Player Matchup

Hel
Hel
Driizu
Hel
Level 116
God Stats
221W - 184L
1,572 SR
Queue Stats
348W - 325L
1,565 Elo+
Solo
Heimdallr
Heimdallr
Duneida
Heimdallr
Level 206
God Stats
0W - 1L
1,828 SR
Queue Stats
43W - 32L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
GráinneMhaol
Nu Wa
Level 158
God Stats
6W - 5L
1,745 SR
Queue Stats
85W - 84L
1,527 Elo+
Party 1
Loki
Loki
NarutoTFD
Loki
Level 172
God Stats
0W - 1L
1,264 SR
Queue Stats
51W - 52L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
Psicogata
Jormungandr
Level 184
God Stats
9W - 5L
1,714 SR
Queue Stats
129W - 116L
1,558 Elo+
Party 1
Team Averages
Level 167
1,625 SR
1,566 Elo+

VS

Team Averages
Level 153
1,510 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CarlosRonald17
Neith
Level 147
God Stats
8W - 7L
1,519 SR
Queue Stats
252W - 253L
1,476 Elo+
Solo
Janus
Janus
zKinGzDownGT
Janus
Level 117
God Stats
10W - 5L
1,531 SR
Queue Stats
208W - 210L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Driizu
Hel
5
2 / 4 / 0
3,930
491
1,742
4,290
931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Duneida
Heimdallr
9
2 / 2 / 1
5,376
672
3,853
6,093
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,224
528
1,902
3,186
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
7
0 / 4 / 3
4,219
527
2,941
6,552
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
Psicogata
Jormungandr
8
2 / 0 / 1
5,070
634
1,874
4,143
2,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
5 / 1 / 4
5,409
676
3,232
6,123
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
8
2 / 2 / 4
5,234
654
6,382
6,156
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
9
2 / 2 / 4
4,917
615
2,235
6,147
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 1 / 3
4,766
596
3,756
4,538
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
4 / 0 / 3
5,721
715
2,062
2,332
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
14
14
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
4
7
W
Chaac
 
Chaac
2
2
4
2
W
Ne Zha
 
Ne Zha
2
2
4
2
W
1
1
3
2.5
L
Hel
Driizu
Hel
2
4
0
0.5
L
Heimdallr
Duneida
Heimdallr
2
2
1
1.25
L
0
4
0
0
L
Loki
0
4
3
0.38
L
Jormungandr
Psicogata
Jormungandr
2
0
1
2.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,312
Damage
17,667
24,264
Taken
25,296
7,171
Mitigated
9,541
7,931
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,232
692
0
3,361
6,123
1,551
237
956
5,167
0
22,212
W
Chaac
 
Chaac
6,382
2,148
0
2,640
6,156
4,060
0
2,162
3,994
907
29,864
W
Ne Zha
 
Ne Zha
2,235
888
0
1,094
6,147
1,965
290
758
5,389
0
31,535
W
3,756
1,149
0
1,179
4,538
1,373
384
748
3,790
0
27,770
L
Hel
Driizu
Hel
1,742
147
136
1,390
4,290
931
0
238
3,870
10,525
0
L
Heimdallr
Duneida
Heimdallr
3,853
1,574
0
2,172
6,093
2,043
0
0
6,093
0
33,188
L
1,902
455
0
0
3,186
757
0
1,406
1,607
21,387
0
L
Loki
2,941
1,379
0
2,352
6,552
1,380
0
504
5,980
0
22,268
L
Jormungandr
Psicogata
Jormungandr
1,874
909
0
1,881
4,143
2,060
0
185
3,815
14,776
0
W
2,062
221
0
898
2,332
592
0
894
1,438
32,008
617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
26,047
186
Minions Killed
266
0
Camps Cleared
0
795,827
Distance Traveled
915,064
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,409
676
39
5
0
217,600
0
W
Chaac
5,234
654
48
6
0
149,226
0
W
Ne Zha
4,917
615
52
7
0
192,756
0
W
Neith
4,766
596
48
6
0
178,083
0
L
Hel
3,930
491
17
2
0
99,464
2
L
Heimdallr
5,376
672
61
8
0
152,067
3
L
Nu Wa
4,224
528
45
6
0
169,674
2
L
Loki
4,219
527
38
5
0
189,256
0
L
Jormungandr
5,070
634
25
3
0
185,366
0
W
Janus
5,721
715
79
10
0
177,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role