Player Matchup

Cupid
Cupid
BeHiNDYou7119
Cupid
Level 108
God Stats
8W - 11L
1,442 SR
Queue Stats
465W - 448L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
KnightOfDucks
Baron Samedi
Level 156
God Stats
31W - 31L
1,470 SR
Queue Stats
232W - 232L
1,451 Elo+
Solo
Lancelot
Lancelot
Maximaa23
Lancelot
Level 39
God Stats
2W - 2L
1,694 SR
Queue Stats
102W - 108L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
PachecoKamui
Danzaburou
Level 75
God Stats
13W - 14L
1,455 SR
Queue Stats
120W - 126L
1,419 Elo+
Party 2
Athena
Athena
dshull55
Athena
Level 89
God Stats
17W - 14L
1,549 SR
Queue Stats
482W - 460L
1,505 Elo+
Solo
Team Averages
Level 93
1,522 SR
1,453 Elo+

VS

Team Averages
Level 124
1,419 SR
1,443 Elo+
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gian6609
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,351 Elo+
Solo
Charybdis
Charybdis
SHulk12
Charybdis
Level 225
God Stats
30W - 34L
1,376 SR
Queue Stats
298W - 298L
1,469 Elo+
Party 1
Sol
Sol
ketteric08
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,461 Elo+
Solo
Camazotz
Camazotz
will19035
Camazotz
Level 191
God Stats
2W - 4L
1,220 SR
Queue Stats
798W - 792L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,063
674
2,082
4,702
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
KnightOfDucks
Baron Samedi
10
2 / 0 / 2
5,940
660
3,138
3,921
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Maximaa23
Lancelot
11
3 / 0 / 2
5,727
636
4,413
6,065
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
PachecoKamui
Danzaburou
9
0 / 4 / 0
4,572
508
5,526
5,926
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
dshull55
Athena
9
1 / 2 / 1
5,370
597
3,165
7,730
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
5 / 1 / 1
5,811
646
4,916
8,486
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Gian6609
Cerberus
9
0 / 0 / 0
4,852
539
2,861
5,736
4,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
SHulk12
Charybdis
9
1 / 1 / 4
5,330
592
4,340
6,525
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,542
505
1,576
5,020
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Camazotz
will19035
Camazotz
8
0 / 2 / 0
4,299
478
1,342
7,020
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
1
1
5.5
W
0
0
0
0
L
Cerberus
Gian6609
Cerberus
0
0
0
0
W
Baron Samedi
KnightOfDucks
Baron Samedi
2
0
2
3
W
Lancelot
Maximaa23
Lancelot
3
0
2
4
W
Danzaburou
PachecoKamui
Danzaburou
0
4
0
0
L
Charybdis
SHulk12
Charybdis
1
1
4
3
W
Athena
dshull55
Athena
1
2
1
0.75
L
0
2
0
0
L
Camazotz
will19035
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,324
Damage
15,035
28,344
Taken
32,787
14,536
Mitigated
15,647
8,583
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,916
887
0
2,290
8,486
5,799
0
1,343
7,143
0
18,096
W
2,082
977
0
1,876
4,702
1,417
0
2,861
1,841
0
36,754
L
Cerberus
Gian6609
Cerberus
2,861
75
0
1,868
5,736
4,582
0
0
5,736
25,495
0
W
Baron Samedi
KnightOfDucks
Baron Samedi
3,138
225
40
1,510
3,921
2,090
88
1,079
2,842
38,382
583
W
Lancelot
Maximaa23
Lancelot
4,413
896
0
1,568
6,065
2,359
0
497
5,568
0
37,796
W
Danzaburou
PachecoKamui
Danzaburou
5,526
1,733
0
1,561
5,926
1,749
0
0
5,926
0
24,768
L
Charybdis
SHulk12
Charybdis
4,340
2,341
0
3,740
6,525
1,832
0
1,106
5,419
0
33,942
W
Athena
dshull55
Athena
3,165
1,161
0
2,028
7,730
6,921
9
0
7,730
15,748
2,149
L
1,576
447
0
2,020
5,020
1,173
0
2,737
2,283
25,279
0
L
Camazotz
will19035
Camazotz
1,342
480
0
2,618
7,020
2,261
0
851
6,169
0
21,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
24,834
283
Minions Killed
233
0
Camps Cleared
0
905,582
Distance Traveled
846,868
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,811
646
24
3
0
180,653
2
W
Cupid
6,063
674
87
10
0
154,322
0
L
Cerberus
4,852
539
47
5
0
173,994
0
W
Baron Samedi
5,940
660
60
7
0
166,997
2
W
Lancelot
5,727
636
64
7
0
231,987
2
W
Danzaburou
4,572
508
41
5
0
164,150
2
L
Charybdis
5,330
592
70
8
0
154,747
0
W
Athena
5,370
597
31
3
0
188,126
4
L
Sol
4,542
505
50
6
0
168,138
0
L
Camazotz
4,299
478
42
5
0
169,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role