Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Trekker275
Kuzenbo
Level 139
God Stats
3W - 1L
1,630 SR
Queue Stats
194W - 195L
1,422 Elo+
Solo
Team Averages
Level 147
1,543 SR
1,474 Elo+

VS

Team Averages
Level 87
1,477 SR
1,450 Elo+
Atlas
Atlas
Ronim6276
Atlas
Level 86
God Stats
0W - 1L
1,184 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Hou Yi
Hou Yi
SandyAnchor
Hou Yi
Level 48
God Stats
1W - 2L
1,572 SR
Queue Stats
28W - 29L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
TheBlaziquen
Zhong Kui
Level 127
God Stats
0W - 1L
1,675 SR
Queue Stats
18W - 24L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 0 / 2
12,859
919
18,731
11,535
4,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
 
Baron Samedi
18
1 / 2 / 8
11,365
812
5,803
7,096
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Trekker275
Kuzenbo
16
1 / 1 / 5
10,443
746
4,478
9,033
9,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ronim6276
Atlas
16
2 / 4 / 0
10,206
729
7,917
13,345
6,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
16
0 / 4 / 3
10,110
722
4,609
8,523
3,459
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TheBlaziquen
Zhong Kui
16
1 / 2 / 2
10,067
719
7,161
11,395
8,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
2
9
W
Baron Samedi
 
Baron Samedi
1
2
8
2.5
L
Atlas
Ronim6276
Atlas
2
4
0
0.5
L
Hou Yi
0
4
3
0.38
L
Zhong Kui
TheBlaziquen
Zhong Kui
1
2
2
1
W
Kuzenbo
Trekker275
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,012
Damage
19,687
27,664
Taken
33,263
17,205
Mitigated
18,592
8,961
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,731
9,467
0
5,123
11,535
4,356
1,607
5,336
6,199
0
65,412
W
Baron Samedi
 
Baron Samedi
5,803
291
922
1,660
7,096
3,453
594
4,538
2,548
38,551
843
L
Atlas
Ronim6276
Atlas
7,917
1,053
0
89
13,345
6,404
0
2,947
10,312
38,653
215
L
Hou Yi
4,609
1,841
0
840
8,523
3,459
0
2,317
6,133
0
23,649
L
Zhong Kui
TheBlaziquen
Zhong Kui
7,161
570
0
3,699
11,395
8,729
0
4,600
6,752
41,310
2,611
W
Kuzenbo
Trekker275
Kuzenbo
4,478
1,798
0
1,256
9,033
9,396
146
4,586
4,447
15,930
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
30,383
170
Minions Killed
183
0
Camps Cleared
0
748,112
Distance Traveled
695,532
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,859
919
74
5
0
270,865
0
W
Baron Samedi
11,365
812
69
5
0
243,338
0
L
Atlas
10,206
729
55
4
0
260,065
0
L
Hou Yi
10,110
722
47
3
0
210,485
0
L
Zhong Kui
10,067
719
81
6
0
224,982
6
W
Kuzenbo
10,443
746
27
2
0
233,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role