Player Matchup

Neith
Neith
Foolylou
Neith
Level 16
God Stats
17W - 18L
1,524 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Hotpotatoes51
Nu Wa
Level 42
God Stats
1W - 1L
1,653 SR
Queue Stats
14W - 17L
1,349 Elo+
Party 3
Erlang Shen
Erlang Shen
PROTOTYP2E
Erlang Shen
Level 63
God Stats
1W - 3L
1,292 SR
Queue Stats
27W - 33L
1,381 Elo+
Party 3
Bastet
Bastet
shakaponk19
Bastet
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 142L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
ugsland
Aphrodite
Level 206
God Stats
10W - 11L
1,601 SR
Queue Stats
156W - 168L
1,487 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,428 Elo+

VS

Team Averages
Level 136
1,621 SR
1,471 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 176
God Stats
274W - 252L
1,554 SR
Queue Stats
514W - 503L
1,493 Elo+
Solo
Chaac
Chaac
NoobAnubis
Chaac
Level 147
God Stats
3W - 0L
1,681 SR
Queue Stats
99W - 98L
1,446 Elo+
Party 2
Loki
Loki
lupilu_97
Loki
Level 64
God Stats
3W - 2L
1,498 SR
Queue Stats
129W - 136L
1,455 Elo+
Solo
Horus
Horus
tommyboy950
Horus
Level 136
God Stats
4W - 0L
1,870 SR
Queue Stats
104W - 98L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Foolylou
Neith
8
1 / 0 / 3
4,969
497
6,225
4,541
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 0
4,262
426
1,412
6,383
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
PROTOTYP2E
Erlang Shen
9
0 / 4 / 0
4,740
474
2,979
8,657
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
11
3 / 1 / 1
5,771
577
4,487
7,715
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ugsland
Aphrodite
8
0 / 0 / 3
5,294
529
1,493
6,399
3,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 1 / 0
5,167
517
5,534
4,740
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Murermesteren
Danzaburou
12
8 / 0 / 0
7,663
766
7,352
6,979
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
12
3 / 0 / 1
6,879
688
5,039
6,590
3,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
9
1 / 1 / 0
5,343
534
333
6,639
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,872
487
1,565
7,867
5,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
12
12
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
1
0
0
L
Neith
Foolylou
Neith
1
0
3
2.5
L
0
7
0
0
W
Danzaburou
Murermesteren
Danzaburou
8
0
0
8
W
Chaac
3
0
1
3.5
L
Erlang Shen
PROTOTYP2E
Erlang Shen
0
4
0
0
W
Loki
1
1
0
1
L
Bastet
3
1
1
3.5
W
0
2
0
0
L
Aphrodite
ugsland
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
19,823
33,695
Taken
32,815
15,108
Mitigated
14,950
13,979
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,534
2,175
100
1,304
4,740
1,691
0
777
3,963
31,578
5,526
L
Neith
Foolylou
Neith
6,225
3,308
0
2,394
4,541
1,451
444
1,905
2,636
0
30,898
L
1,412
629
0
660
6,383
1,472
0
0
6,383
15,828
0
W
Danzaburou
Murermesteren
Danzaburou
7,352
2,093
0
3,768
6,979
2,111
455
1,412
5,567
0
57,587
W
Chaac
5,039
1,384
0
4,399
6,590
3,885
320
0
6,590
0
42,711
L
Erlang Shen
PROTOTYP2E
Erlang Shen
2,979
1,593
0
1,668
8,657
6,405
0
0
8,657
0
20,546
W
Loki
333
118
88
3,542
6,639
1,733
0
114
6,525
0
30,814
L
Bastet
4,487
1,331
0
3,984
7,715
2,345
575
133
7,582
0
34,511
W
1,565
904
1,032
2,447
7,867
5,530
0
716
7,151
0
10,761
L
Aphrodite
ugsland
Aphrodite
1,493
88
1,589
3,684
6,399
3,435
176
2,937
3,462
13,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
29,924
210
Minions Killed
306
0
Camps Cleared
0
911,011
Distance Traveled
949,880
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,167
517
56
6
0
173,271
0
L
Neith
4,969
497
59
6
0
156,880
0
L
Nu Wa
4,262
426
25
3
0
163,667
0
W
Danzaburou
7,663
766
99
10
0
174,239
4
W
Chaac
6,879
688
78
8
0
188,282
0
L
Erlang Shen
4,740
474
41
4
0
189,723
0
W
Loki
5,343
534
62
6
0
209,642
0
L
Bastet
5,771
577
66
7
0
220,327
2
W
Horus
4,872
487
11
1
0
204,446
2
L
Aphrodite
5,294
529
19
2
0
180,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role