Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Demonoed
Vulcan
Level 141
God Stats
8W - 8L
1,536 SR
Queue Stats
53W - 40L
1,596 Elo+
Party 1
Fenrir
Fenrir
Navid
Fenrir
Level 185
God Stats
1W - 2L
1,406 SR
Queue Stats
129W - 162L
1,450 Elo+
Solo
Anubis
Anubis
PerfectCeIl
Anubis
Level 152
God Stats
33W - 25L
1,575 SR
Queue Stats
691W - 719L
1,458 Elo+
Solo
Geb
Geb
TarasovJ
Geb
Level 82
God Stats
18W - 4L
1,722 SR
Queue Stats
111W - 63L
1,637 Elo+
Party 1
Team Averages
Level 143
1,548 SR
1,528 Elo+

VS

Team Averages
Level 125
1,597 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BilderBaR
Sylvanus
Level 107
God Stats
58W - 55L
1,544 SR
Queue Stats
1,166W - 1,243L
1,517 Elo+
Solo
Yu Huang
Yu Huang
GerontoPhill
Yu Huang
Level 155
God Stats
1W - 1L
1,670 SR
Queue Stats
61W - 77L
1,450 Elo+
Solo
Thanatos
Thanatos
Michael_Bundy010
Thanatos
Level 151
God Stats
33W - 12L
1,762 SR
Queue Stats
526W - 551L
1,509 Elo+
Solo
Surtr
Surtr
TarKiriatar
Surtr
Level 65
God Stats
20W - 28L
1,511 SR
Queue Stats
96W - 126L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 6
6,930
1,386
4,935
4,632
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Demonoed
Vulcan
12
4 / 0 / 8
7,205
1,441
8,490
3,806
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Navid
Fenrir
11
1 / 1 / 7
6,346
1,269
4,882
5,493
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
4 / 0 / 7
6,947
1,389
4,469
2,473
1,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
0 / 0 / 11
6,896
1,379
5,518
4,849
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

396

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 0
6,072
1,214
7,000
4,128
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
BilderBaR
Sylvanus
10
0 / 3 / 1
6,064
1,213
1,808
8,217
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
GerontoPhill
Yu Huang
10
0 / 1 / 1
5,852
1,170
6,199
3,686
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,237
1,247
2,105
9,322
5,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
5,389
1,078
1,335
4,901
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
12
Kills
1
1
Deaths
12
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
6
6
L
Artemis
 
Artemis
1
1
0
1
L
Sylvanus
BilderBaR
Sylvanus
0
3
1
0.17
W
Vulcan
Demonoed
Vulcan
4
0
8
8
L
Yu Huang
GerontoPhill
Yu Huang
0
1
1
0.5
L
0
3
1
0.17
W
Fenrir
Navid
Fenrir
1
1
7
4.5
W
Anubis
4
0
7
7.5
L
0
4
0
0
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
18,447
21,253
Taken
30,254
13,117
Mitigated
15,094
5,237
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,935
1,441
462
1,646
4,632
1,648
0
2,186
2,446
0
20,552
L
Artemis
 
Artemis
7,000
1,268
0
0
4,128
1,331
0
2,189
1,863
0
22,840
L
Sylvanus
BilderBaR
Sylvanus
1,808
497
1,864
1,667
8,217
4,573
0
4,595
3,482
6,560
0
W
Vulcan
Demonoed
Vulcan
8,490
0
0
210
3,806
1,372
0
562
3,244
18,345
135
L
Yu Huang
GerontoPhill
Yu Huang
6,199
613
0
0
3,686
1,033
0
2,544
1,142
18,239
460
L
2,105
121
0
2,364
9,322
5,973
0
5,468
3,812
0
6,162
W
Fenrir
Navid
Fenrir
4,882
1,000
0
398
5,493
4,511
0
2,226
3,267
0
8,654
W
Anubis
4,469
113
0
249
2,473
1,634
0
894
1,579
10,258
393
L
1,335
202
0
250
4,901
2,184
0
2,948
1,852
92
3,746
W
5,518
135
0
2,272
4,849
3,952
0
2,018
2,831
11,095
1,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
29,614
110
Minions Killed
106
5
Camps Cleared
5
566,071
Distance Traveled
459,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,930
1,386
44
9
1
105,880
0
L
Artemis
6,072
1,214
50
10
2
107,109
0
L
Sylvanus
6,064
1,213
12
2
0
74,363
0
W
Vulcan
7,205
1,441
36
7
1
117,133
0
L
Yu Huang
5,852
1,170
29
6
2
118,043
0
L
Thanatos
6,237
1,247
9
2
1
104,850
0
W
Fenrir
6,346
1,269
6
1
3
112,738
0
W
Anubis
6,947
1,389
12
2
0
111,427
0
L
Surtr
5,389
1,078
6
1
0
54,657
0
W
Geb
6,896
1,379
12
2
0
118,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role