Player Matchup

Bacchus
Bacchus
Powzell
Bacchus
Level 41
God Stats
6W - 1L
1,584 SR
Queue Stats
62W - 54L
1,498 Elo+
Party 2
Anubis
Anubis
SxqeakSigmaOE
Anubis
Level 18
God Stats
2W - 2L
1,626 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Vov4ik_999
Danzaburou
Level 65
God Stats
20W - 24L
1,448 SR
Queue Stats
161W - 180L
1,487 Elo+
Party 3
Osiris
Osiris
cd3421
Osiris
Level 67
God Stats
4W - 2L
1,603 SR
Queue Stats
87W - 78L
1,478 Elo+
Party 2
Awilix
Awilix
elegant_hair717
Awilix
Level 122
God Stats
20W - 17L
1,548 SR
Queue Stats
140W - 161L
1,476 Elo+
Party 3
Team Averages
Level 63
1,562 SR
1,483 Elo+

VS

Team Averages
Level 81
1,385 SR
1,434 Elo+
Zhong Kui
Zhong Kui
Keoghz Joni
Zhong Kui
Level 89
God Stats
6W - 14L
1,385 SR
Queue Stats
32W - 47L
1,429 Elo+
Party 1
Thanatos
Thanatos
Keoghz Jule
Thanatos
Level 69
God Stats
4W - 11L
1,323 SR
Queue Stats
33W - 50L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Keoghz Mary
Cthulhu
Level 27
God Stats
12W - 14L
1,465 SR
Queue Stats
12W - 14L
1,465 Elo+
Party 1
Surtr
Surtr
Miguelamiguelona
Surtr
Level 129
God Stats
0W - 2L
1,318 SR
Queue Stats
11W - 22L
1,371 Elo+
Solo
Anhur
Anhur
astol1
Anhur
Level 89
God Stats
1W - 3L
1,434 SR
Queue Stats
40W - 32L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Powzell
Bacchus
12
2 / 0 / 6
7,614
544
5,359
8,871
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 6 / 0
6,335
453
4,598
10,489
3,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Vov4ik_999
Danzaburou
12
2 / 2 / 2
7,012
501
5,286
7,734
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
cd3421
Osiris
13
4 / 2 / 4
8,779
627
8,615
10,723
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
4 / 0 / 2
7,882
563
3,628
7,174
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Keoghz Joni
Zhong Kui
13
4 / 1 / 3
8,186
585
10,929
7,919
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Keoghz Jule
Thanatos
13
4 / 2 / 1
7,449
532
7,460
11,607
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Keoghz Mary
Cthulhu
9
0 / 3 / 2
5,472
391
3,592
7,357
6,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 4 / 0
4,732
338
1,205
4,557
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
astol1
Anhur
12
2 / 3 / 1
6,600
471
5,006
7,634
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
10
10
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Keoghz Joni
Zhong Kui
4
1
3
5.5
L
Thanatos
Keoghz Jule
Thanatos
4
2
1
2.25
L
Cthulhu
Keoghz Mary
Cthulhu
0
3
2
0.33
L
0
4
0
0
W
Bacchus
Powzell
Bacchus
2
0
6
5
W
1
6
0
0.17
W
Danzaburou
Vov4ik_999
Danzaburou
2
2
2
1.5
L
Anhur
astol1
Anhur
2
3
1
0.83
W
Osiris
cd3421
Osiris
4
2
4
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
28,192
44,991
Taken
39,074
27,710
Mitigated
19,694
11,737
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Keoghz Joni
Zhong Kui
10,929
1,411
0
3,520
7,919
5,070
408
4,228
3,649
53,863
1,313
L
Thanatos
Keoghz Jule
Thanatos
7,460
1,611
0
6,710
11,607
4,867
0
1,041
10,318
0
50,277
L
Cthulhu
Keoghz Mary
Cthulhu
3,592
235
0
1,256
7,357
6,052
0
2,109
5,158
19,868
0
L
1,205
713
0
669
4,557
1,365
0
263
4,076
163
8,217
W
Bacchus
Powzell
Bacchus
5,359
322
0
3,092
8,871
8,680
128
2,630
6,241
19,039
3,352
W
4,598
426
0
2,529
10,489
3,694
0
6,500
3,989
35,707
985
W
Danzaburou
Vov4ik_999
Danzaburou
5,286
1,884
0
3,179
7,734
2,614
694
1,290
6,444
0
47,954
L
Anhur
astol1
Anhur
5,006
2,264
0
2,174
7,634
2,340
0
2,263
5,328
0
39,378
W
Osiris
cd3421
Osiris
8,615
3,869
0
2,197
10,723
9,850
527
3,406
7,317
0
51,994
W
3,628
1,095
0
740
7,174
2,872
189
554
6,620
0
63,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
32,439
359
Minions Killed
313
0
Camps Cleared
0
1,410,046
Distance Traveled
1,170,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,186
585
104
7
0
257,820
0
L
Thanatos
7,449
532
86
6
0
302,603
0
L
Cthulhu
5,472
391
36
3
0
292,521
0
L
Surtr
4,732
338
12
1
0
80,349
0
W
Bacchus
7,614
544
34
2
0
317,867
0
W
Anubis
6,335
453
62
4
0
239,211
0
W
Danzaburou
7,012
501
73
5
0
242,816
1
L
Anhur
6,600
471
75
5
0
237,295
0
W
Osiris
8,779
627
91
7
0
267,688
1
W
Awilix
7,882
563
99
7
0
342,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role