Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Emeletim
Zeus
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,587 MMR
Solo
Sobek
Sobek
Gold II
MUMMIFY
Sobek
Gold II
Level 256
God Stats
17W - 19L
1,500 SR
Queue Stats
68W - 70L
1,525 MMR
Solo
Neith
Neith
Platinum IV
PingMeForAWayOut
Neith
Platinum IV
Level 104
God Stats
1W - 4L
1,382 SR
Queue Stats
141W - 144L
1,655 MMR
Solo
Achilles
Achilles
Gold III
Sho7gun
Achilles
Gold III
Level 105
God Stats
13W - 12L
1,527 SR
Queue Stats
37W - 35L
1,622 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,482 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,562 SR
1,636 MMR
Da Ji
Da Ji
Gold I
Ange1105
Da Ji
Gold I
Level 64
God Stats
21W - 11L
1,706 SR
Queue Stats
44W - 39L
1,585 MMR
Solo
Horus
Horus
Gold III
ArcanePuddle
Horus
Gold III
Level 147
God Stats
11W - 2L
1,660 SR
Queue Stats
47W - 40L
1,722 MMR
Solo
Hades
Hades
Gold IV
PoqqetBussy
Hades
Gold IV
Level 67
God Stats
1W - 1L
1,350 SR
Queue Stats
31W - 32L
1,467 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Pringles4878
Zhong Kui
Gold III
Level 158
God Stats
6W - 7L
1,519 SR
Queue Stats
547W - 553L
1,716 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Tauxsik
Hou Yi
Platinum II
Level 254
God Stats
38W - 42L
1,574 SR
Queue Stats
225W - 220L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 8 / 7
10,557
587
11,207
16,317
6,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
14
1 / 8 / 6
7,924
440
6,970
11,683
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MUMMIFY
Sobek
12
1 / 7 / 9
7,451
414
11,162
18,751
16,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 5 / 4
10,040
558
10,119
13,396
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Sho7gun
Achilles
14
9 / 4 / 7
10,022
557
13,158
15,198
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bans
Cu ChulainnAthenaHe Bo

VS

Bans
AwilixAo KuangTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ange1105
Da Ji
18
17 / 4 / 6
12,228
679
21,168
19,538
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 5 / 14
9,982
555
6,057
17,770
17,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 6 / 6
10,605
589
7,271
17,338
11,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Pringles4878
Zhong Kui
14
4 / 7 / 6
9,805
545
13,658
13,380
8,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Tauxsik
Hou Yi
18
4 / 2 / 7
11,080
616
9,471
14,061
5,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
71
24
Kills
32
32
Deaths
24
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
8
7
1.44
W
Da Ji
Ange1105
Da Ji
17
4
6
5
W
2
5
14
1.8
L
Zeus
1
8
6
0.5
L
Sobek
MUMMIFY
Sobek
1
7
9
0.79
L
5
5
4
1.4
W
5
6
6
1.33
W
Zhong Kui
Pringles4878
Zhong Kui
4
7
6
1
L
Achilles
Sho7gun
Achilles
9
4
7
3.13
W
Hou Yi
Tauxsik
Hou Yi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,616
Damage
57,625
75,345
Taken
82,087
41,370
Mitigated
51,312
14,813
Healing
28,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,207
5,202
0
2,563
16,317
6,650
0
4,454
11,685
0
87,751
W
Da Ji
Ange1105
Da Ji
21,168
8,676
0
6,714
19,538
8,152
238
2,191
17,239
0
89,993
W
6,057
2,675
3,626
6,036
17,770
17,180
162
5,907
11,559
0
21,132
L
Zeus
6,970
256
0
871
11,683
2,883
0
3,218
8,183
51,768
0
L
Sobek
MUMMIFY
Sobek
11,162
532
0
4,083
18,751
16,820
0
5,818
12,510
29,072
1,208
L
10,119
2,908
0
3,097
13,396
5,341
0
1,304
12,078
0
78,124
W
7,271
566
718
4,710
17,338
11,273
577
2,178
14,689
56,627
825
W
Zhong Kui
Pringles4878
Zhong Kui
13,658
1,782
0
1,512
13,380
8,983
1,033
6,911
6,426
53,068
1,049
L
Achilles
Sho7gun
Achilles
13,158
2,785
0
4,199
15,198
9,676
0
4,835
10,135
0
46,987
W
Hou Yi
Tauxsik
Hou Yi
9,471
4,833
0
5,210
14,061
5,724
1,209
1,446
12,500
0
87,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
53,700
467
Minions Killed
471
0
Camps Cleared
0
1,635,047
Distance Traveled
1,709,044
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,557
587
123
7
0
369,157
0
W
Da Ji
12,228
679
106
6
0
362,134
3
W
Horus
9,982
555
19
1
0
398,447
4
L
Zeus
7,924
440
104
6
0
318,913
2
L
Sobek
7,451
414
45
3
0
334,066
2
L
Neith
10,040
558
121
7
0
307,290
4
W
Hades
10,605
589
105
6
0
299,405
1
W
Zhong Kui
9,805
545
99
6
0
310,114
0
L
Achilles
10,022
557
74
4
0
305,621
2
W
Hou Yi
11,080
616
142
8
0
338,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role