Player Matchup

Chronos
Chronos
 
Chronos
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BBA Rockystang
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,437 Elo+
Party 1
Nemesis
Nemesis
Raquejo-1996
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Mercury
Mercury
Seraph_Overkill
Mercury
Level 111
God Stats
3W - 2L
1,704 SR
Queue Stats
641W - 649L
1,434 Elo+
Solo
Geb
Geb
XxRaZiELxX1994
Geb
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,501 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,443 Elo+

VS

Team Averages
Level 94
1,688 SR
1,481 Elo+
Medusa
Medusa
DC31245
Medusa
Level 86
God Stats
2W - 1L
1,470 SR
Queue Stats
102W - 83L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Hu1k-5mash210
Ah Puch
Level 42
God Stats
6W - 1L
1,859 SR
Queue Stats
183W - 193L
1,461 Elo+
Solo
Khepri
Khepri
SaltyGarbage979
Khepri
Level 128
God Stats
16W - 7L
1,681 SR
Queue Stats
1,150W - 1,235L
1,466 Elo+
Solo
Ne Zha
Ne Zha
TeachMeHowToo
Ne Zha
Level 85
God Stats
2W - 0L
1,686 SR
Queue Stats
34W - 37L
1,482 Elo+
Solo
Anubis
Anubis
nalul
Anubis
Level 127
God Stats
2W - 0L
1,741 SR
Queue Stats
40W - 48L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 3 / 0
5,117
1,023
3,217
6,339
2,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 3 / 0
5,655
1,131
4,405
4,611
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Raquejo-1996
Nemesis
5
0 / 0 / 0
4,208
842
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,208
242
0
0
0
10
0 / 2 / 1
5,056
1,011
1,622
5,194
4,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DC31245
Medusa
10
1 / 1 / 5
5,685
1,137
3,096
3,307
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
11
3 / 0 / 4
6,533
1,307
3,486
3,918
1,960
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 7
5,780
1,156
1,509
1,337
1,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 3
6,258
1,252
3,844
3,711
2,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
nalul
Anubis
10
1 / 1 / 5
5,638
1,128
2,046
1,599
814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
8
8
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
L
2
3
0
0.67
W
Medusa
DC31245
Medusa
1
1
5
3.5
W
Ah Puch
3
0
4
5
L
Nemesis
Raquejo-1996
Nemesis
0
0
0
0
W
0
0
7
3.5
L
0
0
0
0
W
3
1
3
4.5
L
0
2
1
0.25
W
Anubis
nalul
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,244
Damage
13,981
16,144
Taken
13,872
8,113
Mitigated
7,842
1,042
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,217
754
0
675
6,339
2,466
0
2,442
3,897
6,859
0
L
4,405
381
0
0
4,611
1,442
0
2,488
2,123
0
13,480
W
Medusa
DC31245
Medusa
3,096
1,287
133
122
3,307
1,772
1,101
1,194
2,113
0
9,441
W
Ah Puch
3,486
131
511
977
3,918
1,960
603
1,913
2,005
11,925
0
L
Nemesis
Raquejo-1996
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,509
99
958
340
1,337
1,257
152
424
913
2,134
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,844
615
190
963
3,711
2,039
380
985
2,726
0
9,539
L
1,622
101
30
337
5,194
4,205
0
2,111
3,083
5,561
0
W
Anubis
nalul
Anubis
2,046
197
0
0
1,599
814
396
323
1,276
6,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,244
Gold Earned
29,894
29
Minions Killed
53
0
Camps Cleared
0
285,492
Distance Traveled
453,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,117
1,023
2
0
0
95,734
0
L
Skadi
5,655
1,131
14
3
0
93,295
0
W
Medusa
5,685
1,137
10
2
0
74,880
0
W
Ah Puch
6,533
1,307
21
4
0
108,567
0
L
Nemesis
4,208
842
0
0
0
0
0
W
Khepri
5,780
1,156
1
0
0
102,540
0
L
Mercury
1,208
242
0
0
0
0
0
W
Ne Zha
6,258
1,252
9
2
0
95,289
0
L
Geb
5,056
1,011
13
3
0
96,463
0
W
Anubis
5,638
1,128
12
2
0
72,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role