Player Matchup

Amaterasu
Amaterasu
Diamond II
Bazey
Amaterasu
Diamond II
Level 170
God Stats
65W - 48L
1,716 SR
Queue Stats
834W - 580L
2,091 MMR
Party 2
Izanami
Izanami
Diamond III
JackOlantern777
Izanami
Diamond III
Level 127
God Stats
17W - 14L
1,666 SR
Queue Stats
1,281W - 1,353L
2,366 MMR
Party 2
Persephone
Persephone
Masters
Real-Inspector
Persephone
Masters
Level 193
God Stats
47W - 18L
1,724 SR
Queue Stats
882W - 494L
2,514 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,702 SR
2,324 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,580 SR
1,529 MMR
Agni
Agni
Gold II
DSmall104
Agni
Gold II
Level 139
God Stats
4W - 6L
1,504 SR
Queue Stats
69W - 76L
1,602 MMR
Party 1
Chernobog
Chernobog
Gold III
Rat in Taco
Chernobog
Gold III
Level 115
God Stats
0W - 1L
1,671 SR
Queue Stats
10W - 16L
1,564 MMR
Solo
Maui
Maui
Silver I
insignia49
Maui
Silver I
Level 64
God Stats
11W - 15L
1,566 SR
Queue Stats
14W - 19L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bazey
Amaterasu
15
5 / 3 / 6
10,108
1,011
7,584
12,778
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 7
9,147
915
6,964
7,902
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Persephone
Real-Inspector
Persephone
15
5 / 3 / 6
10,569
1,057
12,899
7,124
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
FafnirCthulhuAchillesDiscordiaSerqet

VS

Bans
BacchusAthenaAtlasKuzenboXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 6 / 3
8,845
885
8,019
9,062
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Rat in Taco
Chernobog
14
2 / 4 / 4
8,583
858
4,120
10,279
6,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 2 / 6
8,771
877
5,483
13,459
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
8
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bazey
Amaterasu
5
3
6
2.67
L
Agni
3
6
3
0.75
W
2
2
7
2.75
L
Chernobog
Rat in Taco
Chernobog
2
4
4
1
W
Persephone
Real-Inspector
Persephone
5
3
6
2.67
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
17,622
27,804
Taken
32,800
13,036
Mitigated
22,935
9,398
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bazey
Amaterasu
7,584
3,081
0
5,107
12,778
8,097
1,548
4,682
8,096
0
30,624
L
Agni
8,019
681
0
750
9,062
3,091
78
3,053
5,989
25,662
0
W
6,964
2,907
0
2,609
7,902
2,536
2,151
4,608
3,294
0
33,306
L
Chernobog
Rat in Taco
Chernobog
4,120
1,403
0
250
10,279
6,514
0
3,174
6,949
0
24,143
W
Persephone
Real-Inspector
Persephone
12,899
760
0
1,682
7,124
2,403
171
3,873
3,160
38,446
551
L
5,483
614
0
1,326
13,459
13,330
0
6,273
7,069
16,141
869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
26,199
145
Minions Killed
91
0
Camps Cleared
0
614,052
Distance Traveled
587,802
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,108
1,011
37
4
0
199,523
2
L
Agni
8,845
885
35
4
0
188,503
0
W
Izanami
9,147
915
56
6
0
198,930
0
L
Chernobog
8,583
858
37
4
0
193,131
1
W
Persephone
10,569
1,057
52
5
0
215,599
6
L
Maui
8,771
877
19
2
0
206,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role