Player Matchup

Ullr
Ullr
Gold II
hitsquadonpoint
Ullr
Gold II
Level 143
God Stats
1W - 4L
1,326 SR
Queue Stats
31W - 32L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,326 SR
1,616 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 59
1,358 SR
1,448 MMR
Nu Wa
Nu Wa
Silver II
YmirThatJungles
Nu Wa
Silver II
Level 59
God Stats
4W - 4L
1,358 SR
Queue Stats
10W - 9L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 0
17,601
978
11,482
20,448
9,783
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FreyaBakasuraAh Muzen CabSetChronos

VS

Bans
ArachneHou YiKaliAnhurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
17,138
952
13,642
13,464
8,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,482
Damage
13,642
20,448
Taken
13,464
9,783
Mitigated
8,130
6,513
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,642
5,208
0
1,750
13,464
8,130
3,009
616
12,848
102,031
945
W
11,482
3,189
0
6,513
20,448
9,783
3,063
13,819
6,629
0
134,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,601
Gold Earned
17,138
220
Minions Killed
176
9
Camps Cleared
5
326,596
Distance Traveled
306,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,138
952
176
10
5
306,593
0
W
Ullr
17,601
978
220
12
9
326,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role