Player Matchup

Surtr
Surtr
Karasi4ek__
Surtr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 64L
1,463 Elo+
Party 2
Tiamat
Tiamat
Lobotonario
Tiamat
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 19L
1,518 Elo+
Solo
Ne Zha
Ne Zha
Yangbingbing
Ne Zha
Level 119
God Stats
7W - 0L
1,993 SR
Queue Stats
34W - 37L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
artemius1402
Baron Samedi
Level 101
God Stats
2W - 2L
1,199 SR
Queue Stats
284W - 267L
1,542 Elo+
Party 2
Izanami
Izanami
million-winner9
Izanami
Level 69
God Stats
3W - 2L
1,515 SR
Queue Stats
119W - 108L
1,492 Elo+
Party 2
Team Averages
Level 77
1,541 SR
1,508 Elo+

VS

Team Averages
Level 89
1,471 SR
1,430 Elo+
Cernunnos
Cernunnos
Merlot409
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 183L
1,481 Elo+
Party 1
King Arthur
King Arthur
Peti0152
King Arthur
Level 149
God Stats
0W - 2L
1,334 SR
Queue Stats
240W - 248L
1,486 Elo+
Solo
Bacchus
Bacchus
hug117
Bacchus
Level 54
God Stats
5W - 7L
1,500 SR
Queue Stats
103W - 117L
1,504 Elo+
Solo
Nu Wa
Nu Wa
miirakxtiinxx
Nu Wa
Level 6
God Stats
2W - 2L
1,737 SR
Queue Stats
4W - 9L
1,218 Elo+
Party 1
Susano
Susano
mr_Nibelson
Susano
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 25L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,271
610
1,376
4,335
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
10
2 / 0 / 0
5,436
777
1,594
3,346
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
7
2 / 1 / 1
4,998
714
2,965
5,316
2,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
artemius1402
Baron Samedi
9
4 / 1 / 1
5,165
738
4,277
2,857
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 2
4,762
680
2,952
3,729
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Merlot409
Cernunnos
7
2 / 3 / 0
4,089
584
4,217
5,178
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
Peti0152
King Arthur
4
0 / 2 / 0
3,416
488
689
3,604
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
hug117
Bacchus
7
0 / 0 / 2
4,221
603
1,414
3,851
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 5 / 1
3,482
497
1,336
4,527
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
1 / 0 / 0
4,321
617
1,228
4,697
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Tiamat
2
0
0
2
L
Cernunnos
Merlot409
Cernunnos
2
3
0
0.67
L
King Arthur
Peti0152
King Arthur
0
2
0
0
W
Ne Zha
2
1
1
2.5
W
Baron Samedi
artemius1402
Baron Samedi
4
1
1
4.5
L
Bacchus
hug117
Bacchus
0
0
2
1
L
0
5
1
0.1
W
1
1
2
2
L
Susano
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,164
Damage
8,884
19,583
Taken
21,857
7,595
Mitigated
7,438
9,418
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,376
402
0
2,852
4,335
1,529
116
445
3,890
784
24,592
W
Tiamat
1,594
332
0
2,194
3,346
1,167
0
98
3,248
26,540
592
L
Cernunnos
Merlot409
Cernunnos
4,217
2,644
0
1,782
5,178
1,195
0
0
5,178
0
22,322
L
King Arthur
Peti0152
King Arthur
689
50
0
930
3,604
926
0
1,333
2,022
0
8,487
W
Ne Zha
2,965
492
0
2,036
5,316
2,831
46
973
4,343
0
12,162
W
Baron Samedi
artemius1402
Baron Samedi
4,277
407
85
1,132
2,857
1,179
105
623
2,234
27,636
0
L
Bacchus
hug117
Bacchus
1,414
451
194
1,524
3,851
2,836
0
215
3,636
9,028
0
L
1,336
574
0
655
4,527
1,208
0
3,267
1,260
8,402
0
W
2,952
2,285
0
1,119
3,729
889
0
611
3,118
0
28,536
L
Susano
1,228
63
0
2,706
4,697
1,273
0
917
3,780
0
20,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
19,529
240
Minions Killed
122
0
Camps Cleared
0
742,875
Distance Traveled
666,682
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,271
610
52
7
0
158,005
0
W
Tiamat
5,436
777
63
9
0
128,218
0
L
Cernunnos
4,089
584
43
6
0
134,531
0
L
King Arthur
3,416
488
17
2
0
66,846
0
W
Ne Zha
4,998
714
13
2
0
164,132
1
W
Baron Samedi
5,165
738
51
7
0
139,104
0
L
Bacchus
4,221
603
8
1
0
162,793
3
L
Nu Wa
3,482
497
13
2
0
129,776
0
W
Izanami
4,762
680
61
9
0
153,416
0
L
Susano
4,321
617
41
6
0
172,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role