Player Matchup

Sol
Sol
EduardoLord2525
Sol
Level 94
God Stats
90W - 103L
1,431 SR
Queue Stats
97W - 110L
1,397 Elo+
Solo
Rama
Rama
Vegas-WolfPack
Rama
Level 47
God Stats
12W - 18L
1,420 SR
Queue Stats
32W - 35L
1,460 Elo+
Solo
Arachne
Arachne
ll Caged ll
Arachne
Level 97
God Stats
13W - 11L
1,539 SR
Queue Stats
30W - 41L
1,406 Elo+
Solo
Hades
Hades
marconeggro1980
Hades
Level 87
God Stats
14W - 10L
1,546 SR
Queue Stats
218W - 206L
1,471 Elo+
Solo
Surtr
Surtr
modusto2209
Surtr
Level 182
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 2L
1,309 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,409 Elo+

VS

Team Averages
Level 114
1,444 SR
1,417 Elo+
Danzaburou
Danzaburou
Drewbydooby8013
Danzaburou
Level 42
God Stats
11W - 21L
1,388 SR
Queue Stats
28W - 39L
1,387 Elo+
Solo
Amaterasu
Amaterasu
GankMePls
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,483 Elo+
Party 1
Hera
Hera
HealingQueen
Hera
Level 45
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 6L
1,217 Elo+
Solo
Osiris
Osiris
Nubian_god
Osiris
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 323L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
zaybo_1121
Aphrodite
Level 107
God Stats
104W - 97L
1,556 SR
Queue Stats
116W - 109L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
5,992
666
5,045
6,251
1,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 0
5,765
641
400
2,008
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
ll Caged ll
Arachne
9
1 / 2 / 3
5,166
574
3,526
5,988
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,228
581
2,354
6,118
3,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 2
5,248
583
1,690
7,922
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewbydooby8013
Danzaburou
3
0 / 0 / 0
3,351
372
341
1,087
210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
GankMePls
Amaterasu
8
2 / 4 / 0
4,765
529
3,304
8,881
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

1
0 / 0 / 0
1,656
184
0
0
0
Osiris
Nubian_god
Osiris
9
2 / 2 / 1
5,534
615
4,882
7,875
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
zaybo_1121
Aphrodite
9
2 / 2 / 1
4,973
553
3,700
5,216
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
6
6
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Drewbydooby8013
Danzaburou
0
0
0
0
W
4
2
2
2.5
L
Amaterasu
GankMePls
Amaterasu
2
4
0
0.5
L
0
0
0
0
L
Osiris
Nubian_god
Osiris
2
2
1
1.25
W
0
0
0
0
W
Arachne
ll Caged ll
Arachne
1
2
3
1.25
W
2
2
1
1.25
W
1
0
2
2
L
Aphrodite
zaybo_1121
Aphrodite
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,015
Damage
12,227
28,287
Taken
23,059
10,816
Mitigated
11,744
11,711
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Drewbydooby8013
Danzaburou
341
64
0
45
1,087
210
0
0
1,087
0
4,714
W
5,045
1,517
0
2,900
6,251
1,674
1,037
1,476
4,775
29,203
0
L
Amaterasu
GankMePls
Amaterasu
3,304
1,193
0
3,673
8,881
3,165
0
3,029
5,852
0
21,593
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Nubian_god
Osiris
4,882
1,778
0
3,121
7,875
5,972
0
2,913
4,962
0
32,706
W
400
400
0
434
2,008
520
3,830
0
2,008
0
42,027
W
Arachne
ll Caged ll
Arachne
3,526
2,739
0
1,430
5,988
2,122
0
622
5,366
0
25,087
W
2,354
557
150
3,292
6,118
3,114
0
0
6,118
22,065
0
W
1,690
718
541
2,964
7,922
3,386
212
1,329
6,593
821
20,536
L
Aphrodite
zaybo_1121
Aphrodite
3,700
593
629
2,298
5,216
2,397
0
1,574
3,642
22,544
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
20,279
260
Minions Killed
145
0
Camps Cleared
0
762,750
Distance Traveled
502,688
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,351
372
6
1
0
42,994
0
W
Sol
5,992
666
48
5
0
146,588
0
L
Amaterasu
4,765
529
46
5
0
168,764
0
L
Hera
1,656
184
0
0
0
0
0
L
Osiris
5,534
615
52
6
0
157,453
1
W
Rama
5,765
641
87
10
0
121,349
0
W
Arachne
5,166
574
49
5
0
178,230
2
W
Hades
5,228
581
45
5
0
157,755
3
W
Surtr
5,248
583
31
3
0
158,828
0
L
Aphrodite
4,973
553
41
5
0
133,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role