Player Matchup

Mercury
Mercury
ACTIVEJR
Mercury
Level 128
God Stats
3W - 2L
1,295 SR
Queue Stats
171W - 163L
1,493 Elo+
Solo
Yemoja
Yemoja
FollowMe76
Yemoja
Level 107
God Stats
6W - 11L
1,603 SR
Queue Stats
367W - 355L
1,492 Elo+
Solo
Medusa
Medusa
H_eKaTe_
Medusa
Level 111
God Stats
5W - 11L
1,327 SR
Queue Stats
194W - 183L
1,489 Elo+
Solo
Hera
Hera
NoNoNolan87
Hera
Level 138
God Stats
0W - 1L
1,679 SR
Queue Stats
12W - 10L
1,646 Elo+
Solo
Apollo
Apollo
whet4uBABE
Apollo
Level 87
God Stats
185W - 149L
1,604 SR
Queue Stats
338W - 328L
1,528 Elo+
Solo
Team Averages
Level 114
1,501 SR
1,530 Elo+

VS

Team Averages
Level 98
1,576 SR
1,500 Elo+
Neith
Neith
Boororo
Neith
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 44L
1,512 Elo+
Solo
Amaterasu
Amaterasu
CoolioFoolio
Amaterasu
Level 159
God Stats
3W - 1L
1,676 SR
Queue Stats
273W - 222L
1,555 Elo+
Party 1
Ravana
Ravana
Puerto_Fuego
Ravana
Level 83
God Stats
20W - 19L
1,463 SR
Queue Stats
336W - 338L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Yaknow2
Cthulhu
Level 97
God Stats
4W - 1L
1,627 SR
Queue Stats
473W - 449L
1,486 Elo+
Solo
Bake Kujira
Bake Kujira
wolfgamer772
Bake Kujira
Level 119
God Stats
348W - 239L
1,612 SR
Queue Stats
860W - 791L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ACTIVEJR
Mercury
11
2 / 3 / 1
6,039
503
4,644
9,318
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
FollowMe76
Yemoja
9
0 / 3 / 3
5,161
430
2,736
5,616
2,130
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
H_eKaTe_
Medusa
8
0 / 3 / 0
4,897
408
3,078
5,499
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 3 / 2
7,017
585
5,226
8,219
4,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
whet4uBABE
Apollo
11
3 / 2 / 2
6,435
536
5,004
9,138
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boororo
Neith
11
0 / 2 / 5
6,177
515
5,553
6,285
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
CoolioFoolio
Amaterasu
11
2 / 3 / 1
6,859
572
6,036
10,779
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
14
7 / 1 / 1
7,316
610
5,950
4,671
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Yaknow2
Cthulhu
13
2 / 1 / 2
7,259
605
5,369
8,003
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bake Kujira
wolfgamer772
Bake Kujira
11
3 / 2 / 1
6,779
565
2,820
7,299
4,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
14
14
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
ACTIVEJR
Mercury
2
3
1
0.83
W
Neith
Boororo
Neith
0
2
5
1.25
W
Amaterasu
CoolioFoolio
Amaterasu
2
3
1
0.83
L
Yemoja
FollowMe76
Yemoja
0
3
3
0.5
L
Medusa
H_eKaTe_
Medusa
0
3
0
0
L
3
3
2
1.33
W
Ravana
7
1
1
7.5
W
Cthulhu
Yaknow2
Cthulhu
2
1
2
3
L
Apollo
whet4uBABE
Apollo
3
2
2
2
W
Bake Kujira
wolfgamer772
Bake Kujira
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
25,728
37,790
Taken
37,037
14,381
Mitigated
16,555
9,362
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ACTIVEJR
Mercury
4,644
2,390
0
1,578
9,318
3,082
0
1,910
7,290
0
37,335
W
Neith
Boororo
Neith
5,553
2,187
0
850
6,285
1,956
156
386
5,899
0
46,042
W
Amaterasu
CoolioFoolio
Amaterasu
6,036
1,733
0
2,668
10,779
4,934
0
4,971
5,808
1,580
42,831
L
Yemoja
FollowMe76
Yemoja
2,736
698
979
455
5,616
2,130
0
2,469
3,033
20,881
0
L
Medusa
H_eKaTe_
Medusa
3,078
1,246
0
897
5,499
1,551
0
2,101
3,092
0
26,300
L
5,226
1,674
0
2,422
8,219
4,751
0
307
7,912
43,979
1,133
W
Ravana
5,950
1,453
0
1,216
4,671
2,013
0
256
4,415
0
55,056
W
Cthulhu
Yaknow2
Cthulhu
5,369
812
74
1,513
8,003
3,532
0
788
7,215
53,668
1,594
L
Apollo
whet4uBABE
Apollo
5,004
3,026
0
3,031
9,138
2,867
0
985
8,153
0
43,409
W
Bake Kujira
wolfgamer772
Bake Kujira
2,820
862
0
2,348
7,299
4,120
0
1,510
5,789
18,507
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
34,390
319
Minions Killed
407
0
Camps Cleared
0
1,036,372
Distance Traveled
1,254,349
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,039
503
61
5
0
257,302
1
W
Neith
6,177
515
85
7
0
204,806
2
W
Amaterasu
6,859
572
83
7
0
246,844
0
L
Yemoja
5,161
430
37
3
0
206,029
0
L
Medusa
4,897
408
44
4
0
169,748
2
L
Hera
7,017
585
90
8
0
177,649
0
W
Ravana
7,316
610
92
8
0
294,711
0
W
Cthulhu
7,259
605
116
10
0
263,692
0
L
Apollo
6,435
536
87
7
0
225,644
2
W
Bake Kujira
6,779
565
31
3
0
244,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role