Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Emelqua
Zeus
Level 100
God Stats
1W - 2L
1,190 SR
Queue Stats
202W - 187L
1,531 Elo+
Party 1
Baba Yaga
Baba Yaga
L3gUman
Baba Yaga
Level 144
God Stats
7W - 2L
1,666 SR
Queue Stats
302W - 282L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Oeuzalbus
Sun Wukong
Level 141
God Stats
8W - 7L
1,520 SR
Queue Stats
336W - 347L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
RockThibs
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 103L
1,515 Elo+
Party 1
Team Averages
Level 103
1,475 SR
1,496 Elo+

VS

Team Averages
Level 159
1,567 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Furamon
Zeus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,473 Elo+
Solo
Ishtar
Ishtar
Grongard
Ishtar
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
25W - 18L
1,541 Elo+
Solo
Loki
Loki
WiIIiamsBrother
Loki
Level 235
God Stats
11W - 10L
1,572 SR
Queue Stats
821W - 874L
1,481 Elo+
Solo
Ra
Ra
zhejiugangale
Ra
Level 159
God Stats
8W - 8L
1,552 SR
Queue Stats
655W - 690L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 2 / 5
11,941
746
20,984
12,808
4,751
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
Emelqua
Zeus
18
4 / 3 / 11
11,169
698
15,964
11,906
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
L3gUman
Baba Yaga
20
4 / 1 / 13
11,800
738
18,710
11,687
5,516
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Oeuzalbus
Sun Wukong
17
0 / 1 / 11
9,967
623
7,716
14,777
14,607
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Guan Yu
RockThibs
Guan Yu
15
1 / 3 / 9
10,739
671
4,921
22,241
17,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 1
8,826
552
4,343
11,829
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
Furamon
Zeus
15
1 / 3 / 4
9,136
571
11,551
13,274
4,426
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Grongard
Ishtar
15
0 / 6 / 5
8,927
558
8,148
14,805
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 2 / 4
10,220
639
17,610
17,956
14,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 1 / 2
11,431
714
12,003
13,010
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
17
Kills
8
10
Deaths
17
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
5
5.25
L
Neith
 
Neith
1
5
1
0.3
W
Zeus
Emelqua
Zeus
4
3
11
3.17
L
Zeus
Furamon
Zeus
1
3
4
1
L
Ishtar
Grongard
Ishtar
0
6
5
0.42
W
Baba Yaga
L3gUman
Baba Yaga
4
1
13
10.5
W
Sun Wukong
Oeuzalbus
Sun Wukong
0
1
11
5.5
W
Guan Yu
RockThibs
Guan Yu
1
3
9
1.83
L
2
2
4
2
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,295
Damage
53,655
73,419
Taken
70,874
46,872
Mitigated
33,458
40,408
Healing
36,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,984
4,504
260
3,989
12,808
4,751
2,914
3,852
8,880
38,028
686
L
Neith
 
Neith
4,343
893
545
851
11,829
3,770
0
10,525
1,304
0
16,248
W
Zeus
Emelqua
Zeus
15,964
413
628
831
11,906
4,694
250
4,949
6,903
41,109
0
L
Zeus
Furamon
Zeus
11,551
1,073
474
2,407
13,274
4,426
0
10,413
2,861
20,054
0
L
Ishtar
Grongard
Ishtar
8,148
6,837
528
515
14,805
4,717
0
12,432
2,373
0
18,708
W
Baba Yaga
L3gUman
Baba Yaga
18,710
370
1,395
3,672
11,687
5,516
978
2,486
9,130
46,045
0
W
Sun Wukong
Oeuzalbus
Sun Wukong
7,716
854
1,013
1,246
14,777
14,607
257
6,277
8,212
0
18,523
W
Guan Yu
RockThibs
Guan Yu
4,921
499
15,132
12,242
22,241
17,304
0
5,437
16,804
0
8,599
L
17,610
1,641
2,389
3,271
17,956
14,687
0
10,773
7,183
0
35,907
L
12,003
841
17,110
7,964
13,010
5,858
0
11,317
1,693
42,402
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
48,540
184
Minions Killed
173
0
Camps Cleared
0
1,424,173
Distance Traveled
1,330,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,941
746
46
3
0
282,938
0
L
Neith
8,826
552
20
1
0
227,236
0
W
Zeus
11,169
698
54
3
0
261,703
0
L
Zeus
9,136
571
21
1
0
268,656
0
L
Ishtar
8,927
558
19
1
0
210,976
0
W
Baba Yaga
11,800
738
56
4
0
311,385
0
W
Sun Wukong
9,967
623
17
1
0
278,283
0
W
Guan Yu
10,739
671
11
1
0
289,864
0
L
Loki
10,220
639
21
1
0
345,807
0
L
Ra
11,431
714
92
6
0
277,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role