Player Matchup

Surtr
Surtr
BigSam67
Surtr
Level 156
God Stats
163W - 127L
1,602 SR
Queue Stats
421W - 425L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 153
God Stats
221W - 155L
1,620 SR
Queue Stats
477W - 469L
1,443 Elo+
Solo
Ullr
Ullr
Guadaffem
Ullr
Level 79
God Stats
18W - 10L
1,616 SR
Queue Stats
141W - 126L
1,612 Elo+
Solo
Ymir
Ymir
LonGDddddddddd0
Ymir
Level 68
God Stats
8W - 7L
1,620 SR
Queue Stats
136W - 158L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Wilybamba420
Gilgamesh
Level 120
God Stats
2W - 1L
1,627 SR
Queue Stats
205W - 236L
1,450 Elo+
Party 1
Team Averages
Level 115
1,617 SR
1,494 Elo+

VS

Team Averages
Level 113
1,562 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Darkmoon_2805
Jing Wei
Level 158
God Stats
3W - 5L
1,420 SR
Queue Stats
456W - 440L
1,499 Elo+
Solo
Lancelot
Lancelot
TLDiv
Lancelot
Level 87
God Stats
1W - 2L
1,541 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 87
God Stats
92W - 93L
1,596 SR
Queue Stats
285W - 268L
1,517 Elo+
Solo
Poseidon
Poseidon
zlShonPariHz
Poseidon
Level 137
God Stats
4W - 1L
1,753 SR
Queue Stats
55W - 66L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BigSam67
Surtr
17
7 / 0 / 5
10,616
664
8,817
9,207
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
FinnLinn
Nu Wa
17
6 / 1 / 6
11,039
690
11,762
8,520
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
15
5 / 0 / 2
9,541
596
8,195
6,930
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 4
9,173
573
1,244
6,583
5,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Wilybamba420
Gilgamesh
16
3 / 2 / 2
10,422
651
3,889
11,804
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 5 / 1
5,782
361
1,347
11,095
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Darkmoon_2805
Jing Wei
16
0 / 1 / 0
8,464
529
1,482
7,184
2,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
TLDiv
Lancelot
12
0 / 7 / 0
6,819
426
3,270
12,442
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
6,807
425
2,463
5,831
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Poseidon
zlShonPariHz
Poseidon
15
2 / 7 / 0
8,479
530
7,459
10,499
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
Surtr
BigSam67
Surtr
7
0
5
9.5
L
Jing Wei
Darkmoon_2805
Jing Wei
0
1
0
0
W
Nu Wa
FinnLinn
Nu Wa
6
1
6
9
W
Ullr
5
0
2
6
W
1
0
4
3
L
Lancelot
TLDiv
Lancelot
0
7
0
0
W
Gilgamesh
Wilybamba420
Gilgamesh
3
2
2
2
L
1
2
0
0.5
L
Poseidon
zlShonPariHz
Poseidon
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
16,021
43,044
Taken
47,051
25,683
Mitigated
14,065
11,411
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,347
97
83
2,454
11,095
4,122
0
3,031
7,861
15,215
0
W
Surtr
BigSam67
Surtr
8,817
3,194
0
3,420
9,207
4,442
66
1,084
8,103
5,421
86,996
L
Jing Wei
Darkmoon_2805
Jing Wei
1,482
898
0
3,106
7,184
2,223
0
1,099
6,003
0
73,277
W
Nu Wa
FinnLinn
Nu Wa
11,762
2,716
0
2,706
8,520
2,658
1,057
5,576
2,913
73,332
1,616
W
Ullr
8,195
2,978
0
2,458
6,930
2,807
2,200
510
6,386
0
85,941
W
1,244
608
0
1,442
6,583
5,936
198
1,468
5,059
25,635
0
L
Lancelot
TLDiv
Lancelot
3,270
551
0
3,992
12,442
4,022
0
1,730
10,565
0
44,433
W
Gilgamesh
Wilybamba420
Gilgamesh
3,889
581
0
1,385
11,804
9,840
1,288
3,324
8,057
0
66,834
L
2,463
239
36
2,695
5,831
1,573
0
721
4,784
29,940
554
L
Poseidon
zlShonPariHz
Poseidon
7,459
809
0
1,860
10,499
2,125
0
6,234
3,876
80,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
36,351
531
Minions Killed
463
0
Camps Cleared
0
1,666,417
Distance Traveled
1,399,551
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,782
361
29
2
0
237,812
2
W
Surtr
10,616
664
148
9
0
378,781
4
L
Jing Wei
8,464
529
134
8
0
322,397
0
W
Nu Wa
11,039
690
123
8
0
307,114
7
W
Ullr
9,541
596
96
6
0
327,020
0
W
Ymir
9,173
573
52
3
0
327,463
2
L
Lancelot
6,819
426
81
5
0
354,598
1
W
Gilgamesh
10,422
651
112
7
0
326,039
1
L
Ra
6,807
425
75
5
0
159,761
3
L
Poseidon
8,479
530
144
9
0
324,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role