Player Matchup

Nut
Nut
 
Nut
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DC31245
Horus
Level 86
God Stats
2W - 2L
1,252 SR
Queue Stats
104W - 85L
1,538 Elo+
Solo
Skadi
Skadi
HOOLIGAN254
Skadi
Level 104
God Stats
4W - 5L
1,554 SR
Queue Stats
292W - 323L
1,419 Elo+
Solo
Hera
Hera
MisterWizard543
Hera
Level 312
God Stats
13W - 15L
1,453 SR
Queue Stats
1,179W - 1,277L
1,452 Elo+
Solo
Janus
Janus
ThirdSmiteAcct
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 124L
1,402 Elo+
Solo
Team Averages
Level 153
1,452 SR
1,462 Elo+

VS

Team Averages
Level 105
1,547 SR
1,445 Elo+
Nemesis
Nemesis
Amish Jesus2201
Nemesis
Level 115
God Stats
9W - 3L
1,709 SR
Queue Stats
322W - 364L
1,496 Elo+
Solo
Ganesha
Ganesha
AntoIogy
Ganesha
Level 90
God Stats
1W - 1L
1,284 SR
Queue Stats
43W - 42L
1,485 Elo+
Solo
Ra
Ra
LoyGreen420
Ra
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
55W - 79L
1,398 Elo+
Solo
Geb
Geb
SaltyGarbage979
Geb
Level 128
God Stats
16W - 17L
1,485 SR
Queue Stats
1,150W - 1,235L
1,475 Elo+
Solo
Charybdis
Charybdis
kingslaayer87
Charybdis
Level 164
God Stats
5W - 4L
1,518 SR
Queue Stats
442W - 440L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
5
0 / 0 / 0
4,264
853
0
0
0
Horus
DC31245
Horus
11
0 / 1 / 1
5,047
1,009
1,506
4,510
3,055
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 3 / 0
5,385
1,077
4,659
4,791
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 4 / 0
4,610
922
2,043
4,676
1,148
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

6
0 / 10 / 0
4,522
904
210
10,815
2,705
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 11
5,645
1,129
3,414
4,522
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
AntoIogy
Ganesha
8
0 / 1 / 11
5,388
1,078
1,419
3,649
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
4 / 0 / 6
6,092
1,218
4,284
1,323
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
4 / 0 / 9
6,611
1,322
2,661
2,469
1,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
kingslaayer87
Charybdis
13
6 / 0 / 4
6,882
1,376
6,753
3,102
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
16
18
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
2
0
11
7.5
W
Ganesha
AntoIogy
Ganesha
0
1
11
5.5
L
Horus
DC31245
Horus
0
1
1
0.5
L
1
3
0
0.33
W
4
0
6
7
L
0
4
0
0
W
4
0
9
8.5
L
0
10
0
0
W
Charybdis
kingslaayer87
Charybdis
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,418
Damage
18,531
24,792
Taken
15,065
8,289
Mitigated
10,011
2,569
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
0
0
0
0
0
0
0
0
0
0
0
W
3,414
607
651
1,136
4,522
3,246
28
478
4,044
0
4,918
W
Ganesha
AntoIogy
Ganesha
1,419
232
316
621
3,649
3,366
11
469
3,180
1,409
810
L
Horus
DC31245
Horus
1,506
337
590
993
4,510
3,055
0
1,832
2,550
675
3,006
L
4,659
1,434
168
114
4,791
1,381
0
1,674
3,041
0
13,117
W
4,284
826
565
352
1,323
489
38
282
1,041
9,836
0
L
2,043
532
0
358
4,676
1,148
0
1,066
3,552
5,439
0
W
2,661
74
916
380
2,469
1,645
162
1,105
1,364
6,201
160
L
210
0
0
346
10,815
2,705
0
2,915
7,680
3,300
0
W
Charybdis
kingslaayer87
Charybdis
6,753
1,668
229
488
3,102
1,265
1,161
531
2,571
0
19,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
30,618
28
Minions Killed
58
0
Camps Cleared
0
384,674
Distance Traveled
516,733
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,264
853
0
0
0
0
0
W
Nemesis
5,645
1,129
5
1
0
139,093
0
W
Ganesha
5,388
1,078
0
0
0
79,400
0
L
Horus
5,047
1,009
3
1
0
99,387
0
L
Skadi
5,385
1,077
16
3
0
84,178
0
W
Ra
6,092
1,218
14
3
0
84,468
0
L
Hera
4,610
922
6
1
0
90,553
0
W
Geb
6,611
1,322
18
4
0
127,117
0
L
Janus
4,522
904
3
1
0
110,556
4
W
Charybdis
6,882
1,376
21
4
0
86,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role