Player Matchup

Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EcchiMoof
Sobek
Level 125
God Stats
0W - 1L
1,278 SR
Queue Stats
146W - 135L
1,485 Elo+
Party 2
Chernobog
Chernobog
EcchiSpooder
Chernobog
Level 106
God Stats
2W - 4L
1,525 SR
Queue Stats
146W - 133L
1,485 Elo+
Party 2
Susano
Susano
will19035
Susano
Level 191
God Stats
12W - 12L
1,576 SR
Queue Stats
798W - 792L
1,446 Elo+
Solo
Team Averages
Level 126
1,476 SR
1,483 Elo+

VS

Team Averages
Level 97
1,435 SR
1,462 Elo+
Yemoja
Yemoja
RigorMRTS
Yemoja
Level 146
God Stats
3W - 0L
1,235 SR
Queue Stats
72W - 72L
1,485 Elo+
Party 1
Nemesis
Nemesis
SPR19JR16
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,460 Elo+
Party 1
Raijin
Raijin
Squanchy9941
Raijin
Level 101
God Stats
19W - 19L
1,489 SR
Queue Stats
120W - 117L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
TTawww
Amaterasu
Level 47
God Stats
46W - 23L
1,658 SR
Queue Stats
112W - 99L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
donnyjunior16
Nu Wa
Level 124
God Stats
1W - 1L
1,293 SR
Queue Stats
40W - 42L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
5,803
580
1,267
2,674
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
 
Bakasura
8
0 / 5 / 0
4,722
472
2,221
9,424
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
EcchiMoof
Sobek
8
0 / 1 / 1
4,723
472
2,727
7,368
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
EcchiSpooder
Chernobog
8
0 / 1 / 0
4,555
456
1,923
5,298
1,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
will19035
Susano
9
1 / 1 / 0
4,765
477
2,734
6,665
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RigorMRTS
Yemoja
9
0 / 0 / 1
5,558
556
2,251
5,445
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SPR19JR16
Nemesis
9
1 / 1 / 0
5,212
521
555
6,151
1,715
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
11
0 / 0 / 0
5,854
585
1,163
4,421
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TTawww
Amaterasu
13
6 / 0 / 0
8,124
812
7,786
7,035
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 1 / 1
5,424
542
6,410
4,875
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
8
8
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Bakasura
 
Bakasura
0
5
0
0
L
Sobek
EcchiMoof
Sobek
0
1
1
0.5
L
Chernobog
EcchiSpooder
Chernobog
0
1
0
0
W
Yemoja
RigorMRTS
Yemoja
0
0
1
0.5
W
Nemesis
SPR19JR16
Nemesis
1
1
0
1
W
Raijin
0
0
0
0
W
Amaterasu
TTawww
Amaterasu
6
0
0
6
W
1
1
1
1.5
L
Susano
will19035
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,872
Damage
18,165
31,429
Taken
27,927
13,738
Mitigated
12,644
9,948
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,267
0
0
430
2,674
773
0
1,317
1,357
40,274
213
L
Bakasura
 
Bakasura
2,221
1,799
0
2,987
9,424
4,205
0
301
8,702
0
15,302
L
Sobek
EcchiMoof
Sobek
2,727
151
0
2,219
7,368
5,578
0
4,710
2,658
14,619
0
L
Chernobog
EcchiSpooder
Chernobog
1,923
711
0
1,319
5,298
1,439
0
2,465
2,833
0
33,579
W
Yemoja
RigorMRTS
Yemoja
2,251
724
2,573
2,180
5,445
2,937
57
1,504
3,941
11,608
0
W
Nemesis
SPR19JR16
Nemesis
555
0
0
1,935
6,151
1,715
0
419
5,732
0
28,639
W
Raijin
1,163
49
0
1,472
4,421
1,272
0
1,071
3,350
39,955
0
W
Amaterasu
TTawww
Amaterasu
7,786
3,682
0
3,070
7,035
5,340
740
0
6,896
0
59,417
W
6,410
2,085
0
578
4,875
1,380
0
1,000
3,875
41,340
823
L
Susano
will19035
Susano
2,734
449
0
2,993
6,665
1,743
0
846
5,735
0
28,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
30,172
267
Minions Killed
350
0
Camps Cleared
0
978,819
Distance Traveled
942,425
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,803
580
90
9
0
182,683
0
L
Bakasura
4,722
472
51
5
0
178,764
0
L
Sobek
4,723
472
25
3
0
205,921
1
L
Chernobog
4,555
456
48
5
0
202,505
0
W
Yemoja
5,558
556
21
2
0
199,763
4
W
Nemesis
5,212
521
59
6
0
211,045
0
W
Raijin
5,854
585
87
9
0
179,893
0
W
Amaterasu
8,124
812
113
11
0
178,870
0
W
Nu Wa
5,424
542
70
7
0
172,854
0
L
Susano
4,765
477
53
5
0
208,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role