Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DarthRaider707
Vamana
Level 167
God Stats
1W - 1L
1,546 SR
Queue Stats
135W - 152L
1,532 Elo+
Solo
Thoth
Thoth
Notmypookie
Thoth
Level 193
God Stats
5W - 9L
1,447 SR
Queue Stats
751W - 786L
1,524 Elo+
Solo
Thor
Thor
The_OG_Frosty_D
Thor
Level 78
God Stats
3W - 2L
1,530 SR
Queue Stats
154W - 169L
1,470 Elo+
Solo
Olorun
Olorun
xXLokiLokiXXGod
Olorun
Level 76
God Stats
2W - 3L
1,425 SR
Queue Stats
155W - 152L
1,499 Elo+
Solo
Team Averages
Level 141
1,489 SR
1,505 Elo+

VS

Team Averages
Level 144
1,821 SR
1,919 Elo+
Charon
Charon
Pcie
Charon
Level 104
God Stats
36W - 4L
2,113 SR
Queue Stats
881W - 242L
1,855 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
人影烛火跃婆娑
Ah Muzen Cab
Level 158
God Stats
30W - 3L
1,969 SR
Queue Stats
1,103W - 108L
2,001 Elo+
Party 1
Artio
Artio
听风执酒
Artio
Level 146
God Stats
6W - 2L
1,660 SR
Queue Stats
875W - 159L
2,060 Elo+
Party 1
Yu Huang
Yu Huang
富强民主文明自由平等公正法制爱国
Yu Huang
Level 188
God Stats
9W - 3L
1,760 SR
Queue Stats
605W - 140L
1,830 Elo+
Party 1
Cernunnos
Cernunnos
麻瓜在旁边
Cernunnos
Level 126
God Stats
5W - 0L
1,601 SR
Queue Stats
275W - 48L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 5
7,118
712
7,728
13,028
12,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 6 / 1
8,317
832
8,630
13,336
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
1 / 2 / 4
7,757
776
10,306
5,623
1,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,189
719
7,782
9,007
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 3 / 4
6,889
689
8,011
10,284
4,227
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Pcie
Charon
15
4 / 2 / 13
8,389
839
7,038
12,022
10,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
15
7 / 2 / 8
8,725
873
11,408
10,494
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 11
8,544
854
4,077
14,345
12,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 15
8,658
866
10,055
7,460
3,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cernunnos
麻瓜在旁边
Cernunnos
14
4 / 1 / 12
8,420
842
14,912
7,567
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
7
Kills
19
19
Deaths
7
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
5
0.63
L
4
6
1
0.75
L
1
2
4
1.5
W
Charon
Pcie
Charon
4
2
13
5.25
L
2
4
2
0.75
L
0
3
4
0.67
W
Ah Muzen Cab
7
2
8
5.5
W
3
2
11
4.25
W
Cernunnos
麻瓜在旁边
Cernunnos
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
47,490
51,278
Taken
51,888
35,136
Mitigated
34,616
14,914
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,728
304
384
1,536
13,028
12,457
0
4,158
8,525
10,861
325
L
8,630
1,699
410
1,921
13,336
13,419
0
4,258
8,729
3,860
10,189
L
10,306
312
136
143
5,623
1,890
0
2,247
3,257
26,416
0
W
Charon
Pcie
Charon
7,038
472
0
2,394
12,022
10,932
200
5,391
6,422
14,420
801
L
7,782
0
1,433
903
9,007
3,143
0
4,369
4,463
0
10,036
L
8,011
1,419
3,169
4,879
10,284
4,227
0
5,762
4,399
19,388
0
W
Ah Muzen Cab
11,408
4,244
0
2,571
10,494
4,802
564
5,696
4,759
0
25,096
W
4,077
124
3,244
4,007
14,345
12,004
0
9,345
4,602
5,797
0
W
10,055
1,097
1,326
1,849
7,460
3,812
439
3,667
3,635
24,575
0
W
Cernunnos
麻瓜在旁边
Cernunnos
14,912
4,022
0
242
7,567
3,066
91
4,501
3,023
0
25,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
42,736
106
Minions Killed
114
0
Camps Cleared
0
904,601
Distance Traveled
1,068,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,118
712
6
1
0
167,748
0
L
Vamana
8,317
832
18
2
0
171,530
0
L
Thoth
7,757
776
46
5
0
207,669
0
W
Charon
8,389
839
13
1
0
217,413
0
L
Thor
7,189
719
8
1
0
162,328
0
L
Olorun
6,889
689
28
3
0
195,326
0
W
Ah Muzen Cab
8,725
873
27
3
0
203,897
0
W
Artio
8,544
854
4
0
0
225,103
0
W
Yu Huang
8,658
866
44
4
0
232,910
0
W
Cernunnos
8,420
842
26
3
0
189,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role