Player Matchup

Baron Samedi
Baron Samedi
Joshì
Baron Samedi
Level 191
God Stats
7W - 10L
1,464 SR
Queue Stats
112W - 159L
1,561 Elo+
Party 2
Tiamat
Tiamat
LuringenLoke
Tiamat
Level 143
God Stats
4W - 7L
1,329 SR
Queue Stats
216W - 206L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Potatosystem
Gilgamesh
Level 163
God Stats
5W - 5L
1,566 SR
Queue Stats
223W - 286L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
blackdaddy8751
Ratatoskr
Level 262
God Stats
1W - 0L
1,186 SR
Queue Stats
121W - 91L
1,614 Elo+
Party 2
Hou Yi
Hou Yi
kochnev
Hou Yi
Level 154
God Stats
3W - 1L
1,610 SR
Queue Stats
180W - 96L
1,621 Elo+
Solo
Team Averages
Level 183
1,431 SR
1,571 Elo+

VS

Team Averages
Level 141
1,635 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AllForLyeeah
Fenrir
Level 149
God Stats
3W - 2L
1,808 SR
Queue Stats
54W - 38L
1,607 Elo+
Party 3
Mulan
Mulan
BeZK
Mulan
Level 50
God Stats
3W - 7L
1,385 SR
Queue Stats
34W - 35L
1,492 Elo+
Solo
Cupid
Cupid
Lyeeah
Cupid
Level 168
God Stats
0W - 2L
1,848 SR
Queue Stats
51W - 52L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
衾寒茶暖
Nu Wa
Level 222
God Stats
30W - 27L
1,633 SR
Queue Stats
649W - 676L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joshì
Baron Samedi
12
2 / 1 / 7
6,625
602
4,898
6,958
4,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
2 / 2 / 2
6,730
612
5,647
6,803
4,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
Potatosystem
Gilgamesh
12
4 / 1 / 2
7,160
651
7,299
8,816
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
blackdaddy8751
Ratatoskr
12
7 / 3 / 6
6,991
636
10,974
10,034
3,475
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
kochnev
Hou Yi
13
6 / 3 / 1
7,507
682
8,634
8,446
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 3
5,580
507
3,582
10,098
6,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
12
5 / 3 / 0
6,512
592
5,791
11,358
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
BeZK
Mulan
9
1 / 6 / 0
5,913
538
5,798
12,139
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
Lyeeah
Cupid
12
3 / 4 / 1
6,537
594
4,923
7,161
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 3
5,890
535
6,094
6,778
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
10
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
3
0.38
L
Fenrir
5
3
0
1.67
L
Mulan
BeZK
Mulan
1
6
0
0.17
W
Baron Samedi
Joshì
Baron Samedi
2
1
7
5.5
W
Tiamat
2
2
2
1.5
L
Cupid
Lyeeah
Cupid
3
4
1
0.88
W
Gilgamesh
Potatosystem
Gilgamesh
4
1
2
5
W
Ratatoskr
blackdaddy8751
Ratatoskr
7
3
6
3.33
W
Hou Yi
kochnev
Hou Yi
6
3
1
2.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
26,188
41,057
Taken
47,534
19,873
Mitigated
25,718
15,179
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,582
1,229
1,967
2,733
10,098
6,842
0
3,439
6,659
16,923
0
L
Fenrir
5,791
2,270
0
2,431
11,358
4,959
0
3,138
8,220
0
36,823
L
Mulan
BeZK
Mulan
5,798
862
0
1,298
12,139
9,445
0
344
11,156
0
33,767
W
Baron Samedi
Joshì
Baron Samedi
4,898
675
857
2,745
6,958
4,454
0
1,923
4,913
23,543
207
W
Tiamat
5,647
560
0
3,814
6,803
4,070
0
2,782
3,793
50,760
1,366
L
Cupid
Lyeeah
Cupid
4,923
2,942
29
1,768
7,161
2,314
0
512
6,649
0
43,295
W
Gilgamesh
Potatosystem
Gilgamesh
7,299
2,864
0
1,934
8,816
5,058
0
314
8,462
0
45,467
W
Ratatoskr
blackdaddy8751
Ratatoskr
10,974
4,197
0
2,219
10,034
3,475
0
2,599
7,273
0
45,741
W
Hou Yi
kochnev
Hou Yi
8,634
4,967
0
3,610
8,446
2,816
0
1,466
6,940
0
56,198
L
6,094
1,217
0
972
6,778
2,158
0
2,948
3,830
41,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
30,432
400
Minions Killed
310
0
Camps Cleared
0
1,231,398
Distance Traveled
1,086,085
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,580
507
23
2
0
202,542
3
L
Fenrir
6,512
592
64
6
0
263,193
0
L
Mulan
5,913
538
61
6
0
190,125
0
W
Baron Samedi
6,625
602
38
3
0
236,142
0
W
Tiamat
6,730
612
114
10
0
254,699
0
L
Cupid
6,537
594
89
8
0
211,626
3
W
Gilgamesh
7,160
651
89
8
0
238,703
1
W
Ratatoskr
6,991
636
60
5
0
293,822
1
W
Hou Yi
7,507
682
99
9
0
208,032
1
L
Nu Wa
5,890
535
73
7
0
218,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role