Player Matchup

Chaac
Chaac
Gamingnerd81
Chaac
Level 186
God Stats
9W - 10L
1,517 SR
Queue Stats
249W - 263L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Lando48
Baron Samedi
Level 143
God Stats
12W - 9L
1,556 SR
Queue Stats
148W - 142L
1,495 Elo+
Solo
Awilix
Awilix
SameOldCloud
Awilix
Level 125
God Stats
43W - 27L
1,599 SR
Queue Stats
51W - 34L
1,562 Elo+
Solo
Chang'e
Chang'e
ShortJackal
Chang'e
Level 155
God Stats
2W - 0L
1,739 SR
Queue Stats
24W - 31L
1,529 Elo+
Solo
Apollo
Apollo
sptheghost40
Apollo
Level 198
God Stats
11W - 15L
1,449 SR
Queue Stats
574W - 556L
1,526 Elo+
Solo
Team Averages
Level 161
1,572 SR
1,524 Elo+

VS

Team Averages
Level 148
1,517 SR
1,489 Elo+
Cerberus
Cerberus
Burnt Torillass
Cerberus
Level 149
God Stats
1W - 5L
1,326 SR
Queue Stats
386W - 376L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
CalamarMalo
Danzaburou
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 340L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Edu_nemsis
Ah Puch
Level 149
God Stats
1W - 1L
1,691 SR
Queue Stats
65W - 75L
1,435 Elo+
Solo
Bellona
Bellona
Sagepapi1
Bellona
Level 123
God Stats
0W - 1L
1,432 SR
Queue Stats
63W - 84L
1,443 Elo+
Solo
Discordia
Discordia
ksaid001
Discordia
Level 159
God Stats
11W - 7L
1,634 SR
Queue Stats
775W - 764L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,446
921
2,441
7,071
3,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Baron Samedi
Lando48
Baron Samedi
12
1 / 2 / 5
7,056
1,008
6,080
6,628
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
12
3 / 1 / 1
7,102
1,015
5,670
7,186
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
ShortJackal
Chang'e
13
1 / 0 / 3
7,182
1,026
3,841
5,569
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
13
3 / 2 / 2
7,209
1,030
3,191
5,406
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 3 / 2
6,221
889
4,281
8,046
6,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
CalamarMalo
Danzaburou
10
0 / 0 / 1
6,095
871
751
1,606
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
Edu_nemsis
Ah Puch
13
3 / 3 / 0
7,004
1,001
8,541
5,155
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sagepapi1
Bellona
12
0 / 1 / 2
6,904
986
3,838
9,005
7,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
ksaid001
Discordia
13
3 / 1 / 2
7,570
1,081
8,603
3,342
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
6
6
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
2
0.33
L
Danzaburou
CalamarMalo
Danzaburou
0
0
1
0.5
L
Ah Puch
Edu_nemsis
Ah Puch
3
3
0
1
W
0
1
3
1.5
W
Baron Samedi
Lando48
Baron Samedi
1
2
5
1.75
L
Bellona
Sagepapi1
Bellona
0
1
2
1
W
Awilix
3
1
1
3.5
W
Chang'e
ShortJackal
Chang'e
1
0
3
2.5
L
Discordia
ksaid001
Discordia
3
1
2
4
W
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
26,014
31,860
Taken
27,154
12,855
Mitigated
16,777
10,160
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,281
178
0
1,935
8,046
6,105
0
2,741
5,305
8,642
1,023
L
Danzaburou
CalamarMalo
Danzaburou
751
393
0
630
1,606
425
0
88
1,518
0
6,864
L
Ah Puch
Edu_nemsis
Ah Puch
8,541
127
0
1,229
5,155
1,670
28
2,422
2,733
21,297
0
W
2,441
357
0
2,175
7,071
3,845
250
5,138
1,711
2,561
10,066
W
Baron Samedi
Lando48
Baron Samedi
6,080
378
395
1,082
6,628
2,579
92
5,274
970
15,236
529
L
Bellona
Sagepapi1
Bellona
3,838
592
0
848
9,005
7,582
0
3,299
5,706
0
15,417
W
Awilix
5,670
2,127
0
1,402
7,186
2,986
381
3,189
3,861
0
17,384
W
Chang'e
ShortJackal
Chang'e
3,841
407
1,037
3,597
5,569
1,673
230
3,136
2,219
16,457
624
L
Discordia
ksaid001
Discordia
8,603
421
0
373
3,342
995
0
1,803
1,539
19,578
660
W
Apollo
3,191
1,023
0
472
5,406
1,772
1,260
2,849
2,401
0
14,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
33,794
155
Minions Killed
137
0
Camps Cleared
0
837,899
Distance Traveled
626,578
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,221
889
25
4
0
131,994
0
L
Danzaburou
6,095
871
19
3
0
65,310
0
L
Ah Puch
7,004
1,001
29
4
0
138,437
0
W
Chaac
6,446
921
24
3
0
170,606
0
W
Baron Samedi
7,056
1,008
28
4
0
146,436
0
L
Bellona
6,904
986
26
4
0
155,724
4
W
Awilix
7,102
1,015
23
3
0
185,738
4
W
Chang'e
7,182
1,026
50
7
0
172,941
0
L
Discordia
7,570
1,081
38
5
0
135,113
0
W
Apollo
7,209
1,030
30
4
0
162,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role