Player Matchup

Shiva
Shiva
Platinum I
 
Shiva
Platinum I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum III
IsaacMLX
Hades
Platinum III
Level 159
God Stats
5W - 7L
1,475 SR
Queue Stats
279W - 278L
1,746 MMR
Solo
Artemis
Artemis
Diamond V
Koyomi479
Artemis
Diamond V
Level 159
God Stats
9W - 10L
1,619 SR
Queue Stats
195W - 194L
2,020 MMR
Solo
Janus
Janus
Grandmaster
Ranian
Janus
Grandmaster
Level 208
God Stats
99W - 98L
1,625 SR
Queue Stats
429W - 366L
2,549 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Ushaahh
Ao Kuang
Masters
Level 179
God Stats
2W - 1L
1,766 SR
Queue Stats
147W - 115L
2,371 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,597 SR
2,037 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,615 SR
2,092 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
CriseeHouse
Ganesha
Diamond V
Level 154
God Stats
12W - 3L
1,717 SR
Queue Stats
107W - 100L
2,118 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
KingPunk97
Zhong Kui
Diamond I
Level 210
God Stats
36W - 19L
1,718 SR
Queue Stats
100W - 53L
2,603 MMR
Solo
Agni
Agni
Diamond IV
Kluuuutch
Agni
Diamond IV
Level 159
God Stats
66W - 61L
1,548 SR
Queue Stats
443W - 427L
2,087 MMR
Solo
Thanatos
Thanatos
Diamond IV
SKiTZΟ
Thanatos
Diamond IV
Level 88
God Stats
6W - 3L
1,591 SR
Queue Stats
215W - 191L
2,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 0 / 0
3,781
630
1,061
4,361
2,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
IsaacMLX
Hades
1
0 / 0 / 0
2,781
464
0
516
110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Koyomi479
Artemis
7
0 / 1 / 1
3,577
596
1,951
3,335
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Ranian
Janus
9
2 / 0 / 1
4,753
792
1,312
1,603
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Ushaahh
Ao Kuang
9
2 / 0 / 2
4,610
768
1,874
4,893
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
LancelotChironCthulhuCharybdis

VS

Bans
SurtrAresHe BoRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 0 / 0
4,644
774
0
1,601
369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
CriseeHouse
Ganesha
7
0 / 0 / 1
3,910
652
1,003
3,118
962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KingPunk97
Zhong Kui
8
0 / 1 / 1
4,247
708
4,046
3,380
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
7
0 / 1 / 0
3,905
651
1,179
2,225
517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SKiTZΟ
Thanatos
8
1 / 2 / 0
3,863
644
1,299
4,137
1,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Loki
 
Loki
0
0
0
0
W
Ganesha
CriseeHouse
Ganesha
0
0
1
0.5
L
Hades
IsaacMLX
Hades
0
0
0
0
W
Zhong Kui
KingPunk97
Zhong Kui
0
1
1
0.5
W
Agni
0
1
0
0
L
Artemis
Koyomi479
Artemis
0
1
1
0.5
L
Janus
Ranian
Janus
2
0
1
2.5
W
Thanatos
SKiTZΟ
Thanatos
1
2
0
0.5
L
Ao Kuang
Ushaahh
Ao Kuang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,198
Damage
7,527
14,708
Taken
14,461
4,969
Mitigated
5,309
5,996
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,061
83
0
1,490
4,361
2,422
0
2,169
2,192
0
8,987
W
Loki
 
Loki
0
0
0
548
1,601
369
22
0
1,601
0
29,748
W
Ganesha
CriseeHouse
Ganesha
1,003
89
603
1,244
3,118
962
0
291
2,787
10,924
1,627
L
Hades
IsaacMLX
Hades
0
0
0
65
516
110
0
0
516
1,173
0
W
Zhong Kui
KingPunk97
Zhong Kui
4,046
1,223
0
1,453
3,380
2,380
0
890
2,490
30,356
1,570
W
Agni
1,179
118
0
614
2,225
517
0
744
1,407
18,737
1,372
L
Artemis
Koyomi479
Artemis
1,951
724
0
835
3,335
803
0
1,840
1,495
0
17,869
L
Janus
Ranian
Janus
1,312
211
0
381
1,603
366
0
964
639
28,598
0
W
Thanatos
SKiTZΟ
Thanatos
1,299
345
0
3,444
4,137
1,081
0
1,071
2,990
0
22,641
L
Ao Kuang
Ushaahh
Ao Kuang
1,874
520
0
3,225
4,893
1,268
0
991
3,902
28,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
20,569
178
Minions Killed
224
0
Camps Cleared
0
560,127
Distance Traveled
680,787
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,781
630
18
3
0
131,921
2
W
Loki
4,644
774
60
10
0
138,247
2
W
Ganesha
3,910
652
0
0
0
136,071
2
L
Hades
2,781
464
0
0
0
13,579
0
W
Zhong Kui
4,247
708
69
12
0
114,747
1
W
Agni
3,905
651
45
8
0
139,918
2
L
Artemis
3,577
596
36
6
0
112,432
1
L
Janus
4,753
792
61
10
0
143,907
0
W
Thanatos
3,863
644
50
8
0
151,804
0
L
Ao Kuang
4,610
768
63
11
0
158,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role