Player Matchup

Ares
Ares
InfernoPanda5
Ares
Level 127
God Stats
7W - 4L
1,622 SR
Queue Stats
93W - 69L
1,609 Elo+
Solo
Maui
Maui
LostBottom
Maui
Level 88
God Stats
9W - 8L
1,529 SR
Queue Stats
98W - 73L
1,568 Elo+
Solo
Bakasura
Bakasura
Plsdontbelloname
Bakasura
Level 45
God Stats
2W - 0L
1,709 SR
Queue Stats
55W - 45L
1,539 Elo+
Solo
Janus
Janus
hitwave
Janus
Level 148
God Stats
6W - 6L
1,339 SR
Queue Stats
170W - 158L
1,533 Elo+
Solo
Ullr
Ullr
yamuxxx
Ullr
Level 149
God Stats
33W - 21L
1,612 SR
Queue Stats
88W - 74L
1,550 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,560 Elo+

VS

Team Averages
Level 112
1,462 SR
1,497 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GuiltyHail49713
Poseidon
Level 117
God Stats
2W - 5L
1,383 SR
Queue Stats
118W - 167L
1,434 Elo+
Solo
Hera
Hera
JDVancesCouch
Hera
Level 44
God Stats
0W - 5L
1,089 SR
Queue Stats
53W - 69L
1,503 Elo+
Solo
Bellona
Bellona
Larry1724
Bellona
Level 120
God Stats
3W - 1L
1,866 SR
Queue Stats
124W - 118L
1,516 Elo+
Solo
Ullr
Ullr
jurrrrd
Ullr
Level 157
God Stats
7W - 11L
1,473 SR
Queue Stats
450W - 402L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,396
581
6,523
9,860
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 1
7,748
704
7,023
7,685
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 3
7,237
658
4,227
10,656
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
hitwave
Janus
12
1 / 1 / 5
6,478
589
3,965
4,665
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
yamuxxx
Ullr
12
2 / 1 / 4
6,565
597
5,090
7,476
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 0
5,376
489
3,308
9,084
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
9
1 / 4 / 1
5,367
488
2,417
5,726
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 0
6,619
602
5,789
5,454
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Larry1724
Bellona
11
0 / 3 / 0
6,001
546
4,086
10,683
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
jurrrrd
Ullr
10
0 / 3 / 1
5,615
510
5,628
8,012
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Poseidon
1
4
1
0.38
W
1
0
4
3
L
1
2
0
0.5
L
Bellona
Larry1724
Bellona
0
3
0
0
W
3
0
1
3.5
W
6
0
3
7.5
W
Janus
hitwave
Janus
1
1
5
3.5
L
Ullr
jurrrrd
Ullr
0
3
1
0.17
W
Ullr
yamuxxx
Ullr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,828
Damage
21,228
40,342
Taken
38,959
21,451
Mitigated
18,754
12,088
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,308
389
0
3,067
9,084
5,865
0
3,371
5,581
20,049
0
L
Poseidon
2,417
339
0
1,308
5,726
1,379
0
2,032
3,350
23,227
3,389
W
6,523
773
0
3,745
9,860
7,481
0
3,341
6,479
23,990
2,455
L
5,789
824
0
750
5,454
1,651
0
2,032
3,058
55,616
0
L
Bellona
Larry1724
Bellona
4,086
1,104
0
3,826
10,683
7,089
0
6,020
4,593
0
38,518
W
7,023
2,729
0
2,702
7,685
5,695
0
269
6,865
48,808
8,584
W
4,227
2,794
0
3,419
10,656
4,391
0
2,019
8,469
0
53,350
W
Janus
hitwave
Janus
3,965
150
0
750
4,665
1,105
0
3,258
1,069
46,758
782
L
Ullr
jurrrrd
Ullr
5,628
1,811
0
968
8,012
2,770
0
2,833
4,936
0
43,387
W
Ullr
yamuxxx
Ullr
5,090
2,258
0
1,472
7,476
2,779
0
2,017
5,419
0
46,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
28,978
427
Minions Killed
372
0
Camps Cleared
0
1,274,206
Distance Traveled
1,211,284
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,376
489
29
3
0
248,689
0
L
Poseidon
5,367
488
55
5
0
248,592
0
W
Ares
6,396
581
22
2
0
250,311
2
L
Hera
6,619
602
125
11
0
259,416
0
L
Bellona
6,001
546
80
7
0
236,437
0
W
Maui
7,748
704
99
9
0
217,124
2
W
Bakasura
7,237
658
113
10
0
302,204
1
W
Janus
6,478
589
99
9
0
281,579
0
L
Ullr
5,615
510
83
8
0
218,150
1
W
Ullr
6,565
597
94
9
0
222,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role