Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dxrrkn
Yu Huang
Level 117
God Stats
2W - 5L
1,566 SR
Queue Stats
124W - 133L
1,477 Elo+
Solo
Shiva
Shiva
Enz0games
Shiva
Level 103
God Stats
5W - 7L
1,494 SR
Queue Stats
260W - 270L
1,509 Elo+
Solo
King Arthur
King Arthur
TAMUC5PY01659B
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 47L
1,297 Elo+
Solo
Poseidon
Poseidon
lJugosky
Poseidon
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 278L
1,501 Elo+
Solo
Team Averages
Level 105
1,512 SR
1,457 Elo+

VS

Team Averages
Level 133
1,458 SR
1,520 Elo+
Yemoja
Yemoja
 
Yemoja
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DRpTWON
King Arthur
Level 87
God Stats
2W - 2L
1,262 SR
Queue Stats
317W - 329L
1,499 Elo+
Solo
Skadi
Skadi
RBN NotaR
Skadi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 189L
1,565 Elo+
Solo
Persephone
Persephone
SincerityUnit
Persephone
Level 156
God Stats
5W - 3L
1,562 SR
Queue Stats
228W - 221L
1,507 Elo+
Solo
Anhur
Anhur
xXxSniffyxXx101
Anhur
Level 96
God Stats
1W - 2L
1,469 SR
Queue Stats
56W - 43L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 4
6,986
873
5,000
8,553
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yu Huang
Dxrrkn
Yu Huang
13
1 / 0 / 3
6,741
843
7,261
5,642
2,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Enz0games
Shiva
13
1 / 2 / 4
6,919
865
11,277
9,757
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
TAMUC5PY01659B
King Arthur
1
0 / 0 / 0
2,172
272
0
0
0
Poseidon
lJugosky
Poseidon
13
2 / 2 / 2
7,355
919
6,574
7,485
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 5
6,714
839
712
6,134
3,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
DRpTWON
King Arthur
14
1 / 1 / 4
7,142
893
7,722
10,943
10,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
RBN NotaR
Skadi
12
0 / 2 / 4
6,643
830
6,371
5,664
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
SincerityUnit
Persephone
14
2 / 0 / 3
7,470
934
9,931
5,472
2,034
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 2 / 2
7,163
895
4,597
7,505
2,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
5
Kills
5
5
Deaths
5
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
4
3
W
Yemoja
 
Yemoja
0
0
5
2.5
W
King Arthur
DRpTWON
King Arthur
1
1
4
3
L
Yu Huang
Dxrrkn
Yu Huang
1
0
3
2.5
L
Shiva
Enz0games
Shiva
1
2
4
1.5
W
Skadi
RBN NotaR
Skadi
0
2
4
1
W
Persephone
SincerityUnit
Persephone
2
0
3
3.5
L
King Arthur
TAMUC5PY01659B
King Arthur
0
0
0
0
L
Poseidon
lJugosky
Poseidon
2
2
2
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,112
Damage
29,333
31,437
Taken
35,718
20,632
Mitigated
19,365
17,990
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,000
72
7,704
5,634
8,553
5,204
0
2,142
6,411
13,161
0
W
Yemoja
 
Yemoja
712
203
9,074
2,709
6,134
3,272
13
3,547
2,468
1,446
88
W
King Arthur
DRpTWON
King Arthur
7,722
149
921
1,481
10,943
10,202
31
7,083
3,596
1,058
19,921
L
Yu Huang
Dxrrkn
Yu Huang
7,261
500
885
513
5,642
2,272
0
1,983
3,659
15,207
171
L
Shiva
Enz0games
Shiva
11,277
505
510
1,732
9,757
10,163
0
3,534
6,223
3,541
13,326
W
Skadi
RBN NotaR
Skadi
6,371
1,092
68
790
5,664
1,731
0
3,374
2,125
0
16,425
W
Persephone
SincerityUnit
Persephone
9,931
435
978
2,131
5,472
2,034
126
2,949
2,321
20,571
1,291
L
King Arthur
TAMUC5PY01659B
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
lJugosky
Poseidon
6,574
904
428
584
7,485
2,993
0
3,044
4,441
23,376
0
W
4,597
909
359
863
7,505
2,126
513
4,132
3,196
0
12,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
35,132
95
Minions Killed
109
0
Camps Cleared
0
637,548
Distance Traveled
789,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,986
873
20
3
0
163,067
0
W
Yemoja
6,714
839
3
0
0
144,421
0
W
King Arthur
7,142
893
20
3
0
172,483
0
L
Yu Huang
6,741
843
20
3
0
160,825
0
L
Shiva
6,919
865
16
2
0
158,916
0
W
Skadi
6,643
830
23
3
0
155,332
0
W
Persephone
7,470
934
38
5
0
150,633
0
L
King Arthur
2,172
272
0
0
0
0
0
L
Poseidon
7,355
919
39
5
0
154,740
0
W
Anhur
7,163
895
25
3
0
167,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role