Player Matchup

Agni
Agni
Silver I
Guayako182
Agni
Silver I
Level 204
God Stats
23W - 23L
1,556 SR
Queue Stats
334W - 422L
1,268 MMR
Solo
Vulcan
Vulcan
Gold III
Sven-Zilla
Vulcan
Gold III
Level 128
God Stats
16W - 13L
1,639 SR
Queue Stats
115W - 137L
1,426 MMR
Solo
Xbalanque
Xbalanque
Bronze III
fra507nck
Xbalanque
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,565 SR
1,365 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,506 SR
1,386 MMR
Neith
Neith
Gold IV
RexDemon
Neith
Gold IV
Level 121
God Stats
4W - 8L
1,544 SR
Queue Stats
90W - 106L
1,416 MMR
Solo
Raijin
Raijin
Gold IV
rrus2
Raijin
Gold IV
Level 159
God Stats
2W - 3L
1,396 SR
Queue Stats
19W - 28L
1,482 MMR
Solo
Cerberus
Cerberus
Gold III
ЯиЧЕТЫРЕпридурка
Cerberus
Gold III
Level 123
God Stats
6W - 5L
1,579 SR
Queue Stats
94W - 111L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,975
713
8,786
10,943
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
Sven-Zilla
Vulcan
17
2 / 4 / 0
10,606
758
12,605
7,512
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
fra507nck
Xbalanque
15
0 / 4 / 1
9,356
668
3,923
8,321
2,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboAthenaAresAchillesNe Zha

VS

Bans
DiscordiaKumbhakarnaCthulhuAtlasXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RexDemon
Neith
18
3 / 1 / 6
11,204
800
6,869
10,284
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
rrus2
Raijin
19
4 / 0 / 7
11,661
833
10,315
9,718
2,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 7
11,231
802
6,245
13,862
12,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Neith
RexDemon
Neith
3
1
6
6
L
Vulcan
Sven-Zilla
Vulcan
2
4
0
0.5
L
Xbalanque
fra507nck
Xbalanque
0
4
1
0.13
W
Raijin
rrus2
Raijin
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
23,429
26,776
Taken
33,864
8,467
Mitigated
18,099
4,462
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,786
199
0
3,416
10,943
3,560
0
6,180
4,763
24,260
1,552
W
Neith
RexDemon
Neith
6,869
739
0
3,490
10,284
2,358
586
5,823
4,138
0
54,317
L
Vulcan
Sven-Zilla
Vulcan
12,605
258
0
410
7,512
2,444
0
5,069
2,443
54,851
553
L
Xbalanque
fra507nck
Xbalanque
3,923
1,797
0
636
8,321
2,463
676
4,751
3,570
0
24,937
W
Raijin
rrus2
Raijin
10,315
227
0
3,535
9,718
2,749
310
6,327
3,047
48,657
909
W
6,245
45
372
4,008
13,862
12,992
196
6,940
5,880
24,881
1,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
34,096
175
Minions Killed
234
0
Camps Cleared
0
792,285
Distance Traveled
826,289
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,975
713
46
3
0
242,015
2
W
Neith
11,204
800
91
7
0
290,796
0
L
Vulcan
10,606
758
77
6
0
274,593
0
L
Xbalanque
9,356
668
52
4
0
275,677
0
W
Raijin
11,661
833
80
6
0
249,624
2
W
Cerberus
11,231
802
63
5
0
285,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role