Player Matchup

Odin
Odin
 
Odin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ashlynn0616
Sol
Level 157
God Stats
470W - 558L
1,497 SR
Queue Stats
495W - 580L
1,479 Elo+
Solo
Ganesha
Ganesha
buildablunt
Ganesha
Level 103
God Stats
16W - 17L
1,498 SR
Queue Stats
17W - 35L
1,343 Elo+
Solo
Nu Wa
Nu Wa
luxo1999full
Nu Wa
Level 126
God Stats
1W - 3L
1,661 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Team Averages
Level 139
1,531 SR
1,398 Elo+

VS

Team Averages
Level 133
1,531 SR
1,482 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SpyroUpsquad
Cthulhu
Level 107
God Stats
43W - 38L
1,573 SR
Queue Stats
92W - 109L
1,435 Elo+
Solo
Zeus
Zeus
WHIT KILLA BEAR
Zeus
Level 159
God Stats
4W - 2L
1,600 SR
Queue Stats
115W - 117L
1,495 Elo+
Solo
Cupid
Cupid
gamemoys
Cupid
Level 112
God Stats
151W - 159L
1,482 SR
Queue Stats
431W - 478L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 4 / 5
8,148
1,164
4,546
9,324
7,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
 
Serqet
13
3 / 5 / 3
7,848
1,121
7,349
8,681
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 2
8,254
1,179
8,719
8,144
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
buildablunt
Ganesha
11
0 / 0 / 0
6,197
885
0
0
0
13
0 / 1 / 7
7,530
1,076
9,713
4,191
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 3 / 7
8,189
1,170
4,139
7,814
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maman Brigitte
 
Maman Brigitte
13
1 / 0 / 6
7,288
1,041
4,274
5,194
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SpyroUpsquad
Cthulhu
13
1 / 2 / 6
7,426
1,061
6,146
7,262
4,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 2 / 6
9,308
1,330
9,270
3,660
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
gamemoys
Cupid
13
2 / 1 / 7
8,430
1,204
4,468
8,999
3,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
8
Kills
12
12
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
5
1.13
L
Serqet
 
Serqet
3
5
3
0.9
W
Bastet
 
Bastet
2
3
7
1.83
W
Maman Brigitte
 
Maman Brigitte
1
0
6
4
L
3
2
2
2
W
Cthulhu
SpyroUpsquad
Cthulhu
1
2
6
2
W
6
2
6
4.5
L
Ganesha
buildablunt
Ganesha
0
0
0
0
W
Cupid
gamemoys
Cupid
2
1
7
5.5
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
28,297
30,340
Taken
32,929
14,255
Mitigated
13,136
2,298
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,546
192
0
1,155
9,324
7,475
0
5,953
3,172
637
7,507
L
Serqet
 
Serqet
7,349
1,157
0
0
8,681
3,541
0
5,576
3,057
0
10,446
W
Bastet
 
Bastet
4,139
581
0
1,032
7,814
2,326
0
4,394
3,244
0
16,712
W
Maman Brigitte
 
Maman Brigitte
4,274
482
0
615
5,194
1,655
0
3,039
1,680
14,523
0
L
8,719
3,235
0
946
8,144
2,116
0
5,701
2,359
29,823
0
W
Cthulhu
SpyroUpsquad
Cthulhu
6,146
455
340
315
7,262
4,512
0
5,192
2,070
21,171
1,329
W
9,270
265
0
0
3,660
880
0
1,403
1,983
26,934
1,062
L
Ganesha
buildablunt
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
gamemoys
Cupid
4,468
2,321
593
1,999
8,999
3,763
0
4,464
4,535
265
19,315
L
9,713
3,348
20
177
4,191
1,123
0
1,690
2,458
27,998
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
40,641
125
Minions Killed
170
3
Camps Cleared
6
520,790
Distance Traveled
656,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,148
1,164
10
1
0
124,749
0
L
Serqet
7,848
1,121
9
1
0
142,715
0
W
Bastet
8,189
1,170
21
3
3
131,995
0
W
Maman Brigitte
7,288
1,041
22
3
1
141,413
0
L
Sol
8,254
1,179
61
9
3
127,683
0
W
Cthulhu
7,426
1,061
31
4
0
121,930
0
W
Zeus
9,308
1,330
62
9
1
119,684
0
L
Ganesha
6,197
885
0
0
0
0
0
W
Cupid
8,430
1,204
34
5
1
141,460
0
L
Nu Wa
7,530
1,076
45
6
0
125,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role