Player Matchup

Khepri
Khepri
Gudsul
Khepri
Level 84
God Stats
5W - 8L
1,408 SR
Queue Stats
139W - 137L
1,500 Elo+
Solo
Ra
Ra
INFLewisss
Ra
Level 157
God Stats
2W - 2L
1,483 SR
Queue Stats
40W - 39L
1,498 Elo+
Solo
Thanatos
Thanatos
MeNoLikeFowkes
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 3
Artemis
Artemis
Mrozosudca
Artemis
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
79W - 73L
1,515 Elo+
Party 3
Bellona
Bellona
Muertosmedicc
Bellona
Level 147
God Stats
1W - 2L
1,411 SR
Queue Stats
72W - 48L
1,582 Elo+
Solo
Team Averages
Level 104
1,417 SR
1,519 Elo+

VS

Team Averages
Level 136
1,595 SR
1,504 Elo+
Anubis
Anubis
BobLeeSwahgger
Anubis
Level 98
God Stats
3W - 2L
1,673 SR
Queue Stats
59W - 55L
1,459 Elo+
Party 2
Thanatos
Thanatos
BossIlMietitore
Thanatos
Level 145
God Stats
0W - 2L
1,589 SR
Queue Stats
28W - 30L
1,488 Elo+
Solo
Ullr
Ullr
Breaksmoke
Ullr
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 90L
1,591 Elo+
Party 1
Hercules
Hercules
ByKlies
Hercules
Level 120
God Stats
4W - 6L
1,466 SR
Queue Stats
102W - 96L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
RincewindEMS
Jormungandr
Level 154
God Stats
1W - 1L
1,746 SR
Queue Stats
78W - 72L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gudsul
Khepri
14
6 / 1 / 12
9,638
602
5,332
10,013
7,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
7 / 2 / 6
10,198
637
8,082
7,668
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
16
7 / 3 / 8
9,644
603
9,208
14,123
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Mrozosudca
Artemis
15
3 / 2 / 9
9,168
573
9,895
10,043
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
16
3 / 1 / 2
9,562
598
10,311
17,227
15,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
8,952
560
8,832
12,527
5,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
8
1 / 1 / 0
5,847
365
1,229
4,562
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 3
9,106
569
9,173
11,766
3,886
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
ByKlies
Hercules
11
2 / 8 / 5
7,148
447
5,833
14,997
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
RincewindEMS
Jormungandr
13
0 / 6 / 2
7,907
494
9,575
16,558
12,235
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
26
Kills
9
9
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Thanatos
1
1
0
1
L
2
6
3
0.58
L
Hercules
ByKlies
Hercules
2
8
5
0.56
W
Khepri
Gudsul
Khepri
6
1
12
12
W
7
2
6
5
W
Thanatos
7
3
8
3.67
W
Artemis
Mrozosudca
Artemis
3
2
9
3.75
W
Bellona
3
1
2
4
L
Jormungandr
RincewindEMS
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
34,642
59,074
Taken
60,410
34,765
Mitigated
34,518
30,423
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,832
326
0
4,881
12,527
5,817
0
5,100
7,359
75,761
0
L
Thanatos
1,229
437
0
2,877
4,562
1,437
0
563
3,999
0
22,741
L
9,173
3,827
0
500
11,766
3,886
0
3,235
8,531
0
60,971
L
Hercules
ByKlies
Hercules
5,833
1,375
229
3,166
14,997
11,143
0
3,525
11,472
0
20,676
W
Khepri
Gudsul
Khepri
5,332
717
0
3,297
10,013
7,915
0
2,057
7,830
24,548
0
W
8,082
1,145
1,921
3,037
7,668
2,704
0
3,972
3,696
75,662
1,190
W
Thanatos
9,208
3,393
0
11,892
14,123
5,298
600
2,308
11,626
0
76,995
W
Artemis
Mrozosudca
Artemis
9,895
4,334
0
1,708
10,043
3,837
0
717
9,226
0
61,657
W
Bellona
10,311
5,162
0
8,568
17,227
15,011
1,085
9,152
8,039
0
65,995
L
Jormungandr
RincewindEMS
Jormungandr
9,575
3,172
0
3,925
16,558
12,235
0
786
15,772
54,050
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,210
Gold Earned
38,960
485
Minions Killed
416
0
Camps Cleared
0
1,607,136
Distance Traveled
1,280,010
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,952
560
138
9
0
266,291
1
L
Thanatos
5,847
365
41
3
0
147,262
0
L
Ullr
9,106
569
102
6
0
294,934
0
L
Hercules
7,148
447
30
2
0
313,230
0
W
Khepri
9,638
602
29
2
0
330,064
6
W
Ra
10,198
637
145
9
0
333,430
0
W
Thanatos
9,644
603
93
6
0
360,906
3
W
Artemis
9,168
573
99
6
0
293,694
2
W
Bellona
9,562
598
119
7
0
289,042
4
L
Jormungandr
7,907
494
105
7
0
258,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role