Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Om2ga
Thanatos
Level 125
God Stats
5W - 2L
1,694 SR
Queue Stats
54W - 50L
1,547 Elo+
Solo
Poseidon
Poseidon
ace34
Poseidon
Level 149
God Stats
20W - 26L
1,571 SR
Queue Stats
109W - 93L
1,542 Elo+
Party 1
Team Averages
Level 145
1,553 SR
1,518 Elo+

VS

Team Averages
Level 152
1,478 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
P0l1o
Janus
Level 157
God Stats
1W - 3L
1,655 SR
Queue Stats
266W - 239L
1,515 Elo+
Party 2
Horus
Horus
Peti0152
Horus
Level 149
God Stats
1W - 5L
1,412 SR
Queue Stats
237W - 243L
1,514 Elo+
Solo
Camazotz
Camazotz
ToXxyHD
Camazotz
Level 165
God Stats
0W - 1L
1,473 SR
Queue Stats
117W - 132L
1,475 Elo+
Party 2
Olorun
Olorun
darkwingduck001
Olorun
Level 134
God Stats
3W - 8L
1,350 SR
Queue Stats
149W - 135L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 2
6,475
648
7,834
6,157
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
10
1 / 0 / 4
5,991
599
3,022
7,225
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
 
Sobek
10
1 / 2 / 1
5,727
573
5,376
11,240
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Om2ga
Thanatos
13
7 / 0 / 5
7,093
709
8,645
6,549
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ace34
Poseidon
12
3 / 1 / 1
6,765
677
3,206
5,276
1,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 1
4,751
475
2,217
6,580
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
P0l1o
Janus
11
0 / 2 / 1
5,680
568
1,475
4,624
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Peti0152
Horus
11
2 / 2 / 0
6,308
631
7,235
9,451
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
ToXxyHD
Camazotz
10
2 / 5 / 0
5,499
550
6,910
11,085
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,082
508
4,846
10,385
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
W
Aphrodite
 
Aphrodite
1
0
4
3
W
Sobek
 
Sobek
1
2
1
0.75
L
Artemis
 
Artemis
0
3
1
0.17
W
Thanatos
Om2ga
Thanatos
7
0
5
9.5
L
Janus
P0l1o
Janus
0
2
1
0.25
L
Horus
Peti0152
Horus
2
2
0
1
L
Camazotz
ToXxyHD
Camazotz
2
5
0
0.4
W
Poseidon
ace34
Poseidon
3
1
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
22,683
36,447
Taken
42,125
16,866
Mitigated
13,794
22,893
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,834
2,721
0
1,510
6,157
2,043
590
2,766
3,391
0
48,691
W
Aphrodite
 
Aphrodite
3,022
836
1,885
5,205
7,225
2,829
379
2,120
5,023
25,686
0
W
Sobek
 
Sobek
5,376
110
0
5,298
11,240
8,044
0
92
11,148
27,694
292
L
Artemis
 
Artemis
2,217
1,128
0
1,402
6,580
1,417
0
272
6,308
0
27,760
W
Thanatos
Om2ga
Thanatos
8,645
2,840
0
6,383
6,549
2,504
0
985
5,506
0
49,790
L
Janus
P0l1o
Janus
1,475
108
0
1,585
4,624
1,071
0
1,447
3,177
41,496
0
L
Horus
Peti0152
Horus
7,235
3,158
0
2,428
9,451
4,508
0
4,224
4,367
92
37,590
L
Camazotz
ToXxyHD
Camazotz
6,910
1,628
0
5,611
11,085
3,103
0
2,822
8,263
0
30,609
W
Poseidon
ace34
Poseidon
3,206
919
0
2,612
5,276
1,446
61
54
5,222
58,337
1,247
L
4,846
1,228
305
3,052
10,385
3,695
48
1,421
8,964
29,055
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
27,320
375
Minions Killed
319
0
Camps Cleared
0
1,007,303
Distance Traveled
1,049,184
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,475
648
92
9
0
167,330
0
W
Aphrodite
5,991
599
38
4
0
180,229
0
W
Sobek
5,727
573
55
6
0
191,975
0
L
Artemis
4,751
475
48
5
0
179,579
0
W
Thanatos
7,093
709
82
8
0
252,974
1
L
Janus
5,680
568
99
10
0
229,920
5
L
Horus
6,308
631
77
8
0
216,740
0
L
Camazotz
5,499
550
46
5
0
226,251
1
W
Poseidon
6,765
677
108
11
0
214,795
0
L
Olorun
5,082
508
49
5
0
196,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role