Player Matchup

Bastet
Bastet
Bronze I
AlLukss
Bastet
Bronze I
Level 83
God Stats
1W - 1L
1,277 SR
Queue Stats
38W - 65L
829 MMR
Solo
Hera
Hera
Silver II
Cansdale1
Hera
Silver II
Level 181
God Stats
4W - 10L
1,416 SR
Queue Stats
675W - 703L
1,093 MMR
Solo
King Arthur
King Arthur
Silver IV
Not_VaQu
King Arthur
Silver IV
Level 68
God Stats
1W - 1L
1,233 SR
Queue Stats
81W - 100L
1,097 MMR
Solo
Atlas
Atlas
Bronze I
VampireXL
Atlas
Bronze I
Level 109
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 17L
876 MMR
Solo
Medusa
Medusa
Silver V
抖音狗婶子
Medusa
Silver V
Level 100
God Stats
2W - 6L
1,402 SR
Queue Stats
24W - 40L
887 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,353 SR
956 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,425 SR
1,112 MMR
Khepri
Khepri
Silver V
 
Khepri
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
MomosLibra
Nu Wa
Silver I
Level 125
God Stats
56W - 33L
1,670 SR
Queue Stats
170W - 181L
1,319 MMR
Solo
Chaac
Chaac
Bronze I
Sathyrith_Urae
Chaac
Bronze I
Level 135
God Stats
3W - 10L
1,188 SR
Queue Stats
40W - 69L
640 MMR
Solo
Awilix
Awilix
Silver V
dionolthof
Awilix
Silver V
Level 160
God Stats
2W - 8L
1,278 SR
Queue Stats
458W - 487L
805 MMR
Solo
Skadi
Skadi
Gold V
schulzdaniel2
Skadi
Gold V
Level 127
God Stats
5W - 7L
1,491 SR
Queue Stats
200W - 221L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlLukss
Bastet
8
1 / 0 / 1
4,260
533
2,062
4,170
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hera
10
2 / 1 / 0
5,649
706
1,686
2,964
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Not_VaQu
King Arthur
8
0 / 0 / 1
4,621
578
3,004
6,685
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
VampireXL
Atlas
8
1 / 0 / 1
4,615
577
2,093
5,516
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 0 / 1
4,393
549
2,359
3,544
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAphroditeXbalanqueAnubis

VS

Bans
JanusMulanKumbhakarnaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 0
4,501
563
2,134
3,719
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
0 / 2 / 0
3,903
488
1,649
2,660
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,450
556
3,513
6,313
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Awilix
dionolthof
Awilix
10
1 / 0 / 0
4,936
617
1,520
5,231
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,997
500
2,284
2,702
717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
Bastet
AlLukss
Bastet
1
0
1
1.5
W
Hera
2
1
0
2
L
Nu Wa
0
2
0
0
W
King Arthur
Not_VaQu
King Arthur
0
0
1
0.5
L
0
1
0
0
W
Atlas
VampireXL
Atlas
1
0
1
1.5
L
Awilix
dionolthof
Awilix
1
0
0
1
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,204
Damage
11,100
22,879
Taken
20,625
9,620
Mitigated
7,777
6,821
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,134
82
0
556
3,719
1,932
0
1,313
2,360
15,433
0
W
Bastet
AlLukss
Bastet
2,062
249
0
965
4,170
1,255
0
584
3,480
0
20,967
W
Hera
1,686
261
0
1,110
2,964
802
0
996
1,907
33,357
670
L
Nu Wa
1,649
494
0
853
2,660
645
0
1,196
1,315
14,728
0
W
King Arthur
Not_VaQu
King Arthur
3,004
610
0
1,500
6,685
2,991
0
88
6,573
0
25,934
L
3,513
615
0
2,526
6,313
2,884
0
0
6,313
0
26,341
W
Atlas
VampireXL
Atlas
2,093
1,191
0
2,246
5,516
3,593
0
1,007
4,485
14,923
0
L
Awilix
dionolthof
Awilix
1,520
203
0
4,462
5,231
1,599
0
106
5,113
0
38,503
L
2,284
788
0
475
2,702
717
0
862
1,840
0
27,463
W
2,359
720
0
1,000
3,544
979
0
869
2,651
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
21,787
236
Minions Killed
233
0
Camps Cleared
0
805,905
Distance Traveled
744,037
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,501
563
23
3
0
168,359
1
W
Bastet
4,260
533
33
4
0
191,860
0
W
Hera
5,649
706
89
11
0
146,856
0
L
Nu Wa
3,903
488
37
5
0
109,279
0
W
King Arthur
4,621
578
37
5
0
160,720
2
L
Chaac
4,450
556
46
6
0
145,723
0
W
Atlas
4,615
577
19
2
0
161,240
1
L
Awilix
4,936
617
74
9
0
193,942
0
L
Skadi
3,997
500
53
7
0
126,734
0
W
Medusa
4,393
549
58
7
0
145,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role