Player Matchup

Skadi
Skadi
Gold II
Adxms
Skadi
Gold II
Level 124
God Stats
10W - 15L
1,513 SR
Queue Stats
166W - 172L
1,568 MMR
Solo
Sobek
Sobek
Platinum II
Georgemoko
Sobek
Platinum II
Level 158
God Stats
13W - 13L
1,580 SR
Queue Stats
486W - 486L
1,636 MMR
Solo
Discordia
Discordia
Platinum V
Kilstraker
Discordia
Platinum V
Level 156
God Stats
1W - 2L
1,523 SR
Queue Stats
408W - 408L
1,700 MMR
Solo
Chaac
Chaac
Bronze III
TiToX-BanDiT-ToX
Chaac
Bronze III
Level 145
God Stats
0W - 1L
1,175 SR
Queue Stats
5W - 5L
1,555 MMR
Solo
He Bo
He Bo
Platinum I
venyi90
He Bo
Platinum I
Level 105
God Stats
1W - 4L
1,472 SR
Queue Stats
241W - 235L
1,564 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,453 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,590 SR
1,612 MMR
Hou Yi
Hou Yi
Gold II
FTWMessI
Hou Yi
Gold II
Level 157
God Stats
20W - 15L
1,511 SR
Queue Stats
432W - 444L
1,638 MMR
Solo
Ah Puch
Ah Puch
Gold II
Kzum31
Ah Puch
Gold II
Level 158
God Stats
10W - 11L
1,540 SR
Queue Stats
334W - 329L
1,640 MMR
Solo
Tyr
Tyr
Gold I
SergioCR112
Tyr
Gold I
Level 159
God Stats
3W - 3L
1,559 SR
Queue Stats
98W - 98L
1,576 MMR
Solo
Atlas
Atlas
Platinum V
hrnecek1cz
Atlas
Platinum V
Level 156
God Stats
2W - 1L
1,542 SR
Queue Stats
100W - 92L
1,659 MMR
Solo
Thor
Thor
Platinum V
mythex16
Thor
Platinum V
Level 154
God Stats
3W - 0L
1,799 SR
Queue Stats
127W - 122L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adxms
Skadi
7
2 / 3 / 0
4,035
673
4,461
4,559
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
5
0 / 0 / 2
3,756
626
945
2,421
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Kilstraker
Discordia
7
1 / 1 / 1
3,986
664
1,908
2,657
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
4,089
682
2,618
5,189
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
venyi90
He Bo
8
2 / 1 / 1
4,205
701
2,743
3,979
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AwilixIshtarAgniAres

VS

Bans
AthenaLancelotCu ChulainnSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FTWMessI
Hou Yi
7
3 / 1 / 1
4,416
736
2,286
4,834
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Kzum31
Ah Puch
7
0 / 2 / 1
3,909
652
2,309
3,909
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 0
4,736
789
2,139
4,963
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
6
0 / 1 / 3
3,726
621
1,958
3,268
1,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
7
2 / 1 / 2
3,984
664
1,769
4,971
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
Adxms
Skadi
2
3
0
0.67
W
Hou Yi
FTWMessI
Hou Yi
3
1
1
3.5
L
Sobek
0
0
2
1
L
Discordia
Kilstraker
Discordia
1
1
1
1.5
W
Ah Puch
Kzum31
Ah Puch
0
2
1
0.25
W
2
0
0
2
L
0
2
0
0
W
Atlas
0
1
3
1.5
W
Thor
2
1
2
3
L
He Bo
venyi90
He Bo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,675
Damage
10,461
18,805
Taken
21,945
5,945
Mitigated
7,940
6,690
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Adxms
Skadi
4,461
2,253
0
690
4,559
1,235
0
1,026
3,533
0
24,709
W
Hou Yi
FTWMessI
Hou Yi
2,286
1,171
0
2,181
4,834
1,257
0
335
4,499
0
20,167
L
Sobek
945
89
0
1,679
2,421
1,318
0
821
1,600
6,370
0
L
Discordia
Kilstraker
Discordia
1,908
157
0
634
2,657
631
39
1,672
985
17,791
0
W
Ah Puch
Kzum31
Ah Puch
2,309
0
0
1,154
3,909
982
0
2,073
1,836
18,405
0
W
2,139
511
0
3,020
4,963
3,119
0
330
4,633
0
25,903
L
2,618
236
0
1,196
5,189
1,972
0
0
5,189
0
24,440
W
Atlas
1,958
774
0
638
3,268
1,359
0
668
2,600
9,367
0
W
Thor
1,769
677
0
2,092
4,971
1,223
0
2,036
2,935
0
13,324
L
He Bo
venyi90
He Bo
2,743
241
0
2,491
3,979
789
0
748
3,231
19,584
1,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,071
Gold Earned
20,771
174
Minions Killed
175
0
Camps Cleared
0
601,547
Distance Traveled
677,130
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,035
673
48
8
0
115,548
2
W
Hou Yi
4,416
736
47
8
0
124,501
0
L
Sobek
3,756
626
4
1
0
90,416
0
L
Discordia
3,986
664
32
5
0
124,498
0
W
Ah Puch
3,909
652
41
7
0
135,876
2
W
Tyr
4,736
789
52
9
0
141,092
0
L
Chaac
4,089
682
45
8
0
125,398
0
W
Atlas
3,726
621
8
1
0
133,167
4
W
Thor
3,984
664
27
5
0
142,494
0
L
He Bo
4,205
701
45
8
0
145,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role