Player Matchup

Ymir
Ymir
Gold V
AlwaysBursty
Ymir
Gold V
Level 82
God Stats
18W - 18L
1,581 SR
Queue Stats
34W - 43L
1,303 MMR
Solo
Eset
Eset
Silver I
Comrade_Brigitte
Eset
Silver I
Level 145
God Stats
2W - 0L
1,731 SR
Queue Stats
29W - 29L
1,465 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
MalignantScary
Cu Chulainn
Silver I
Level 153
God Stats
22W - 16L
1,568 SR
Queue Stats
242W - 254L
1,398 MMR
Solo
Ra
Ra
Gold IV
TheBloodyGolum
Ra
Gold IV
Level 122
God Stats
7W - 5L
1,435 SR
Queue Stats
87W - 90L
1,404 MMR
Solo
Skadi
Skadi
Silver I
gersar2321
Skadi
Silver I
Level 140
God Stats
10W - 11L
1,457 SR
Queue Stats
32W - 44L
1,223 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,554 SR
1,359 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 188
1,502 SR
1,461 MMR
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 330
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
F1-Leo777
Hera
Gold V
Level 129
God Stats
5W - 6L
1,507 SR
Queue Stats
79W - 91L
1,440 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
Maxipadprot3ct
Cliodhna
Bronze IV
Level 101
God Stats
0W - 2L
1,502 SR
Queue Stats
0W - 5L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,365
579
2,231
4,571
2,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 3
6,606
601
8,554
6,450
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MalignantScary
Cu Chulainn
14
6 / 0 / 1
8,213
747
7,580
7,562
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 2
6,556
596
2,625
4,562
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
1 / 0 / 2
5,877
534
3,560
2,162
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JanusGebKumbhakarnaAchilles

VS

Bans
MedusaDiscordiaAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 6 / 0
5,562
506
3,665
9,815
6,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
 
Sol
11
0 / 1 / 1
5,464
497
2,492
4,820
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
 
Fenrir
8
0 / 2 / 1
5,308
483
1,434
8,947
5,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
11
1 / 1 / 1
5,866
533
3,185
5,398
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
8
1 / 3 / 0
4,906
446
2,590
7,135
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
0
0
L
Sol
 
Sol
0
1
1
0.5
L
Fenrir
 
Fenrir
0
2
1
0.25
W
2
0
1
2.5
W
4
1
3
5.5
L
Hera
1
1
1
1.5
W
Cu Chulainn
MalignantScary
Cu Chulainn
6
0
1
6.5
L
Cliodhna
1
3
0
0.33
W
0
1
2
1
W
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
13,366
25,307
Taken
36,115
11,994
Mitigated
16,047
10,401
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,665
1,410
0
1,347
9,815
6,297
0
2,284
7,531
35,438
0
L
Sol
 
Sol
2,492
1,074
0
2,094
4,820
1,204
0
1,903
2,917
40,969
2,798
L
Fenrir
 
Fenrir
1,434
176
0
2,883
8,947
5,033
0
3,923
4,900
0
15,728
W
2,231
616
0
1,235
4,571
2,956
174
1,277
3,294
28,623
0
W
8,554
519
0
4,240
6,450
2,381
0
2,129
4,321
57,591
865
L
Hera
3,185
289
203
1,655
5,398
1,442
0
3,247
2,151
45,632
0
W
Cu Chulainn
MalignantScary
Cu Chulainn
7,580
1,153
0
3,188
7,562
4,196
0
3,636
3,926
11,390
52,317
L
Cliodhna
2,590
166
0
1,802
7,135
2,071
0
2,794
4,341
0
16,173
W
2,625
205
206
1,282
4,562
1,765
0
1,629
2,933
49,751
1,152
W
Skadi
3,560
1,149
0
250
2,162
696
721
575
1,587
0
39,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
27,106
439
Minions Killed
303
0
Camps Cleared
0
1,108,304
Distance Traveled
1,075,358
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,562
506
78
7
0
208,652
0
L
Sol
5,464
497
83
8
0
213,354
0
L
Fenrir
5,308
483
26
2
0
224,782
2
W
Ymir
6,365
579
40
4
0
209,003
4
W
Eset
6,606
601
101
9
0
250,935
0
L
Hera
5,866
533
92
8
0
207,212
0
W
Cu Chulainn
8,213
747
115
10
0
227,887
0
L
Cliodhna
4,906
446
24
2
0
221,358
0
W
Ra
6,556
596
93
8
0
232,219
2
W
Skadi
5,877
534
90
8
0
188,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role