Player Matchup

Yemoja
Yemoja
Danillidge2002
Yemoja
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 133L
1,459 Elo+
Party 1
Anubis
Anubis
Idoje
Anubis
Level 73
God Stats
21W - 20L
1,456 SR
Queue Stats
261W - 248L
1,407 Elo+
Party 2
Erlang Shen
Erlang Shen
SirGoofAlot8207
Erlang Shen
Level 146
God Stats
3W - 1L
1,529 SR
Queue Stats
245W - 257L
1,455 Elo+
Party 1
Charybdis
Charybdis
Zeb51
Charybdis
Level 124
God Stats
5W - 3L
1,606 SR
Queue Stats
106W - 94L
1,502 Elo+
Solo
Hera
Hera
kcookieiscooking
Hera
Level 15
God Stats
1W - 4L
1,041 SR
Queue Stats
6W - 12L
1,284 Elo+
Party 2
Team Averages
Level 100
1,426 SR
1,421 Elo+

VS

Team Averages
Level 110
1,501 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
L_ord_Kush
Artemis
Level 122
God Stats
7W - 6L
1,594 SR
Queue Stats
253W - 221L
1,449 Elo+
Solo
Hercules
Hercules
ShiiRaa91
Hercules
Level 120
God Stats
0W - 1L
1,490 SR
Queue Stats
34W - 30L
1,520 Elo+
Solo
Janus
Janus
glitzernd_Exodus
Janus
Level 66
God Stats
3W - 6L
1,278 SR
Queue Stats
111W - 133L
1,465 Elo+
Solo
Mercury
Mercury
xWiz01
Mercury
Level 141
God Stats
17W - 13L
1,642 SR
Queue Stats
237W - 225L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,912
576
4,590
5,364
3,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Idoje
Anubis
13
3 / 3 / 0
7,829
652
6,911
7,543
2,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SirGoofAlot8207
Erlang Shen
12
3 / 0 / 0
6,896
575
2,965
10,482
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Zeb51
Charybdis
12
2 / 3 / 0
6,781
565
2,974
8,732
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 3 / 2
6,491
541
5,348
7,488
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 2
6,552
546
3,202
7,357
5,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
L_ord_Kush
Artemis
12
2 / 1 / 0
6,865
572
5,314
4,270
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ShiiRaa91
Hercules
10
1 / 3 / 2
6,080
507
3,568
11,083
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 1
5,525
460
5,100
7,710
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xWiz01
Mercury
13
5 / 2 / 0
7,008
584
6,461
8,504
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
9
9
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
W
0
0
3
1.5
W
Anubis
Idoje
Anubis
3
3
0
1
L
Artemis
L_ord_Kush
Artemis
2
1
0
2
L
Hercules
ShiiRaa91
Hercules
1
3
2
0.67
W
Erlang Shen
SirGoofAlot8207
Erlang Shen
3
0
0
3
W
Charybdis
Zeb51
Charybdis
2
3
0
0.67
L
1
1
1
1.5
W
0
3
2
0.33
L
Mercury
xWiz01
Mercury
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
23,645
39,609
Taken
38,924
15,934
Mitigated
18,649
17,280
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,202
84
0
2,190
7,357
5,921
0
2,722
4,542
23,847
0
W
4,590
645
1,186
1,702
5,364
3,272
0
1,576
3,728
21,561
1,323
W
Anubis
Idoje
Anubis
6,911
414
0
4,110
7,543
2,628
0
0
7,151
54,971
0
L
Artemis
L_ord_Kush
Artemis
5,314
1,961
0
114
4,270
1,303
673
771
3,499
0
51,676
L
Hercules
ShiiRaa91
Hercules
3,568
1,831
0
4,009
11,083
6,174
0
6,735
4,348
0
27,349
W
Erlang Shen
SirGoofAlot8207
Erlang Shen
2,965
1,181
0
5,104
10,482
4,986
0
799
9,571
0
48,848
W
Charybdis
Zeb51
Charybdis
2,974
1,455
0
3,047
8,732
2,925
579
1,134
7,598
0
45,599
L
5,100
106
205
1,675
7,710
2,046
0
4,345
2,972
31,629
0
W
5,348
852
0
2,131
7,488
2,123
88
4,048
2,867
32,700
1,058
L
Mercury
xWiz01
Mercury
6,461
2,635
0
1,571
8,504
3,205
0
1,295
7,049
0
48,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
32,030
382
Minions Killed
304
0
Camps Cleared
0
1,214,778
Distance Traveled
1,251,710
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,552
546
38
3
0
249,794
4
W
Yemoja
6,912
576
32
3
0
214,395
0
W
Anubis
7,829
652
111
9
0
225,876
0
L
Artemis
6,865
572
91
8
0
224,663
0
L
Hercules
6,080
507
45
4
0
225,343
2
W
Erlang Shen
6,896
575
77
6
0
306,229
4
W
Charybdis
6,781
565
96
8
0
226,434
0
L
Janus
5,525
460
44
4
0
243,371
0
W
Hera
6,491
541
66
6
0
241,844
0
L
Mercury
7,008
584
86
7
0
308,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role