Player Matchup

Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MissMayhem6104
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Aphrodite
Aphrodite
Pipilineitor
Aphrodite
Level 159
God Stats
3W - 4L
1,580 SR
Queue Stats
26W - 43L
1,360 Elo+
Solo
Ix Chel
Ix Chel
Thatwittyfool
Ix Chel
Level 47
God Stats
22W - 29L
1,474 SR
Queue Stats
97W - 133L
1,361 Elo+
Solo
Anhur
Anhur
ayelilcoop
Anhur
Level 72
God Stats
102W - 76L
1,566 SR
Queue Stats
339W - 334L
1,455 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,405 Elo+

VS

Team Averages
Level 96
1,487 SR
1,424 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Darkmoonfade22
Nu Wa
Level 127
God Stats
164W - 110L
1,634 SR
Queue Stats
669W - 699L
1,480 Elo+
Solo
Ymir
Ymir
Gifted RKO
Ymir
Level 106
God Stats
28W - 26L
1,418 SR
Queue Stats
34W - 38L
1,369 Elo+
Solo
Medusa
Medusa
NotUrPuddin
Medusa
Level 45
God Stats
20W - 23L
1,428 SR
Queue Stats
211W - 278L
1,358 Elo+
Solo
Ra
Ra
Tumorpie
Ra
Level 95
God Stats
3W - 6L
1,456 SR
Queue Stats
21W - 25L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 0 / 0
5,235
1,047
0
235
80
11
0 / 0 / 0
6,257
1,251
3,598
6,853
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Pipilineitor
Aphrodite
9
0 / 1 / 0
5,425
1,085
445
1,284
475
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
11
0 / 2 / 0
5,860
1,172
3,885
4,941
2,266
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
1 / 1 / 0
6,247
1,249
2,195
5,558
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

358

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 0 / 2
6,170
1,234
2,566
3,122
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 2
6,564
1,313
6,490
2,531
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,043
1,209
2,188
3,369
2,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
11
0 / 0 / 2
5,801
1,160
2,215
1,972
666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
6,168
1,234
2,420
944
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
4
4
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
Susano
 
Susano
1
0
2
2
W
2
1
2
3
W
1
0
2
2
L
0
0
0
0
W
Medusa
0
0
2
1
L
Aphrodite
Pipilineitor
Aphrodite
0
1
0
0
L
Ix Chel
0
2
0
0
W
0
0
2
1
L
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,123
Damage
15,879
18,871
Taken
11,938
9,076
Mitigated
5,313
1,833
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
0
0
0
0
235
80
0
235
0
0
0
W
Susano
 
Susano
2,566
124
0
0
3,122
940
0
2,208
914
0
8,250
W
6,490
2,317
0
0
2,531
671
0
1,657
824
17,801
0
W
2,188
203
0
0
3,369
2,641
0
1,832
1,507
3,274
840
L
3,598
1,135
0
384
6,853
4,744
0
3,177
3,648
14,904
0
W
Medusa
2,215
743
0
0
1,972
666
0
1,465
507
0
6,870
L
Aphrodite
Pipilineitor
Aphrodite
445
0
78
328
1,284
475
0
652
592
4,106
0
L
Ix Chel
3,885
466
168
443
4,941
2,266
0
2,930
1,754
20,153
0
W
2,420
123
1,498
348
944
395
0
628
258
20,790
393
L
Anhur
2,195
1,570
0
432
5,558
1,511
0
3,446
2,054
0
20,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
30,746
104
Minions Killed
102
3
Camps Cleared
7
339,929
Distance Traveled
575,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,235
1,047
0
0
0
0
0
W
Susano
6,170
1,234
11
2
3
128,338
0
W
Nu Wa
6,564
1,313
19
4
1
112,644
0
W
Ymir
6,043
1,209
5
1
2
109,626
0
L
Atlas
6,257
1,251
14
3
1
121,362
0
W
Medusa
5,801
1,160
12
2
0
113,594
0
L
Aphrodite
5,425
1,085
7
1
1
28,156
0
L
Ix Chel
5,860
1,172
39
8
0
95,720
0
W
Ra
6,168
1,234
55
11
1
111,106
0
L
Anhur
6,247
1,249
44
9
1
94,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role