Player Matchup

Hun Batz
Hun Batz
Andrej0ne
Hun Batz
Level 166
God Stats
21W - 21L
1,513 SR
Queue Stats
300W - 289L
1,510 Elo+
Solo
Poseidon
Poseidon
Doroll4
Poseidon
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Licke06
Jing Wei
Level 100
God Stats
22W - 11L
1,709 SR
Queue Stats
116W - 88L
1,596 Elo+
Party 1
Persephone
Persephone
TurtleSenpai4
Persephone
Level 64
God Stats
7W - 8L
1,467 SR
Queue Stats
165W - 152L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
ji哥哥
Ah Puch
Level 156
God Stats
3W - 4L
1,586 SR
Queue Stats
49W - 52L
1,529 Elo+
Solo
Team Averages
Level 97
1,555 SR
1,529 Elo+

VS

Team Averages
Level 136
1,617 SR
1,508 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BossIlMietitore
Thanatos
Level 145
God Stats
0W - 2L
1,741 SR
Queue Stats
28W - 30L
1,488 Elo+
Solo
Cerberus
Cerberus
Ybiky
Cerberus
Level 154
God Stats
5W - 4L
1,697 SR
Queue Stats
141W - 135L
1,504 Elo+
Solo
Neith
Neith
lazygamer123
Neith
Level 106
God Stats
3W - 3L
1,510 SR
Queue Stats
60W - 54L
1,526 Elo+
Solo
Olorun
Olorun
lildck
Olorun
Level 116
God Stats
66W - 41L
1,636 SR
Queue Stats
295W - 259L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andrej0ne
Hun Batz
13
6 / 0 / 1
6,958
696
4,842
7,174
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Doroll4
Poseidon
12
6 / 2 / 0
7,298
730
8,009
6,757
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Licke06
Jing Wei
11
3 / 0 / 1
6,396
640
4,175
4,588
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TurtleSenpai4
Persephone
12
1 / 2 / 3
7,305
731
5,098
5,162
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
ji哥哥
Ah Puch
10
1 / 2 / 3
5,776
578
8,094
6,674
1,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 5 / 2
5,253
525
3,738
10,822
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
10
3 / 5 / 1
5,776
578
4,049
9,029
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Ybiky
Cerberus
9
1 / 2 / 1
5,531
553
3,360
7,636
4,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,717
572
3,870
5,672
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
lildck
Olorun
9
1 / 3 / 0
5,054
505
3,309
8,339
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
17
Kills
6
6
Deaths
17
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
2
0.2
W
Hun Batz
Andrej0ne
Hun Batz
6
0
1
6.5
L
Thanatos
3
5
1
0.7
W
Poseidon
Doroll4
Poseidon
6
2
0
3
W
Jing Wei
Licke06
Jing Wei
3
0
1
3.5
W
Persephone
TurtleSenpai4
Persephone
1
2
3
1.25
L
Cerberus
Ybiky
Cerberus
1
2
1
0.75
W
Ah Puch
ji哥哥
Ah Puch
1
2
3
1.25
L
1
2
1
0.75
L
Olorun
lildck
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
18,326
30,355
Taken
41,498
7,709
Mitigated
15,303
15,904
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,738
455
0
3,298
10,822
4,586
0
5,829
4,993
0
28,788
W
Hun Batz
Andrej0ne
Hun Batz
4,842
1,855
0
4,913
7,174
2,185
0
1,014
6,160
0
55,229
L
Thanatos
4,049
1,017
0
5,644
9,029
2,565
0
3,475
5,554
0
26,006
W
Poseidon
Doroll4
Poseidon
8,009
2,598
0
4,018
6,757
1,272
551
408
5,943
42,789
5,443
W
Jing Wei
Licke06
Jing Wei
4,175
2,819
0
1,839
4,588
1,350
136
1,964
2,624
0
37,972
W
Persephone
TurtleSenpai4
Persephone
5,098
333
0
2,495
5,162
1,241
0
449
4,707
50,009
624
L
Cerberus
Ybiky
Cerberus
3,360
153
0
2,123
7,636
4,704
0
3,948
3,688
13,703
0
W
Ah Puch
ji哥哥
Ah Puch
8,094
279
0
2,639
6,674
1,661
0
2,834
3,801
38,351
1,150
L
3,870
701
0
1,560
5,672
1,218
0
3,758
1,914
0
39,018
L
Olorun
lildck
Olorun
3,309
1,758
180
2,721
8,339
2,230
0
3,352
4,987
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
27,331
411
Minions Killed
279
0
Camps Cleared
0
1,025,545
Distance Traveled
1,001,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,253
525
50
5
0
191,936
0
W
Hun Batz
6,958
696
100
10
0
237,608
0
L
Thanatos
5,776
578
62
6
0
220,363
0
W
Poseidon
7,298
730
84
8
0
179,503
2
W
Jing Wei
6,396
640
83
8
0
193,171
2
W
Persephone
7,305
731
95
10
0
215,319
0
L
Cerberus
5,531
553
25
3
0
215,729
1
W
Ah Puch
5,776
578
49
5
0
199,944
2
L
Neith
5,717
572
73
7
0
188,890
2
L
Olorun
5,054
505
69
7
0
184,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role