10
Xbalanque
12
7 / 1 / 3
7,631
763
8,348
6,339
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Masrurr
Hercules
11
6 / 1 / 5
6,832
683
6,171
7,545
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
12
4 / 0 / 6
7,303
730
5,977
2,929
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DavidDíaz
Thanatos
11
2 / 4 / 1
5,638
564
4,406
9,684
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Din Jarin 79
Xbalanque
9
2 / 4 / 1
5,243
524
2,550
6,563
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
JIBA CROCODILO
Bake Kujira
8
0 / 5 / 1
5,237
524
3,676
9,925
7,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
dumbossauro
Baron Samedi
9
0 / 4 / 1
4,829
483
3,159
6,278
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
zTreze
Nu Wa
10
1 / 3 / 1
5,570
557
5,077
6,986
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
5
5
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
12
9
W
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Xbalanque
BORRA10
Xbalanque
7
1
3
8.5
L
Thanatos
DavidDíaz
Thanatos
2
4
1
0.63
L
Xbalanque
Din Jarin 79
Xbalanque
2
4
1
0.63
L
Bake Kujira
JIBA CROCODILO
Bake Kujira
0
5
1
0.1
W
Hercules
Masrurr
Hercules
6
1
5
8.5
W
Janus
4
0
6
7
L
Baron Samedi
dumbossauro
Baron Samedi
0
4
1
0.13
L
Nu Wa
zTreze
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
18,868
33,056
Taken
39,436
14,241
Mitigated
15,384
11,741
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,773
445
460
3,924
9,741
6,566
0
2,299
7,356
9,163
0
W
Cthulhu
 
Cthulhu
4,514
234
0
2,375
6,502
2,052
0
3,532
2,730
50,970
2,126
W
Xbalanque
BORRA10
Xbalanque
8,348
5,280
0
1,611
6,339
1,907
1,563
1,775
4,486
0
53,390
L
Thanatos
DavidDíaz
Thanatos
4,406
1,419
0
7,889
9,684
2,766
0
2,959
6,567
0
35,046
L
Xbalanque
Din Jarin 79
Xbalanque
2,550
1,055
0
1,984
6,563
1,887
0
721
5,816
0
21,921
L
Bake Kujira
JIBA CROCODILO
Bake Kujira
3,676
2,263
0
1,978
9,925
7,100
0
1,712
8,175
23,999
1,106
W
Hercules
Masrurr
Hercules
6,171
2,594
0
2,212
7,545
2,860
0
2,367
5,094
0
38,497
W
Janus
5,977
315
0
1,159
2,929
856
0
1,107
1,744
48,303
734
L
Baron Samedi
dumbossauro
Baron Samedi
3,159
420
31
974
6,278
1,752
0
3,633
2,392
23,603
0
L
Nu Wa
zTreze
Nu Wa
5,077
1,445
0
2,046
6,986
1,879
0
4,387
2,599
34,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
26,517
377
Minions Killed
249
0
Camps Cleared
0
1,138,973
Distance Traveled
1,071,352
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,599
660
5
1
0
238,761
2
W
Cthulhu
6,259
626
101
10
0
205,431
0
W
Xbalanque
7,631
763
106
11
0
208,708
0
L
Thanatos
5,638
564
66
7
0
235,300
0
L
Xbalanque
5,243
524
39
4
0
209,214
0
L
Bake Kujira
5,237
524
43
4
0
215,781
2
W
Hercules
6,832
683
53
5
0
241,999
0
W
Janus
7,303
730
112
11
0
244,074
6
L
Baron Samedi
4,829
483
37
4
0
203,388
4
L
Nu Wa
5,570
557
64
6
0
207,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role