Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AkaLeProfanateur
Merlin
Level 83
God Stats
14W - 14L
1,534 SR
Queue Stats
155W - 146L
1,503 Elo+
Party 2
Arachne
Arachne
Greyroll
Arachne
Level 87
God Stats
8W - 12L
1,340 SR
Queue Stats
165W - 163L
1,514 Elo+
Party 2
Bacchus
Bacchus
Z0DIACKE
Bacchus
Level 127
God Stats
2W - 2L
1,411 SR
Queue Stats
62W - 56L
1,472 Elo+
Solo
Danzaburou
Danzaburou
felixso
Danzaburou
Level 100
God Stats
11W - 8L
1,587 SR
Queue Stats
34W - 30L
1,498 Elo+
Solo
Team Averages
Level 115
1,474 SR
1,497 Elo+

VS

Team Averages
Level 105
1,547 SR
1,436 Elo+
Artemis
Artemis
Gdf10
Artemis
Level 124
God Stats
26W - 27L
1,446 SR
Queue Stats
184W - 163L
1,461 Elo+
Solo
Xing Tian
Xing Tian
Ghostmeester-941
Xing Tian
Level 61
God Stats
3W - 3L
1,486 SR
Queue Stats
88W - 100L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
ThiccVodka
Nu Wa
Level 108
God Stats
1W - 2L
1,574 SR
Queue Stats
3W - 7L
1,389 Elo+
Solo
Ratatoskr
Ratatoskr
gnarlymbb1
Ratatoskr
Level 82
God Stats
2W - 2L
1,581 SR
Queue Stats
71W - 76L
1,422 Elo+
Party 1
Ra
Ra
xBlack_Blaze7x
Ra
Level 148
God Stats
2W - 4L
1,646 SR
Queue Stats
222W - 270L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 1 / 4
12,649
632
13,406
9,274
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 5
10,373
519
12,723
8,365
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Greyroll
Arachne
16
9 / 3 / 6
10,021
501
12,057
19,156
10,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Z0DIACKE
Bacchus
15
3 / 3 / 5
8,527
426
7,016
14,698
18,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
felixso
Danzaburou
16
3 / 4 / 2
9,332
467
11,845
16,198
6,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gdf10
Artemis
15
1 / 3 / 5
8,767
438
11,823
8,839
3,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
14
1 / 5 / 5
9,043
452
8,565
20,637
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
16
4 / 4 / 2
10,355
518
15,429
9,205
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
gnarlymbb1
Ratatoskr
16
5 / 10 / 0
9,439
472
6,988
20,670
7,350
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 1
8,911
446
4,532
15,540
11,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
29
Kills
12
12
Deaths
29
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
4
11
W
5
1
5
7.5
L
Artemis
Gdf10
Artemis
1
3
5
1.17
L
Xing Tian
1
5
5
0.7
W
Arachne
Greyroll
Arachne
9
3
6
4
L
Nu Wa
4
4
2
1.25
W
Bacchus
Z0DIACKE
Bacchus
3
3
5
1.83
W
Danzaburou
felixso
Danzaburou
3
4
2
1
L
Ratatoskr
gnarlymbb1
Ratatoskr
5
10
0
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,047
Damage
47,337
67,691
Taken
74,891
41,130
Mitigated
45,909
18,450
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,406
3,362
0
2,828
9,274
3,116
706
4,510
4,490
100,048
2,390
W
12,723
481
0
110
8,365
2,629
544
5,096
3,002
77,220
1,188
L
Artemis
Gdf10
Artemis
11,823
4,560
0
3,692
8,839
3,316
430
4,839
3,944
0
73,858
L
Xing Tian
8,565
1,050
0
1,312
20,637
20,784
78
6,139
14,326
38,155
1,119
W
Arachne
Greyroll
Arachne
12,057
8,463
0
5,973
19,156
10,481
0
6,601
12,249
0
55,142
L
Nu Wa
15,429
2,935
0
1,067
9,205
2,674
0
5,044
3,715
60,243
1,365
W
Bacchus
Z0DIACKE
Bacchus
7,016
434
0
2,658
14,698
18,146
0
5,411
8,955
36,215
0
W
Danzaburou
felixso
Danzaburou
11,845
5,823
0
6,881
16,198
6,758
320
4,930
11,106
0
85,286
L
Ratatoskr
gnarlymbb1
Ratatoskr
6,988
2,802
0
4,707
20,670
7,350
0
8,048
12,226
0
75,448
L
4,532
634
298
4,760
15,540
11,785
0
7,569
7,887
69,717
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,902
Gold Earned
46,515
554
Minions Killed
549
0
Camps Cleared
0
1,957,365
Distance Traveled
1,919,731
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,649
632
178
9
0
358,814
5
W
Merlin
10,373
519
140
7
0
372,947
4
L
Artemis
8,767
438
116
6
0
358,262
0
L
Xing Tian
9,043
452
50
3
0
401,047
2
W
Arachne
10,021
501
73
4
0
456,264
5
L
Nu Wa
10,355
518
128
6
0
389,617
9
W
Bacchus
8,527
426
40
2
0
394,003
6
W
Danzaburou
9,332
467
123
6
0
375,337
1
L
Ratatoskr
9,439
472
125
6
0
414,023
3
L
Ra
8,911
446
130
7
0
356,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role