Player Matchup

Hera
Hera
Casaria
Hera
Level 108
God Stats
0W - 1L
1,569 SR
Queue Stats
17W - 19L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
Jockem
Erlang Shen
Level 146
God Stats
1W - 3L
1,294 SR
Queue Stats
43W - 31L
1,618 Elo+
Party 1
Neith
Neith
kasak1PL
Neith
Level 129
God Stats
43W - 24L
1,702 SR
Queue Stats
464W - 453L
1,531 Elo+
Solo
Team Averages
Level 128
1,522 SR
1,567 Elo+

VS

Team Averages
Level 138
1,614 SR
1,585 Elo+
Persephone
Persephone
AKILLNATHOR
Persephone
Level 181
God Stats
39W - 31L
1,618 SR
Queue Stats
247W - 190L
1,666 Elo+
Solo
Danzaburou
Danzaburou
Alongir
Danzaburou
Level 106
God Stats
6W - 2L
1,663 SR
Queue Stats
23W - 11L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
Dr_Murchik
Gilgamesh
Level 127
God Stats
101W - 96L
1,561 SR
Queue Stats
910W - 900L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Casaria
Hera
13
2 / 5 / 2
7,771
777
7,037
7,561
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Jockem
Erlang Shen
11
1 / 6 / 3
7,252
725
6,263
13,881
12,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
kasak1PL
Neith
13
1 / 3 / 3
7,940
794
6,607
7,363
2,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AKILLNATHOR
Persephone
16
7 / 0 / 6
10,354
1,035
12,181
8,637
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Alongir
Danzaburou
17
6 / 0 / 7
10,446
1,045
7,370
6,760
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Dr_Murchik
Gilgamesh
14
1 / 4 / 7
8,419
842
5,328
11,044
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
14
14
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
AKILLNATHOR
Persephone
7
0
6
10
W
Danzaburou
Alongir
Danzaburou
6
0
7
9.5
L
Hera
Casaria
Hera
2
5
2
0.6
W
Gilgamesh
Dr_Murchik
Gilgamesh
1
4
7
1.13
L
Erlang Shen
Jockem
Erlang Shen
1
6
3
0.42
L
Neith
kasak1PL
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
24,879
28,805
Taken
26,441
18,252
Mitigated
13,758
3,645
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AKILLNATHOR
Persephone
12,181
370
195
2,802
8,637
2,699
754
2,336
5,931
42,830
0
W
Danzaburou
Alongir
Danzaburou
7,370
3,847
0
2,376
6,760
2,840
2,774
1,167
5,251
0
50,429
L
Hera
Casaria
Hera
7,037
1,015
0
727
7,561
2,734
426
3,203
4,340
24,288
0
W
Gilgamesh
Dr_Murchik
Gilgamesh
5,328
1,164
0
1,567
11,044
8,219
78
2,922
7,585
0
12,115
L
Erlang Shen
Jockem
Erlang Shen
6,263
2,337
0
1,592
13,881
12,903
294
5,783
8,065
0
13,722
L
Neith
kasak1PL
Neith
6,607
3,790
0
1,326
7,363
2,615
660
3,203
4,149
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
29,219
124
Minions Killed
163
0
Camps Cleared
0
533,974
Distance Traveled
590,634
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,354
1,035
48
5
0
210,989
0
W
Danzaburou
10,446
1,045
92
9
0
188,783
0
L
Hera
7,771
777
49
5
0
168,775
0
W
Gilgamesh
8,419
842
23
2
0
190,862
0
L
Erlang Shen
7,252
725
17
2
0
188,630
4
L
Neith
7,940
794
58
6
0
176,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role