Player Matchup

Medusa
Medusa
PanDiStell
Medusa
Level 66
God Stats
65W - 43L
1,671 SR
Queue Stats
276W - 231L
1,465 Elo+
Solo
Mulan
Mulan
WshadowW
Mulan
Level 155
God Stats
6W - 4L
1,704 SR
Queue Stats
44W - 35L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
azimtoop12
Kukulkan
Level 65
God Stats
4W - 2L
1,494 SR
Queue Stats
4W - 2L
1,817 Elo+
Solo
Janus
Janus
biralachana
Janus
Level 105
God Stats
5W - 11L
1,528 SR
Queue Stats
135W - 140L
1,482 Elo+
Solo
Thanatos
Thanatos
jiarchiri
Thanatos
Level 149
God Stats
1W - 1L
1,720 SR
Queue Stats
38W - 33L
1,484 Elo+
Party 1
Team Averages
Level 108
1,624 SR
1,551 Elo+

VS

Team Averages
Level 97
1,466 SR
1,439 Elo+
Kuzenbo
Kuzenbo
Boxedbypaull
Kuzenbo
Level 66
God Stats
5W - 5L
1,488 SR
Queue Stats
146W - 205L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Ghostmeester-941
Danzaburou
Level 61
God Stats
21W - 15L
1,518 SR
Queue Stats
88W - 100L
1,463 Elo+
Party 2
King Arthur
King Arthur
R0BOBOUNCE69
King Arthur
Level 128
God Stats
5W - 2L
1,612 SR
Queue Stats
134W - 158L
1,449 Elo+
Party 2
Ravana
Ravana
gnarlymbb1
Ravana
Level 82
God Stats
1W - 1L
1,236 SR
Queue Stats
71W - 76L
1,407 Elo+
Party 2
Ra
Ra
xBlack_Blaze7x
Ra
Level 148
God Stats
2W - 4L
1,474 SR
Queue Stats
222W - 270L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PanDiStell
Medusa
12
0 / 4 / 3
7,247
381
7,418
11,166
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
WshadowW
Mulan
14
1 / 4 / 7
8,406
442
12,168
18,357
14,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
azimtoop12
Kukulkan
16
2 / 1 / 0
9,621
506
8,258
7,019
2,568
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 1
7,685
404
3,845
6,777
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
jiarchiri
Thanatos
14
7 / 4 / 1
8,890
468
14,110
16,929
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boxedbypaull
Kuzenbo
16
3 / 2 / 2
9,869
519
3,271
13,170
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Ghostmeester-941
Danzaburou
16
6 / 4 / 3
10,270
541
10,451
14,031
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
R0BOBOUNCE69
King Arthur
15
0 / 0 / 6
9,672
509
4,817
12,434
11,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
gnarlymbb1
Ravana
16
3 / 2 / 7
9,317
490
8,975
10,119
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 6
10,267
540
8,995
17,257
15,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
15
15
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Boxedbypaull
Kuzenbo
3
2
2
2
W
Danzaburou
Ghostmeester-941
Danzaburou
6
4
3
1.88
L
Medusa
PanDiStell
Medusa
0
4
3
0.38
W
King Arthur
R0BOBOUNCE69
King Arthur
0
0
6
3
L
Mulan
WshadowW
Mulan
1
4
7
1.13
L
Kukulkan
azimtoop12
Kukulkan
2
1
0
2
L
2
2
1
1.25
W
Ravana
gnarlymbb1
Ravana
3
2
7
3.25
L
Thanatos
jiarchiri
Thanatos
7
4
1
1.88
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
36,509
60,248
Taken
67,011
29,897
Mitigated
49,941
21,443
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Boxedbypaull
Kuzenbo
3,271
1,537
0
1,306
13,170
14,251
9
1,434
11,736
50,038
1,519
W
Danzaburou
Ghostmeester-941
Danzaburou
10,451
5,006
0
4,651
14,031
5,109
2,792
2,539
11,412
0
73,535
L
Medusa
PanDiStell
Medusa
7,418
2,384
0
1,826
11,166
3,605
66
2,065
9,101
0
52,517
W
King Arthur
R0BOBOUNCE69
King Arthur
4,817
235
0
700
12,434
11,139
0
2,837
9,597
0
62,659
L
Mulan
WshadowW
Mulan
12,168
1,355
0
3,512
18,357
14,833
168
3,256
15,101
0
58,143
L
Kukulkan
azimtoop12
Kukulkan
8,258
764
0
3,727
7,019
2,568
192
776
6,243
71,363
1,148
L
3,845
161
0
2,102
6,777
2,009
224
1,267
5,510
40,124
783
W
Ravana
gnarlymbb1
Ravana
8,975
2,309
0
4,072
10,119
4,109
24
1,813
8,266
0
64,732
L
Thanatos
jiarchiri
Thanatos
14,110
3,330
0
10,276
16,929
6,882
0
3,763
13,166
0
54,608
W
8,995
892
2,964
9,312
17,257
15,333
185
3,157
13,832
70,357
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
49,395
459
Minions Killed
500
0
Camps Cleared
0
1,553,654
Distance Traveled
1,822,218
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,869
519
65
3
0
344,205
0
W
Danzaburou
10,270
541
97
5
0
331,630
0
L
Medusa
7,247
381
83
4
0
313,727
0
W
King Arthur
9,672
509
121
6
0
349,995
2
L
Mulan
8,406
442
77
4
0
297,615
2
L
Kukulkan
9,621
506
149
8
0
333,516
7
L
Janus
7,685
404
74
4
0
225,035
4
W
Ravana
9,317
490
98
5
0
427,254
3
L
Thanatos
8,890
468
76
4
0
383,761
0
W
Ra
10,267
540
119
6
0
369,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role