Player Matchup

Ne Zha
Ne Zha
GwaDaKu
Ne Zha
Level 156
God Stats
19W - 22L
1,423 SR
Queue Stats
774W - 755L
1,464 Elo+
Solo
Chang'e
Chang'e
PanDiStell
Chang'e
Level 66
God Stats
7W - 4L
1,311 SR
Queue Stats
276W - 231L
1,434 Elo+
Solo
Achilles
Achilles
axkl
Achilles
Level 151
God Stats
10W - 8L
1,542 SR
Queue Stats
329W - 287L
1,552 Elo+
Solo
Baba Yaga
Baba Yaga
daikrus
Baba Yaga
Level 147
God Stats
5W - 4L
1,349 SR
Queue Stats
507W - 494L
1,435 Elo+
Solo
Nu Wa
Nu Wa
mesti01
Nu Wa
Level 61
God Stats
7W - 13L
1,468 SR
Queue Stats
26W - 37L
1,447 Elo+
Solo
Team Averages
Level 116
1,419 SR
1,467 Elo+

VS

Team Averages
Level 136
1,533 SR
1,503 Elo+
Arachne
Arachne
CallMarethyu
Arachne
Level 122
God Stats
14W - 13L
1,664 SR
Queue Stats
62W - 59L
1,469 Elo+
Solo
Charon
Charon
PeeWeeGorgon
Charon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,518 Elo+
Solo
Hou Yi
Hou Yi
Soto__21
Hou Yi
Level 127
God Stats
28W - 38L
1,483 SR
Queue Stats
255W - 256L
1,511 Elo+
Solo
Ra
Ra
Stoic Baws
Ra
Level 145
God Stats
11W - 9L
1,524 SR
Queue Stats
139W - 128L
1,506 Elo+
Solo
Hercules
Hercules
TrizzyThaSavage
Hercules
Level 128
God Stats
8W - 16L
1,493 SR
Queue Stats
905W - 856L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GwaDaKu
Ne Zha
13
2 / 3 / 5
7,056
543
3,058
11,250
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
PanDiStell
Chang'e
10
0 / 3 / 1
6,063
466
3,748
8,880
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
axkl
Achilles
16
4 / 0 / 1
9,730
748
7,015
7,119
5,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
daikrus
Baba Yaga
14
5 / 0 / 2
8,226
633
6,530
7,065
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
mesti01
Nu Wa
10
0 / 3 / 1
5,627
433
5,490
7,077
4,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMarethyu
Arachne
9
3 / 4 / 1
5,815
447
3,374
7,489
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
12
3 / 0 / 4
7,526
579
5,677
7,190
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Soto__21
Hou Yi
13
3 / 0 / 3
7,111
547
6,980
7,900
2,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,156
550
4,255
8,020
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
12
0 / 4 / 0
6,399
492
693
9,673
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
9
9
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
CallMarethyu
Arachne
3
4
1
0.88
W
Ne Zha
GwaDaKu
Ne Zha
2
3
5
1.5
W
Chang'e
PanDiStell
Chang'e
0
3
1
0.17
L
Charon
3
0
4
5
L
Hou Yi
Soto__21
Hou Yi
3
0
3
4.5
L
0
4
1
0.13
L
Hercules
0
4
0
0
W
Achilles
axkl
Achilles
4
0
1
4.5
W
Baba Yaga
daikrus
Baba Yaga
5
0
2
6
W
Nu Wa
mesti01
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,841
Damage
20,979
41,391
Taken
40,272
21,453
Mitigated
17,471
16,778
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CallMarethyu
Arachne
3,374
2,392
0
1,990
7,489
1,882
0
2,039
5,396
0
22,215
W
Ne Zha
GwaDaKu
Ne Zha
3,058
621
0
2,474
11,250
6,977
0
1,124
10,076
0
49,586
W
Chang'e
PanDiStell
Chang'e
3,748
298
1,301
4,937
8,880
2,253
343
2,562
6,318
29,726
1,220
L
Charon
5,677
1,333
0
1,864
7,190
5,661
21
3,154
3,648
25,195
0
L
Hou Yi
Soto__21
Hou Yi
6,980
3,029
0
4,624
7,900
2,457
0
4,574
3,132
0
77,378
L
4,255
61
372
1,980
8,020
2,742
0
5,040
2,980
50,769
1,967
L
Hercules
693
63
0
2,034
9,673
4,729
0
227
9,446
0
47,028
W
Achilles
axkl
Achilles
7,015
2,063
0
3,793
7,119
5,042
0
882
6,139
0
76,457
W
Baba Yaga
daikrus
Baba Yaga
6,530
182
0
2,948
7,065
2,692
0
2,765
4,185
53,809
763
W
Nu Wa
mesti01
Nu Wa
5,490
2,738
0
1,325
7,077
4,489
0
2,005
5,072
22,712
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
34,007
411
Minions Killed
387
0
Camps Cleared
0
1,272,164
Distance Traveled
1,290,874
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,815
447
38
3
0
230,529
0
W
Ne Zha
7,056
543
80
6
0
263,542
0
W
Chang'e
6,063
466
60
5
0
259,579
0
L
Charon
7,526
579
18
1
0
269,929
3
L
Hou Yi
7,111
547
126
10
0
226,655
0
L
Ra
7,156
550
108
8
0
274,059
0
L
Hercules
6,399
492
97
7
0
289,702
0
W
Achilles
9,730
748
136
10
0
258,052
1
W
Baba Yaga
8,226
633
103
8
0
268,679
7
W
Nu Wa
5,627
433
32
2
0
222,312
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role