Player Matchup

Horus
Horus
Silver III
DV1234
Horus
Silver III
Level 80
God Stats
3W - 2L
1,786 SR
Queue Stats
12W - 13L
1,349 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Jabat0
Xbalanque
Bronze III
Level 144
God Stats
1W - 1L
1,148 SR
Queue Stats
2W - 5L
1,343 MMR
Solo
Cabrakan
Cabrakan
Gold V
JeyRoo
Cabrakan
Gold V
Level 141
God Stats
9W - 4L
1,586 SR
Queue Stats
207W - 207L
1,426 MMR
Solo
Nu Wa
Nu Wa
Silver I
VoiTTaa
Nu Wa
Silver I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 187L
1,334 MMR
Solo
Kali
Kali
Silver IV
locklamber
Kali
Silver IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,053 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,504 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,480 SR
1,395 MMR
Amaterasu
Amaterasu
Silver II
 
Amaterasu
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
AMBRINOS
Thoth
Gold III
Level 127
God Stats
6W - 6L
1,579 SR
Queue Stats
119W - 120L
1,428 MMR
Solo
Nemesis
Nemesis
Gold V
DGaeI
Nemesis
Gold V
Level 153
God Stats
1W - 2L
1,321 SR
Queue Stats
124W - 131L
1,392 MMR
Solo
Jing Wei
Jing Wei
Silver II
JONDIMASTER
Jing Wei
Silver II
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,327 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
teoelmasfeo
Kumbhakarna
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DV1234
Horus
8
2 / 1 / 1
4,840
807
2,778
4,676
2,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
Jabat0
Xbalanque
7
0 / 0 / 2
3,584
597
3,376
2,602
747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
JeyRoo
Cabrakan
7
3 / 1 / 0
3,781
630
1,888
3,937
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
VoiTTaa
Nu Wa
7
1 / 1 / 0
3,876
646
3,043
1,804
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 0 / 0
3,903
651
483
3,488
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AthenaAgniAresKuzenbo

VS

Bans
CthulhuZeusAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
2
0 / 1 / 0
2,777
463
0
1,373
428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
AMBRINOS
Thoth
8
0 / 1 / 1
4,205
701
387
2,054
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
DGaeI
Nemesis
7
2 / 2 / 0
3,892
649
3,196
5,027
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jing Wei
JONDIMASTER
Jing Wei
6
1 / 2 / 0
3,499
583
2,611
3,826
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
teoelmasfeo
Kumbhakarna
6
0 / 1 / 0
3,414
569
916
5,859
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
3
3
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Thoth
AMBRINOS
Thoth
0
1
1
0.5
L
Nemesis
DGaeI
Nemesis
2
2
0
1
W
Horus
DV1234
Horus
2
1
1
2.5
L
Jing Wei
JONDIMASTER
Jing Wei
1
2
0
0.5
W
Xbalanque
Jabat0
Xbalanque
0
0
2
1
W
Cabrakan
JeyRoo
Cabrakan
3
1
0
3
W
Nu Wa
VoiTTaa
Nu Wa
1
1
0
1
W
1
0
0
1
L
Kumbhakarna
teoelmasfeo
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
7,110
16,507
Taken
18,139
7,088
Mitigated
5,387
5,569
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
0
0
0
440
1,373
428
0
172
1,145
0
2,885
L
Thoth
AMBRINOS
Thoth
387
0
0
771
2,054
481
0
1,115
939
26,545
165
L
Nemesis
DGaeI
Nemesis
3,196
1,904
0
1,520
5,027
1,545
0
330
4,455
0
20,068
W
Horus
DV1234
Horus
2,778
1,342
0
1,814
4,676
2,003
0
0
4,676
0
22,694
L
Jing Wei
JONDIMASTER
Jing Wei
2,611
1,763
0
1,051
3,826
959
0
1,301
2,397
0
18,132
W
Xbalanque
Jabat0
Xbalanque
3,376
1,651
0
989
2,602
747
0
350
2,252
0
22,716
W
Cabrakan
JeyRoo
Cabrakan
1,888
427
0
1,250
3,937
2,795
0
285
3,652
7,518
177
W
Nu Wa
VoiTTaa
Nu Wa
3,043
583
0
658
1,804
383
0
459
1,345
23,513
0
W
483
140
0
858
3,488
1,160
0
209
3,279
0
19,030
L
Kumbhakarna
teoelmasfeo
Kumbhakarna
916
104
746
1,529
5,859
1,974
0
1,774
4,019
9,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
17,787
187
Minions Killed
165
0
Camps Cleared
0
590,205
Distance Traveled
532,272
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
2,777
463
8
1
0
24,596
0
L
Thoth
4,205
701
65
11
0
113,488
0
L
Nemesis
3,892
649
39
7
0
132,659
0
W
Horus
4,840
807
51
9
0
103,846
0
L
Jing Wei
3,499
583
36
6
0
123,868
0
W
Xbalanque
3,584
597
34
6
0
108,189
0
W
Cabrakan
3,781
630
20
3
0
114,518
0
W
Nu Wa
3,876
646
40
7
0
106,899
0
W
Kali
3,903
651
42
7
0
156,753
0
L
Kumbhakarna
3,414
569
17
3
0
137,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role