Player Matchup

Ares
Ares
KarmaDiff
Ares
Level 141
God Stats
5W - 0L
2,010 SR
Queue Stats
118W - 63L
1,725 Elo+
Party 1
Ymir
Ymir
LordPocky
Ymir
Level 159
God Stats
3W - 0L
1,883 SR
Queue Stats
216W - 235L
1,691 Elo+
Party 1
Merlin
Merlin
ShadowLugia21
Merlin
Level 27
God Stats
7W - 2L
1,756 SR
Queue Stats
59W - 50L
1,604 Elo+
Party 1
Neith
Neith
olaf1311
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,910 Elo+
Party 1
Pele
Pele
pingüin
Pele
Level 39
God Stats
6W - 1L
1,795 SR
Queue Stats
34W - 26L
1,591 Elo+
Party 1
Team Averages
Level 75
1,789 SR
1,704 Elo+

VS

Team Averages
Level 81
1,424 SR
1,359 Elo+
Chaac
Chaac
Archimonde09
Chaac
Level 40
God Stats
0W - 2L
1,314 SR
Queue Stats
31W - 22L
1,541 Elo+
Solo
Loki
Loki
Feng Kama
Loki
Level 61
God Stats
5W - 9L
1,401 SR
Queue Stats
123W - 144L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Panguru 2009
Nu Wa
Level 223
God Stats
30W - 18L
1,644 SR
Queue Stats
191W - 188L
1,470 Elo+
Solo
Ymir
Ymir
airom66
Ymir
Level 40
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 15L
1,194 Elo+
Party 2
Anhur
Anhur
kakami001
Anhur
Level 40
God Stats
0W - 2L
1,476 SR
Queue Stats
3W - 15L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
5 / 2 / 0
6,340
704
6,928
6,760
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
8
1 / 1 / 4
5,202
578
1,928
5,006
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 3
6,456
717
2,089
3,880
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
olaf1311
Neith
11
6 / 0 / 2
6,399
711
8,042
4,734
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
5 / 1 / 2
5,676
631
4,870
7,693
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,256
584
4,497
9,827
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
10
1 / 4 / 1
5,065
563
3,026
6,689
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 0
4,137
460
1,152
2,361
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
airom66
Ymir
7
0 / 2 / 1
4,276
475
1,897
7,102
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
kakami001
Anhur
6
1 / 6 / 0
4,272
475
1,558
6,451
1,484
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
19
Kills
4
4
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Loki
1
4
1
0.38
W
Ares
5
2
0
2.5
W
Ymir
1
1
4
3
L
0
2
0
0
W
2
0
3
3.5
L
Ymir
airom66
Ymir
0
2
1
0.25
L
Anhur
kakami001
Anhur
1
6
0
0.17
W
Neith
olaf1311
Neith
6
0
2
7
W
Pele
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
12,130
28,073
Taken
32,430
13,285
Mitigated
12,596
9,851
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,497
2,321
0
2,824
9,827
3,766
0
5,473
3,869
0
25,837
L
Loki
3,026
792
0
2,557
6,689
1,764
0
1,311
5,276
0
30,610
W
Ares
6,928
1,121
0
1,101
6,760
5,940
0
86
6,674
29,736
1,560
W
Ymir
1,928
605
0
1,131
5,006
2,788
0
622
4,384
12,545
1,532
L
1,152
459
0
419
2,361
488
0
829
1,532
16,769
0
W
2,089
152
0
913
3,880
1,260
146
651
3,229
49,183
963
L
Ymir
airom66
Ymir
1,897
356
0
926
7,102
5,094
0
1,238
5,864
10,109
37
L
Anhur
kakami001
Anhur
1,558
1,247
0
384
6,451
1,484
0
1,197
5,240
0
11,821
W
Neith
olaf1311
Neith
8,042
4,701
0
2,394
4,734
1,285
939
1,113
3,621
0
47,461
W
Pele
4,870
1,522
0
4,312
7,693
2,012
0
540
7,153
0
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
23,006
315
Minions Killed
163
0
Camps Cleared
0
876,736
Distance Traveled
763,729
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,256
584
42
5
0
167,823
0
L
Loki
5,065
563
71
8
0
189,876
0
W
Ares
6,340
704
58
6
0
177,339
0
W
Ymir
5,202
578
16
2
0
151,774
1
L
Nu Wa
4,137
460
25
3
0
89,983
0
W
Merlin
6,456
717
93
10
0
165,307
0
L
Ymir
4,276
475
10
1
0
144,159
4
L
Anhur
4,272
475
15
2
0
171,888
0
W
Neith
6,399
711
82
9
0
148,516
0
W
Pele
5,676
631
66
7
0
233,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role