Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Homem_Lamem
Thanatos
Level 121
God Stats
2W - 7L
1,241 SR
Queue Stats
324W - 319L
1,502 Elo+
Party 1
Ra
Ra
Kill_LeleBR
Ra
Level 159
God Stats
19W - 17L
1,508 SR
Queue Stats
391W - 397L
1,496 Elo+
Party 1
Anhur
Anhur
TECNØW
Anhur
Level 192
God Stats
9W - 3L
1,752 SR
Queue Stats
28W - 24L
1,545 Elo+
Party 2
Nemesis
Nemesis
brenon-geraldo
Nemesis
Level 121
God Stats
2W - 2L
1,761 SR
Queue Stats
167W - 177L
1,515 Elo+
Party 1
Team Averages
Level 150
1,553 SR
1,512 Elo+

VS

Team Averages
Level 157
1,496 SR
1,503 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
 
Loki
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
GCzikNTC
Nut
Level 158
God Stats
19W - 20L
1,505 SR
Queue Stats
111W - 99L
1,510 Elo+
Party 4
Sylvanus
Sylvanus
HirumaYaha01
Sylvanus
Level 157
God Stats
6W - 7L
1,439 SR
Queue Stats
227W - 242L
1,520 Elo+
Party 3
Surtr
Surtr
leonel0727
Surtr
Level 128
God Stats
11W - 10L
1,534 SR
Queue Stats
289W - 270L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 1
4,470
559
1,651
4,918
2,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Homem_Lamem
Thanatos
9
0 / 4 / 1
4,401
550
1,993
7,851
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
1,470
184
0
0
0
Anhur
TECNØW
Anhur
9
1 / 1 / 0
4,459
557
4,134
5,338
1,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 0
4,753
594
3,473
6,515
2,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 0
6,155
769
2,968
2,150
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
3 / 1 / 0
5,887
736
4,730
6,581
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 0
4,943
618
5,305
5,400
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
HirumaYaha01
Sylvanus
8
0 / 0 / 4
4,947
618
2,781
5,461
1,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
1
0 / 0 / 0
1,595
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
7
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Scylla
 
Scylla
3
0
0
3
W
Loki
 
Loki
3
1
0
3
W
1
1
0
1
W
Sylvanus
HirumaYaha01
Sylvanus
0
0
4
2
L
Thanatos
Homem_Lamem
Thanatos
0
4
1
0.13
L
0
0
0
0
L
Anhur
TECNØW
Anhur
1
1
0
1
L
1
2
0
0.5
W
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,251
Damage
15,784
24,622
Taken
19,592
7,904
Mitigated
5,347
11,818
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,651
708
769
2,347
4,918
2,203
0
945
3,973
12,004
0
W
Scylla
 
Scylla
2,968
464
0
947
2,150
557
198
196
1,954
38,654
2,080
W
Loki
 
Loki
4,730
1,463
0
3,458
6,581
1,840
0
0
6,165
0
34,573
W
5,305
3,109
0
3,111
5,400
1,195
192
722
4,678
0
35,010
W
Sylvanus
HirumaYaha01
Sylvanus
2,781
1,118
1,672
2,500
5,461
1,755
50
733
4,698
13,978
0
L
Thanatos
Homem_Lamem
Thanatos
1,993
581
0
4,638
7,851
2,102
0
2,684
4,961
0
24,580
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
TECNØW
Anhur
4,134
2,874
0
1,762
5,338
1,138
0
1,474
3,816
0
32,253
L
3,473
592
0
2,302
6,515
2,461
0
392
6,123
0
25,278
W
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,553
Gold Earned
23,527
171
Minions Killed
239
0
Camps Cleared
0
617,844
Distance Traveled
629,653
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,470
559
16
2
0
154,217
0
W
Scylla
6,155
769
86
11
0
155,571
0
W
Loki
5,887
736
69
9
0
192,593
0
W
Nut
4,943
618
64
8
0
138,537
0
W
Sylvanus
4,947
618
20
3
0
142,952
0
L
Thanatos
4,401
550
48
6
0
167,935
0
L
Ra
1,470
184
0
0
0
0
0
L
Anhur
4,459
557
60
8
0
154,445
2
L
Nemesis
4,753
594
47
6
0
141,247
0
W
Surtr
1,595
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role