Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum I
Graceboy08
Anhur
Platinum I
Level 163
God Stats
15W - 9L
1,647 SR
Queue Stats
74W - 56L
1,744 MMR
Party 1
Odin
Odin
Platinum IV
SpGustavo
Odin
Platinum IV
Level 121
God Stats
6W - 3L
1,669 SR
Queue Stats
308W - 314L
1,633 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,605 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,603 SR
1,627 MMR
Freya
Freya
Platinum V
CoCo8542
Freya
Platinum V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,669 MMR
Solo
Artemis
Artemis
Gold II
PRETTYKITTYXO-
Artemis
Gold II
Level 158
God Stats
7W - 3L
1,642 SR
Queue Stats
221W - 258L
1,520 MMR
Solo
Bastet
Bastet
Gold IV
Sinkarious
Bastet
Gold IV
Level 159
God Stats
7W - 6L
1,669 SR
Queue Stats
23W - 29L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 0 / 9
8,745
875
6,571
9,797
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
16
6 / 0 / 4
9,670
967
5,377
5,820
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
5 / 1 / 9
9,004
900
7,574
10,241
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
KumbhakarnaCthulhuSerqetAwilixXing Tian

VS

Bans
DiscordiaMulanAphroditeCerberusAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CoCo8542
Freya
9
0 / 7 / 1
6,374
637
2,409
8,268
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
6,820
682
5,735
6,887
2,571
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bastet
Sinkarious
Bastet
14
1 / 4 / 0
7,671
767
7,184
8,578
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
1
1
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
9
8.5
L
Freya
CoCo8542
Freya
0
7
1
0.07
W
Anhur
6
0
4
8
L
0
4
1
0.13
L
Bastet
Sinkarious
Bastet
1
4
0
0.25
W
Odin
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
15,328
25,858
Taken
23,733
20,291
Mitigated
8,739
6,221
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,571
494
0
1,507
9,797
11,491
0
722
8,913
16,509
512
L
Freya
CoCo8542
Freya
2,409
958
0
755
8,268
3,065
0
2,082
6,009
5,160
287
W
Anhur
5,377
2,570
0
3,064
5,820
2,262
1,156
297
5,523
0
38,206
L
5,735
1,978
0
317
6,887
2,571
0
2,060
4,516
0
21,027
L
Bastet
Sinkarious
Bastet
7,184
1,272
0
1,390
8,578
3,103
0
1,311
7,113
0
26,857
W
Odin
7,574
772
0
1,650
10,241
6,538
0
1,054
9,056
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
20,865
145
Minions Killed
84
0
Camps Cleared
0
583,658
Distance Traveled
445,752
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,745
875
20
2
0
204,410
0
L
Freya
6,374
637
7
1
0
105,095
0
W
Anhur
9,670
967
90
9
0
175,501
0
L
Artemis
6,820
682
31
3
0
151,418
1
L
Bastet
7,671
767
46
5
0
189,239
4
W
Odin
9,004
900
35
4
0
203,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role