Player Matchup

Sol
Sol
Allthati5man
Sol
Level 145
God Stats
7W - 5L
1,541 SR
Queue Stats
600W - 660L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
Kab00dleN00dlez
Gilgamesh
Level 140
God Stats
5W - 0L
1,926 SR
Queue Stats
354W - 370L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
LeDarthFranco
Guan Yu
Level 135
God Stats
1W - 2L
1,470 SR
Queue Stats
159W - 145L
1,531 Elo+
Party 2
Cliodhna
Cliodhna
LeSmogerGod
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 104L
1,531 Elo+
Party 2
He Bo
He Bo
X BlackMage X
He Bo
Level 125
God Stats
3W - 2L
1,503 SR
Queue Stats
96W - 127L
1,390 Elo+
Solo
Team Averages
Level 134
1,588 SR
1,450 Elo+

VS

Team Averages
Level 148
1,529 SR
1,502 Elo+
Sylvanus
Sylvanus
AnDROC89
Sylvanus
Level 156
God Stats
21W - 10L
1,696 SR
Queue Stats
695W - 705L
1,519 Elo+
Solo
Nemesis
Nemesis
FAZE B3RGURS
Nemesis
Level 69
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
UncleShooga
Kuzenbo
Level 139
God Stats
18W - 19L
1,492 SR
Queue Stats
334W - 343L
1,481 Elo+
Solo
Awilix
Awilix
grave-askew
Awilix
Level 218
God Stats
1W - 2L
1,302 SR
Queue Stats
183W - 222L
1,480 Elo+
Solo
Nike
Nike
pvtcdragon
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
9,379
1,042
12,296
8,437
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Kab00dleN00dlez
Gilgamesh
14
0 / 2 / 15
8,185
909
7,649
15,609
11,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
14
4 / 1 / 14
9,288
1,032
9,620
15,378
9,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
LeSmogerGod
Cliodhna
16
8 / 1 / 9
9,197
1,022
13,420
11,974
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
4 / 2 / 11
8,593
955
9,698
9,519
2,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnDROC89
Sylvanus
13
0 / 3 / 3
7,289
810
8,773
14,069
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
FAZE B3RGURS
Nemesis
6
0 / 3 / 0
5,452
606
1,138
3,433
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
UncleShooga
Kuzenbo
14
3 / 5 / 4
7,687
854
11,699
15,324
16,137
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
13
2 / 4 / 2
6,665
741
10,373
9,300
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 5 / 1
7,641
849
11,564
15,810
8,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
20
Kills
8
8
Deaths
20
62
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Sylvanus
AnDROC89
Sylvanus
0
3
3
0.5
L
Nemesis
FAZE B3RGURS
Nemesis
0
3
0
0
W
Gilgamesh
Kab00dleN00dlez
Gilgamesh
0
2
15
3.75
W
Guan Yu
4
1
14
11
W
Cliodhna
LeSmogerGod
Cliodhna
8
1
9
12.5
L
Kuzenbo
UncleShooga
Kuzenbo
3
5
4
1
W
4
2
11
4.75
L
Awilix
2
4
2
0.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,683
Damage
43,547
60,917
Taken
57,936
35,981
Mitigated
42,533
33,209
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,296
3,284
1,090
2,226
8,437
2,946
3,235
1,633
6,667
31,884
1,320
L
Sylvanus
AnDROC89
Sylvanus
8,773
1,359
3,996
4,896
14,069
13,219
0
6,698
7,039
15,330
0
L
Nemesis
FAZE B3RGURS
Nemesis
1,138
486
54
141
3,433
1,016
0
885
2,481
0
2,207
W
Gilgamesh
Kab00dleN00dlez
Gilgamesh
7,649
983
758
3,534
15,609
11,144
896
5,110
10,378
0
13,914
W
Guan Yu
9,620
2,574
12,154
10,050
15,378
9,734
1,005
4,785
10,225
0
13,836
W
Cliodhna
LeSmogerGod
Cliodhna
13,420
2,080
781
1,427
11,974
9,218
1,170
4,738
6,930
2,725
20,785
L
Kuzenbo
UncleShooga
Kuzenbo
11,699
1,625
235
2,509
15,324
16,137
16
6,982
8,032
18,493
0
W
9,698
1,778
422
767
9,519
2,939
591
3,504
5,732
16,484
0
L
Awilix
10,373
2,247
418
799
9,300
3,629
0
2,288
6,843
0
13,523
L
11,564
207
207
2,406
15,810
8,532
0
6,212
9,352
664
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
34,734
116
Minions Killed
61
0
Camps Cleared
0
937,296
Distance Traveled
709,002
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,379
1,042
43
5
0
164,439
0
L
Sylvanus
7,289
810
14
2
0
145,672
0
L
Nemesis
5,452
606
0
0
0
77,988
0
W
Gilgamesh
8,185
909
12
1
0
195,497
0
W
Guan Yu
9,288
1,032
18
2
0
209,725
0
W
Cliodhna
9,197
1,022
22
2
0
184,500
0
L
Kuzenbo
7,687
854
10
1
0
168,704
1
W
He Bo
8,593
955
21
2
0
183,135
0
L
Awilix
6,665
741
8
1
0
171,546
0
L
Nike
7,641
849
29
3
0
145,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role