Player Matchup

The Morrigan
The Morrigan
Sharky-low-bass
The Morrigan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 170L
1,467 Elo+
Solo
Tyr
Tyr
Way x To x Win
Tyr
Level 126
God Stats
0W - 1L
1,747 SR
Queue Stats
74W - 85L
1,440 Elo+
Party 1
Zeus
Zeus
Yasavul
Zeus
Level 69
God Stats
1W - 1L
1,696 SR
Queue Stats
88W - 100L
1,432 Elo+
Solo
Cabrakan
Cabrakan
derdoktorsnens
Cabrakan
Level 109
God Stats
0W - 1L
1,641 SR
Queue Stats
44W - 33L
1,539 Elo+
Party 1
Pele
Pele
lyrisk_tes
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,388 Elo+
Solo
Team Averages
Level 89
1,617 SR
1,453 Elo+

VS

Team Averages
Level 130
1,542 SR
1,483 Elo+
Ymir
Ymir
GasEous-CREED
Ymir
Level 126
God Stats
16W - 7L
1,695 SR
Queue Stats
640W - 663L
1,480 Elo+
Solo
Nemesis
Nemesis
Grimpodge
Nemesis
Level 123
God Stats
3W - 2L
1,480 SR
Queue Stats
121W - 103L
1,544 Elo+
Solo
Ravana
Ravana
SrenMar
Ravana
Level 149
God Stats
2W - 3L
1,376 SR
Queue Stats
44W - 56L
1,399 Elo+
Solo
Zeus
Zeus
UfOtaKu
Zeus
Level 146
God Stats
4W - 4L
1,506 SR
Queue Stats
322W - 324L
1,469 Elo+
Solo
Tiamat
Tiamat
sheitann54
Tiamat
Level 108
God Stats
3W - 1L
1,653 SR
Queue Stats
97W - 87L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sharky-low-bass
The Morrigan
15
1 / 4 / 2
9,320
621
8,732
5,361
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 4
8,430
562
6,164
11,745
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
Yasavul
Zeus
18
4 / 3 / 1
10,116
674
12,734
8,306
3,833
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
0 / 2 / 4
9,717
648
5,419
12,416
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 5 / 2
9,073
605
5,910
11,573
5,086
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
9,797
653
8,310
20,089
17,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
Grimpodge
Nemesis
20
6 / 1 / 8
11,335
756
10,257
14,434
9,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
SrenMar
Ravana
18
3 / 2 / 10
10,877
725
7,487
9,042
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
UfOtaKu
Zeus
20
5 / 0 / 7
11,187
746
17,733
5,350
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
sheitann54
Tiamat
5
0 / 0 / 0
7,032
469
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
6
Kills
16
16
Deaths
6
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Nemesis
Grimpodge
Nemesis
6
1
8
10
L
The Morrigan
Sharky-low-bass
The Morrigan
1
4
2
0.5
W
Ravana
SrenMar
Ravana
3
2
10
4
W
Zeus
UfOtaKu
Zeus
5
0
7
8.5
L
0
2
4
1
L
Zeus
Yasavul
Zeus
4
3
1
1.5
L
Cabrakan
0
2
4
1
L
1
5
2
0.4
W
Tiamat
sheitann54
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
43,787
49,401
Taken
48,915
40,690
Mitigated
33,918
17,047
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,310
163
940
6,809
20,089
17,478
390
11,094
8,995
16,172
384
W
Nemesis
Grimpodge
Nemesis
10,257
1,705
2,998
4,257
14,434
9,330
436
8,364
6,070
0
26,378
L
The Morrigan
Sharky-low-bass
The Morrigan
8,732
763
1,876
928
5,361
2,506
0
2,307
2,984
25,969
796
W
Ravana
SrenMar
Ravana
7,487
1,291
523
2,339
9,042
4,739
496
4,128
4,914
0
35,235
W
Zeus
UfOtaKu
Zeus
17,733
471
809
1,497
5,350
2,371
90
2,427
2,923
48,134
0
L
6,164
0
3,344
3,817
11,745
11,886
0
4,925
6,573
0
14,011
L
Zeus
Yasavul
Zeus
12,734
1,871
436
1,019
8,306
3,833
114
4,436
3,831
35,612
0
L
Cabrakan
5,419
900
935
2,509
12,416
17,379
132
6,499
5,540
8,067
322
L
5,910
390
65
2,118
11,573
5,086
0
6,828
4,580
0
20,723
W
Tiamat
sheitann54
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
50,228
143
Minions Killed
176
0
Camps Cleared
0
1,290,245
Distance Traveled
1,158,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,797
653
14
1
0
271,238
0
W
Nemesis
11,335
756
30
2
0
297,698
0
L
The Morrigan
9,320
621
30
2
0
247,982
0
W
Ravana
10,877
725
71
5
0
313,924
0
W
Zeus
11,187
746
61
4
0
275,749
0
L
Tyr
8,430
562
18
1
0
263,136
0
L
Zeus
10,116
674
48
3
0
245,988
0
L
Cabrakan
9,717
648
5
0
0
279,666
0
L
Pele
9,073
605
42
3
0
253,473
0
W
Tiamat
7,032
469
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role