Player Matchup

Izanami
Izanami
HunterOPTIKA
Izanami
Level 102
God Stats
3W - 9L
1,295 SR
Queue Stats
607W - 598L
1,536 Elo+
Party 1
Nox
Nox
Ladyfix
Nox
Level 152
God Stats
9W - 13L
1,408 SR
Queue Stats
703W - 739L
1,445 Elo+
Solo
Odin
Odin
TupsmBong2000
Odin
Level 115
God Stats
2W - 4L
1,417 SR
Queue Stats
229W - 233L
1,481 Elo+
Solo
Danzaburou
Danzaburou
shirrrrrrr
Danzaburou
Level 56
God Stats
8W - 11L
1,468 SR
Queue Stats
267W - 286L
1,535 Elo+
Party 1
Ullr
Ullr
trollkiller99
Ullr
Level 124
God Stats
2W - 3L
1,443 SR
Queue Stats
265W - 420L
1,347 Elo+
Solo
Team Averages
Level 110
1,406 SR
1,469 Elo+

VS

Team Averages
Level 115
1,698 SR
1,440 Elo+
Thoth
Thoth
DaoSun
Thoth
Level 122
God Stats
3W - 1L
1,593 SR
Queue Stats
182W - 174L
1,412 Elo+
Solo
Charon
Charon
Fami1y-_-gang-_-
Charon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 52L
1,291 Elo+
Solo
Sol
Sol
Ne0xim
Sol
Level 143
God Stats
3W - 0L
1,852 SR
Queue Stats
98W - 104L
1,473 Elo+
Solo
Bastet
Bastet
ROSKOXXX
Bastet
Level 107
God Stats
5W - 0L
1,875 SR
Queue Stats
312W - 336L
1,486 Elo+
Solo
Mulan
Mulan
SanFrason
Mulan
Level 116
God Stats
1W - 0L
1,672 SR
Queue Stats
74W - 68L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HunterOPTIKA
Izanami
14
3 / 8 / 3
8,313
756
9,367
10,869
3,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
17
3 / 2 / 3
7,894
718
8,413
6,084
1,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 5
7,517
683
6,772
13,312
10,755
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
shirrrrrrr
Danzaburou
14
1 / 4 / 4
7,423
675
9,056
9,675
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 2
6,482
589
1,910
8,813
2,744
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DaoSun
Thoth
16
4 / 2 / 14
9,669
879
9,482
8,010
3,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 2 / 16
9,560
869
3,572
10,088
10,841
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Ne0xim
Sol
17
8 / 2 / 13
10,213
928
12,326
8,432
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
ROSKOXXX
Bastet
16
7 / 1 / 12
9,704
882
10,810
7,867
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
SanFrason
Mulan
15
4 / 1 / 18
9,268
843
8,803
11,709
10,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
8
Kills
25
25
Deaths
8
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thoth
DaoSun
Thoth
4
2
14
5.5
W
2
2
16
5
L
Izanami
HunterOPTIKA
Izanami
3
8
3
0.56
L
Nox
3
2
3
2.25
W
Sol
Ne0xim
Sol
8
2
13
7.25
W
Bastet
ROSKOXXX
Bastet
7
1
12
13
W
Mulan
SanFrason
Mulan
4
1
18
13
L
1
5
5
0.7
L
Danzaburou
shirrrrrrr
Danzaburou
1
4
4
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,518
Damage
44,993
48,753
Taken
46,106
22,044
Mitigated
31,888
8,897
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DaoSun
Thoth
9,482
1,144
933
1,142
8,010
3,226
802
1,447
6,563
28,746
398
W
3,572
361
926
1,542
10,088
10,841
201
1,400
8,688
10,420
0
L
Izanami
HunterOPTIKA
Izanami
9,367
5,247
541
413
10,869
3,354
0
5,205
5,664
0
14,393
L
Nox
8,413
265
356
1,042
6,084
1,956
0
4,331
1,753
21,037
0
W
Sol
Ne0xim
Sol
12,326
3,106
2,608
3,807
8,432
3,432
1,711
711
7,721
24,664
1,676
W
Bastet
ROSKOXXX
Bastet
10,810
2,064
1,041
1,626
7,867
3,715
331
1,670
6,197
0
17,103
W
Mulan
SanFrason
Mulan
8,803
633
1,111
1,748
11,709
10,674
56
3,616
8,093
3,491
12,825
L
6,772
269
1,002
1,393
13,312
10,755
0
7,826
5,486
923
11,754
L
Danzaburou
shirrrrrrr
Danzaburou
9,056
1,622
370
2,019
9,675
3,235
0
5,323
4,352
0
19,532
L
1,910
506
280
1,481
8,813
2,744
0
4,407
4,406
0
6,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
48,414
88
Minions Killed
134
0
Camps Cleared
0
893,685
Distance Traveled
1,018,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,669
879
49
4
0
159,065
0
W
Charon
9,560
869
20
2
0
196,291
0
L
Izanami
8,313
756
12
1
0
174,516
0
L
Nox
7,894
718
32
3
0
195,261
0
W
Sol
10,213
928
31
3
0
202,477
0
W
Bastet
9,704
882
15
1
0
247,400
0
W
Mulan
9,268
843
19
2
0
213,554
0
L
Odin
7,517
683
9
1
0
204,770
0
L
Danzaburou
7,423
675
22
2
0
197,036
0
L
Ullr
6,482
589
13
1
0
122,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role