Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Babou07
Izanami
Level 57
God Stats
1W - 1L
1,278 SR
Queue Stats
18W - 20L
1,455 Elo+
Solo
Anhur
Anhur
Chewiehun
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 87L
1,442 Elo+
Solo
Neith
Neith
NotThisGuyAgain7
Neith
Level 32
God Stats
2W - 1L
1,731 SR
Queue Stats
99W - 145L
1,412 Elo+
Solo
Team Averages
Level 71
1,502 SR
1,462 Elo+

VS

Team Averages
Level 130
1,458 SR
1,486 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Asagava12
Ganesha
Level 65
God Stats
0W - 2L
1,260 SR
Queue Stats
191W - 168L
1,556 Elo+
Party 1
Mulan
Mulan
Raido73
Mulan
Level 221
God Stats
9W - 7L
1,717 SR
Queue Stats
1,018W - 1,061L
1,386 Elo+
Solo
Nox
Nox
iPowers
Nox
Level 124
God Stats
5W - 8L
1,510 SR
Queue Stats
534W - 478L
1,418 Elo+
Solo
Neith
Neith
ksibbed
Neith
Level 119
God Stats
6W - 12L
1,304 SR
Queue Stats
407W - 402L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 2 / 16
9,121
912
10,214
6,259
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
 
Kuzenbo
13
1 / 2 / 18
8,929
893
3,716
13,430
12,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Babou07
Izanami
17
10 / 2 / 10
10,107
1,011
12,472
9,137
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Chewiehun
Anhur
15
2 / 2 / 10
8,712
871
5,416
7,943
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 16
9,199
920
9,418
6,771
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 5 / 3
6,665
667
1,889
7,030
2,894
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Asagava12
Ganesha
14
0 / 5 / 9
8,226
823
11,661
9,506
4,644
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
Raido73
Mulan
12
3 / 6 / 4
8,089
809
3,719
12,960
8,706
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nox
15
2 / 4 / 3
8,247
825
7,443
6,200
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
ksibbed
Neith
15
4 / 4 / 4
8,535
854
10,477
9,213
3,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
23
Kills
9
9
Deaths
24
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
16
6.5
W
Kuzenbo
 
Kuzenbo
1
2
18
5
L
Hades
 
Hades
0
5
3
0.3
L
Ganesha
Asagava12
Ganesha
0
5
9
0.9
W
Izanami
Babou07
Izanami
10
2
10
7.5
W
Anhur
Chewiehun
Anhur
2
2
10
3.5
W
5
1
16
13
L
Mulan
Raido73
Mulan
3
6
4
0.83
L
Nox
2
4
3
0.88
L
Neith
ksibbed
Neith
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
35,189
43,540
Taken
44,909
23,053
Mitigated
21,459
21,524
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,214
199
1,411
1,139
6,259
2,311
896
3,850
2,409
21,720
0
W
Kuzenbo
 
Kuzenbo
3,716
956
3,508
5,038
13,430
12,455
414
6,500
6,930
5,921
459
L
Hades
 
Hades
1,889
148
460
586
7,030
2,894
0
2,281
4,749
5,120
0
L
Ganesha
Asagava12
Ganesha
11,661
107
0
897
9,506
4,644
0
3,422
6,084
20,985
0
W
Izanami
Babou07
Izanami
12,472
8,229
1,629
3,181
9,137
3,035
1,811
4,341
4,796
0
33,679
W
Anhur
Chewiehun
Anhur
5,416
1,701
1,001
2,027
7,943
3,048
1,439
2,814
5,129
0
13,866
W
9,418
2,417
862
1,728
6,771
2,204
1,044
3,488
3,283
0
18,100
L
Mulan
Raido73
Mulan
3,719
381
87
2,494
12,960
8,706
0
3,590
9,370
0
8,269
L
Nox
7,443
0
789
505
6,200
2,143
0
1,759
4,441
16,073
0
L
Neith
ksibbed
Neith
10,477
4,441
119
3,501
9,213
3,072
0
2,736
6,477
0
30,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
39,762
133
Minions Killed
101
0
Camps Cleared
0
962,464
Distance Traveled
835,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,121
912
25
3
0
168,373
0
W
Kuzenbo
8,929
893
6
1
0
215,591
0
L
Hades
6,665
667
13
1
0
132,789
0
L
Ganesha
8,226
823
1
0
0
172,047
0
W
Izanami
10,107
1,011
57
6
0
177,228
0
W
Anhur
8,712
871
21
2
0
200,671
0
W
Neith
9,199
920
24
2
0
200,601
0
L
Mulan
8,089
809
13
1
0
161,810
0
L
Nox
8,247
825
26
3
0
197,381
0
L
Neith
8,535
854
48
5
0
171,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role