Player Matchup

Ares
Ares
Crimson31
Ares
Level 69
God Stats
2W - 4L
1,501 SR
Queue Stats
70W - 69L
1,438 Elo+
Party 2
Tiamat
Tiamat
Deikaos
Tiamat
Level 102
God Stats
11W - 8L
1,576 SR
Queue Stats
64W - 66L
1,458 Elo+
Party 2
Merlin
Merlin
Sandroma
Merlin
Level 26
God Stats
8W - 6L
1,521 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 2
Odin
Odin
SmallSparrow
Odin
Level 161
God Stats
3W - 2L
1,703 SR
Queue Stats
275W - 272L
1,533 Elo+
Solo
Chaac
Chaac
Teramovitch
Chaac
Level 100
God Stats
8W - 4L
1,647 SR
Queue Stats
71W - 64L
1,487 Elo+
Party 2
Team Averages
Level 92
1,590 SR
1,455 Elo+

VS

Team Averages
Level 131
1,495 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GAMERZ0L
Charybdis
Level 141
God Stats
15W - 11L
1,563 SR
Queue Stats
260W - 258L
1,432 Elo+
Party 1
Anubis
Anubis
GodOfSn0re
Anubis
Level 139
God Stats
0W - 1L
1,320 SR
Queue Stats
85W - 67L
1,595 Elo+
Solo
Kumbhakarna
Kumbhakarna
L_E_M_O_N_N_N_N_
Kumbhakarna
Level 83
God Stats
6W - 4L
1,756 SR
Queue Stats
145W - 133L
1,522 Elo+
Solo
Set
Set
ManochaR
Set
Level 139
God Stats
5W - 4L
1,338 SR
Queue Stats
134W - 137L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
2 / 1 / 1
4,174
835
2,769
4,629
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Deikaos
Tiamat
7
1 / 1 / 0
4,484
897
1,963
3,018
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Merlin
Sandroma
Merlin
8
3 / 0 / 1
4,843
969
1,865
1,157
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 1 / 3
4,394
879
1,360
3,808
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 2
3,810
762
3,932
4,735
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 2 / 0
3,481
696
907
3,499
864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
GAMERZ0L
Charybdis
6
0 / 1 / 1
3,203
641
3,813
3,341
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
GodOfSn0re
Anubis
3
0 / 1 / 0
2,877
575
124
1,138
231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
L_E_M_O_N_N_N_N_
Kumbhakarna
7
1 / 1 / 1
3,913
783
1,777
5,818
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 4 / 0
3,749
750
2,551
5,295
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Ares
2
1
1
2.5
W
Tiamat
Deikaos
Tiamat
1
1
0
1
L
Charybdis
GAMERZ0L
Charybdis
0
1
1
0.5
L
Anubis
GodOfSn0re
Anubis
0
1
0
0
L
Kumbhakarna
L_E_M_O_N_N_N_N_
Kumbhakarna
1
1
1
1.5
L
2
4
0
0.5
W
Merlin
Sandroma
Merlin
3
0
1
3.5
W
2
1
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
9,172
17,347
Taken
19,091
8,024
Mitigated
6,532
6,298
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
907
122
0
1,720
3,499
864
0
1,619
1,536
13,642
0
W
Ares
2,769
157
0
1,412
4,629
3,689
0
714
3,915
8,064
674
W
Tiamat
Deikaos
Tiamat
1,963
155
0
1,706
3,018
1,067
0
907
2,111
17,093
290
L
Charybdis
GAMERZ0L
Charybdis
3,813
1,982
0
1,376
3,341
790
0
265
3,076
0
16,217
L
Anubis
GodOfSn0re
Anubis
124
44
0
385
1,138
231
0
692
286
4,388
0
L
Kumbhakarna
L_E_M_O_N_N_N_N_
Kumbhakarna
1,777
107
0
1,809
5,818
2,499
0
2,342
3,476
12,124
0
L
2,551
1,421
0
650
5,295
2,148
0
933
4,222
0
17,961
W
Merlin
Sandroma
Merlin
1,865
591
0
250
1,157
291
494
44
1,113
19,146
0
W
1,360
563
0
1,780
3,808
1,088
374
80
3,728
0
16,181
W
3,932
973
0
1,150
4,735
1,889
0
1,063
3,672
0
19,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,705
Gold Earned
17,223
180
Minions Killed
109
0
Camps Cleared
0
564,534
Distance Traveled
472,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,481
696
21
4
0
87,239
0
W
Ares
4,174
835
19
4
0
112,141
0
W
Tiamat
4,484
897
52
10
0
107,267
0
L
Charybdis
3,203
641
28
6
0
100,055
0
L
Anubis
2,877
575
7
1
0
38,535
0
L
Kumbhakarna
3,913
783
17
3
0
131,692
0
L
Set
3,749
750
36
7
0
114,971
0
W
Merlin
4,843
969
47
9
0
102,511
0
W
Odin
4,394
879
36
7
0
119,466
0
W
Chaac
3,810
762
26
5
0
123,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role