Player Matchup

Cu Chulainn
Cu Chulainn
CreatureShep
Cu Chulainn
Level 159
God Stats
1W - 0L
2,002 SR
Queue Stats
4W - 1L
1,900 Elo+
Solo
Neith
Neith
JrockBSD
Neith
Level 153
God Stats
1W - 1L
1,475 SR
Queue Stats
40W - 44L
1,462 Elo+
Solo
Raijin
Raijin
Lionsin26
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,456 Elo+
Solo
Cthulhu
Cthulhu
SvG_vicsiov
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 268L
1,515 Elo+
Solo
Jormungandr
Jormungandr
coolilo22561
Jormungandr
Level 127
God Stats
3W - 1L
1,659 SR
Queue Stats
235W - 242L
1,421 Elo+
Solo
Team Averages
Level 126
1,627 SR
1,551 Elo+

VS

Team Averages
Level 119
1,509 SR
1,485 Elo+
Achilles
Achilles
PAIN-1453
Achilles
Level 68
God Stats
5W - 3L
1,540 SR
Queue Stats
81W - 108L
1,436 Elo+
Solo
Poseidon
Poseidon
Pariah742
Poseidon
Level 144
God Stats
9W - 16L
1,418 SR
Queue Stats
546W - 555L
1,553 Elo+
Solo
King Arthur
King Arthur
justsomepilot
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 318L
1,504 Elo+
Party 1
Cerberus
Cerberus
xXRATED01x
Cerberus
Level 135
God Stats
3W - 2L
1,674 SR
Queue Stats
193W - 203L
1,563 Elo+
Party 1
Xing Tian
Xing Tian
zozoisreal
Xing Tian
Level 137
God Stats
1W - 3L
1,414 SR
Queue Stats
236W - 269L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CreatureShep
Cu Chulainn
12
5 / 2 / 11
6,995
1,166
9,758
6,803
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JrockBSD
Neith
11
3 / 1 / 9
6,552
1,092
4,913
3,351
1,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Lionsin26
Raijin
12
5 / 4 / 7
7,588
1,265
6,942
6,479
2,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
SvG_vicsiov
Cthulhu
11
1 / 1 / 13
6,857
1,143
7,403
5,204
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
coolilo22561
Jormungandr
13
5 / 2 / 11
7,207
1,201
7,105
7,967
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PAIN-1453
Achilles
10
2 / 4 / 3
6,456
1,076
2,231
7,784
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Pariah742
Poseidon
12
3 / 2 / 4
6,436
1,073
6,767
3,868
1,271
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
justsomepilot
King Arthur
10
1 / 6 / 3
5,866
978
3,935
8,768
7,523
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
xXRATED01x
Cerberus
12
4 / 4 / 5
6,755
1,126
7,709
12,512
13,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
zozoisreal
Xing Tian
10
0 / 3 / 3
5,628
938
2,055
9,156
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
19
Kills
10
10
Deaths
19
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CreatureShep
Cu Chulainn
5
2
11
5.25
W
Neith
JrockBSD
Neith
3
1
9
7.5
W
Raijin
Lionsin26
Raijin
5
4
7
2.13
L
Achilles
PAIN-1453
Achilles
2
4
3
0.88
L
Poseidon
Pariah742
Poseidon
3
2
4
2.5
W
Cthulhu
SvG_vicsiov
Cthulhu
1
1
13
7.5
W
Jormungandr
coolilo22561
Jormungandr
5
2
11
5.25
L
King Arthur
justsomepilot
King Arthur
1
6
3
0.42
L
Cerberus
xXRATED01x
Cerberus
4
4
5
1.63
L
Xing Tian
zozoisreal
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
22,697
29,804
Taken
42,088
20,345
Mitigated
34,957
6,698
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CreatureShep
Cu Chulainn
9,758
1,830
271
917
6,803
5,476
38
3,467
3,194
0
15,085
W
Neith
JrockBSD
Neith
4,913
2,484
591
905
3,351
1,212
1,273
2,044
1,307
0
7,696
W
Raijin
Lionsin26
Raijin
6,942
565
238
725
6,479
2,317
12
3,790
2,653
11,620
0
L
Achilles
PAIN-1453
Achilles
2,231
132
0
398
7,784
7,351
0
3,559
3,975
0
4,080
L
Poseidon
Pariah742
Poseidon
6,767
1,396
391
83
3,868
1,271
110
1,764
1,967
14,880
0
W
Cthulhu
SvG_vicsiov
Cthulhu
7,403
141
759
903
5,204
4,657
83
2,653
2,476
12,064
62
W
Jormungandr
coolilo22561
Jormungandr
7,105
1,583
686
703
7,967
6,683
143
4,577
3,390
17,087
1,232
L
King Arthur
justsomepilot
King Arthur
3,935
64
213
328
8,768
7,523
0
3,688
4,889
0
8,892
L
Cerberus
xXRATED01x
Cerberus
7,709
342
612
4,417
12,512
13,233
0
5,469
6,670
10,724
0
L
Xing Tian
zozoisreal
Xing Tian
2,055
92
1,207
1,426
9,156
5,579
0
5,261
3,555
7,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
31,141
65
Minions Killed
54
0
Camps Cleared
0
593,212
Distance Traveled
543,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,995
1,166
14
2
0
133,910
0
W
Neith
6,552
1,092
2
0
0
107,351
0
W
Raijin
7,588
1,265
10
2
0
104,944
0
L
Achilles
6,456
1,076
2
0
0
85,122
0
L
Poseidon
6,436
1,073
24
4
0
116,381
0
W
Cthulhu
6,857
1,143
16
3
0
131,369
0
W
Jormungandr
7,207
1,201
23
4
0
115,638
0
L
King Arthur
5,866
978
11
2
0
103,997
0
L
Cerberus
6,755
1,126
8
1
0
119,052
0
L
Xing Tian
5,628
938
9
2
0
118,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role