Player Matchup

Artemis
Artemis
FearPL
Artemis
Level 182
God Stats
1W - 6L
1,049 SR
Queue Stats
786W - 782L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JlmmyMcGee
Ah Muzen Cab
Level 73
God Stats
4W - 6L
1,591 SR
Queue Stats
272W - 249L
1,527 Elo+
Solo
Ganesha
Ganesha
PommeDutroux
Ganesha
Level 88
God Stats
2W - 4L
1,611 SR
Queue Stats
168W - 188L
1,545 Elo+
Party 1
Bastet
Bastet
Ramiroelvampiro
Bastet
Level 128
God Stats
9W - 12L
1,485 SR
Queue Stats
1,082W - 1,166L
1,563 Elo+
Solo
Horus
Horus
l_ArGMoN_l
Horus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 260L
1,551 Elo+
Party 1
Team Averages
Level 123
1,447 SR
1,535 Elo+

VS

Team Averages
Level 129
1,657 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Frozen46Rus
Ares
Level 69
God Stats
2W - 0L
1,770 SR
Queue Stats
44W - 43L
1,508 Elo+
Solo
Terra
Terra
Ladyfix
Terra
Level 152
God Stats
10W - 5L
1,593 SR
Queue Stats
782W - 825L
1,430 Elo+
Solo
Kukulkan
Kukulkan
mileniunm
Kukulkan
Level 156
God Stats
4W - 4L
1,626 SR
Queue Stats
189W - 195L
1,542 Elo+
Solo
Set
Set
stupidxcupid
Set
Level 117
God Stats
4W - 3L
1,794 SR
Queue Stats
409W - 427L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FearPL
Artemis
5
0 / 0 / 0
6,744
450
96
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JlmmyMcGee
Ah Muzen Cab
20
8 / 3 / 2
12,062
804
27,375
17,044
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
PommeDutroux
Ganesha
17
0 / 6 / 8
9,840
656
11,511
20,769
27,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 7
9,327
622
18,310
17,377
9,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mace

Mace

+10
Physical Power

Horus
17
1 / 3 / 6
9,969
665
8,441
23,182
30,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 1 / 8
11,450
763
12,311
8,415
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 3 / 11
11,149
743
12,518
20,497
32,127
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Terra
Ladyfix
Terra
17
0 / 1 / 12
10,965
731
5,191
17,829
17,781
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
mileniunm
Kukulkan
18
1 / 3 / 11
10,671
711
19,341
10,860
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 4 / 5
12,879
859
19,615
19,560
14,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
10
Kills
17
17
Deaths
12
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
8
7
L
Artemis
FearPL
Artemis
0
0
0
0
W
4
3
11
3.17
L
Ah Muzen Cab
JlmmyMcGee
Ah Muzen Cab
8
3
2
3
W
Terra
Ladyfix
Terra
0
1
12
6
L
Ganesha
PommeDutroux
Ganesha
0
6
8
0.67
L
1
5
7
0.9
L
Horus
1
3
6
1.33
W
Kukulkan
mileniunm
Kukulkan
1
3
11
2.17
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,733
Damage
68,976
78,372
Taken
77,161
77,360
Mitigated
73,734
30,169
Healing
35,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,311
859
2,504
1,494
8,415
3,661
1,630
1,919
6,496
33,654
341
L
Artemis
FearPL
Artemis
96
0
0
0
0
0
0
0
0
0
96
W
12,518
878
675
2,111
20,497
32,127
514
3,005
17,492
13,850
1,070
L
Ah Muzen Cab
JlmmyMcGee
Ah Muzen Cab
27,375
9,065
0
3,177
17,044
9,203
0
9,226
7,818
0
64,121
W
Terra
Ladyfix
Terra
5,191
1,155
14,433
7,426
17,829
17,781
229
3,189
14,640
9,402
238
L
Ganesha
PommeDutroux
Ganesha
11,511
467
715
2,353
20,769
27,936
0
14,863
5,906
20,468
0
L
18,310
3,518
0
1,802
17,377
9,524
0
9,105
8,272
0
30,963
L
Horus
8,441
3,654
8,119
14,003
23,182
30,697
0
15,111
8,071
0
15,951
W
Kukulkan
mileniunm
Kukulkan
19,341
1,197
351
196
10,860
5,710
535
1,656
9,204
50,914
0
W
19,615
6,138
823
5,056
19,560
14,455
2,573
1,742
17,818
0
32,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
57,114
151
Minions Killed
224
0
Camps Cleared
0
1,141,647
Distance Traveled
1,433,877
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,450
763
84
6
0
274,364
0
L
Artemis
6,744
450
0
0
0
21,742
0
W
Ares
11,149
743
15
1
0
287,771
5
L
Ah Muzen Cab
12,062
804
98
7
0
274,853
0
W
Terra
10,965
731
14
1
0
306,072
0
L
Ganesha
9,840
656
0
0
0
257,040
0
L
Bastet
9,327
622
31
2
0
302,640
0
L
Horus
9,969
665
22
1
0
285,372
0
W
Kukulkan
10,671
711
71
5
0
265,815
0
W
Set
12,879
859
40
3
0
299,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role