Player Matchup

Cabrakan
Cabrakan
Crathen_
Cabrakan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,244 Elo+
Party 2
Zhong Kui
Zhong Kui
Keoghz Joni
Zhong Kui
Level 89
God Stats
8W - 14L
1,368 SR
Queue Stats
39W - 50L
1,429 Elo+
Party 1
Izanami
Izanami
Keoghz Jule
Izanami
Level 69
God Stats
16W - 18L
1,496 SR
Queue Stats
40W - 53L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Keoghz Mary
Cthulhu
Level 27
God Stats
19W - 15L
1,465 SR
Queue Stats
19W - 15L
1,461 Elo+
Party 1
Bellona
Bellona
aka_Hiki
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,261 Elo+
Party 2
Team Averages
Level 67
1,466 SR
1,364 Elo+

VS

Team Averages
Level 93
1,555 SR
1,440 Elo+
Fenrir
Fenrir
AladinMDF
Fenrir
Level 69
God Stats
4W - 3L
1,347 SR
Queue Stats
194W - 185L
1,522 Elo+
Solo
Ymir
Ymir
Hotpotatoes51
Ymir
Level 42
God Stats
7W - 4L
1,538 SR
Queue Stats
14W - 17L
1,328 Elo+
Party 3
Skadi
Skadi
PROTOTYP2E
Skadi
Level 63
God Stats
9W - 3L
1,574 SR
Queue Stats
27W - 33L
1,368 Elo+
Party 3
Chaac
Chaac
SacNadou
Chaac
Level 155
God Stats
36W - 25L
1,578 SR
Queue Stats
865W - 848L
1,499 Elo+
Solo
Persephone
Persephone
barbutabaga
Persephone
Level 138
God Stats
7W - 2L
1,738 SR
Queue Stats
184W - 179L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crathen_
Cabrakan
14
2 / 4 / 2
8,091
450
9,821
17,037
12,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Keoghz Joni
Zhong Kui
15
3 / 6 / 2
8,955
498
6,770
13,120
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Keoghz Jule
Izanami
17
6 / 3 / 2
10,212
567
11,775
13,590
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Keoghz Mary
Cthulhu
14
2 / 4 / 6
8,235
458
9,931
13,211
12,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
aka_Hiki
Bellona
13
0 / 5 / 1
7,551
420
3,735
16,795
17,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AladinMDF
Fenrir
18
13 / 4 / 4
11,065
615
11,870
17,813
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 2 / 7
8,609
478
5,504
11,783
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
13
1 / 5 / 4
8,530
474
8,356
9,888
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
SacNadou
Chaac
17
3 / 0 / 7
10,928
607
14,138
20,854
25,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
barbutabaga
Persephone
17
4 / 2 / 9
11,217
623
13,533
6,737
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
13
Kills
22
22
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AladinMDF
Fenrir
13
4
4
3.75
L
Cabrakan
Crathen_
Cabrakan
2
4
2
0.75
W
1
2
7
2.25
L
Zhong Kui
Keoghz Joni
Zhong Kui
3
6
2
0.67
L
Izanami
Keoghz Jule
Izanami
6
3
2
2.33
L
Cthulhu
Keoghz Mary
Cthulhu
2
4
6
1.25
W
Skadi
1
5
4
0.6
W
Chaac
SacNadou
Chaac
3
0
7
6.5
L
Bellona
aka_Hiki
Bellona
0
5
1
0.1
W
Persephone
barbutabaga
Persephone
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,032
Damage
53,401
73,753
Taken
67,075
57,857
Mitigated
49,095
19,659
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AladinMDF
Fenrir
11,870
2,344
0
2,603
17,813
8,110
242
8,261
9,552
0
87,392
L
Cabrakan
Crathen_
Cabrakan
9,821
1,774
0
4,470
17,037
12,585
0
5,370
11,667
70,270
0
W
5,504
1,055
0
1,682
11,783
9,586
0
4,137
7,646
19,456
3,072
L
Zhong Kui
Keoghz Joni
Zhong Kui
6,770
426
0
3,672
13,120
9,361
342
6,222
6,898
50,286
0
L
Izanami
Keoghz Jule
Izanami
11,775
7,688
0
5,676
13,590
5,500
279
2,281
11,309
0
84,205
L
Cthulhu
Keoghz Mary
Cthulhu
9,931
720
376
2,427
13,211
12,934
218
4,684
8,527
37,941
0
W
Skadi
8,356
2,684
0
622
9,888
3,161
420
4,127
5,761
0
61,732
W
Chaac
SacNadou
Chaac
14,138
1,176
0
5,682
20,854
25,718
85
6,149
14,705
2,233
82,278
L
Bellona
aka_Hiki
Bellona
3,735
1,271
0
3,038
16,795
17,477
0
1,293
15,502
0
38,379
W
Persephone
barbutabaga
Persephone
13,533
942
0
960
6,737
2,520
1,029
3,847
2,887
75,846
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
50,349
448
Minions Killed
540
0
Camps Cleared
0
1,618,918
Distance Traveled
1,687,386
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,065
615
118
7
0
361,717
0
L
Cabrakan
8,091
450
92
5
0
373,904
0
W
Ymir
8,609
478
25
1
0
338,418
0
L
Zhong Kui
8,955
498
107
6
0
272,248
0
L
Izanami
10,212
567
144
8
0
310,934
0
L
Cthulhu
8,235
458
42
2
0
338,721
0
W
Skadi
8,530
474
123
7
0
298,640
0
W
Chaac
10,928
607
135
8
0
347,167
2
L
Bellona
7,551
420
63
4
0
323,111
0
W
Persephone
11,217
623
139
8
0
341,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role